Test summary from TripleA, engine version: 2.7.14900, time: 7:25:27 AM
Savegame
Krychek (Axis) Vs Cmdr Jennifer (Allies) G40 Alpha+2 NO's No Tech Low Luck Game2
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I honestly think I can hold your russian push =D
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102 IPCs actually forgot to put war token with russia so Sub disrupt 2 :)
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Russia:
Buy(34)
- 2 Armor
- 6 Infantry
- Save 4
Combat Moves:
2 Infantry, Tactical Bomber to Romania
2 Infantry, 4 Fighter to Poland
28 Infantry, 3 Artillery, 2 MI, 5 Armor to HungaryCombat:
Poland:
Attacker:
2 Hits + 1@2
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
Romania:
Attacker:
Rolls: 1@5; Total Hits: 11@5: (1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3)
Hungary:
Attacker:
9 Hits
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
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2 Fig to SZ 113
2 Fig to Novgorod
1 Tac to E. Poland
1 AA Gun to Hungary
2 Infantry from N. Ukraine to E. Poland
2 INfantry, Artillery from Bryansk to Belarus
3 Infantry from Kazakh to Novosibirsk
15 Infantry, AA GUn from Yen to Tim
2 Infantry Caucasus to KazakhBuild: 3 Infantry in Novgorod
Build: 3 Infantry in S. Ukraine
Build: 2 Armor in RussiaCollect: 4 Saved + 41 TT + 3 Norway + 3 Poland + 3 Hungary + 3 Romania + 5 SZ 125 = 62 IPC
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And the battle is on! Will America be able to hold Japan back and stop Germany from growing to greatness? Will the Russians be able to hold Eastern Europe? Will Japan become a monster forcing Russia to withdraw, or will the dastardly Chinese unite with England to push Japan back to Manchuria?
All this, and more, tonight at 11:00!
Remember, you heard it hear first, folks!
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hahaha
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Omg just got called for job :(
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uh-huh….
Have fun.
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Lol Actually 97 IPCs as forgot to remove n owar NOs, lol.
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Kay. Japan’s turn still. wink
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I knowwww :P
Still working tonight from 7 to 11 or 12 (East time) so I might check tonight or tommorow but tommorow is a 100% !!!
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ok
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J4
Fucking big turn lol
Purchases
Sha: 1 AC 1 Minf 1 Arm (3) 26 IPCs
Jap: 5 Infs 1 Ftr(6) 25 IPCsCMs
SZ46
1 SS SZ33 to SZ46
2 Ftr SZ33 to SZ46Fic
1 Arm Kwe to FicShe
2 Inf 1 Rtl Kan to She
2 Tbmb Hop to SheSze
2 Inf Yun to Sze
1 Ftr 1 Tbmb Kwa to SzeShn
2 Inf Siam to Shn
2 Tbmb Kwa to ShnMal
1 Trn SZ36 to SZ37 With 2 Inf Kwa to Mal
1 Sbmb Kwa to MalHon
1 Trn SZ6 to SZ20 With 1 Inf 1 Rtl Jap to Hon
1 Tbmb Kwa to Hon
2 Ftr SZ36 to HonPhi/SZ35
1 Trn SZ6 to SZ35 With 2 Inf Jap to Phi
1 Sbmb Kwa to PhiBor
1 Trn SZ37 to SZ43 With 1 Inf Kwa to BorJava
1 Trn SZ33 to SZ34 to SZ42 With 1 Inf Pau to JavSum
1 Trn SZ36 to SZ41 With 1 Inf Kwa to SumCel/SZ44
1 Trn SZ33 to SZ44 With 1 Inf 1 Rtl Car to Cel -
I think every fights is a one round fight lol
One Little change tho
1 Tbmb Hop to Sze Instead of 1 Tbmb Hop to Cha
And 1 Ftr Kwa to Cha Instead of 1 Ftr Kwa to Sze -
Actually SHE lol.
SZ46
1 SS 2 Ftr
1 Hit
Vs
1 DD
Rolls: 1@2; Total Hits: 01@2: (4)
She
2 Inf 1 Rtl1 Ftr 1 Tbmb
2 Hits
Vs
2 Inf
Rolls: 1@2; Total Hits: 01@2: (3)
Sze
2 Inf 2 Tbmb
1 Hit
Vs
1 Inf
Rolls: 1@2; Total Hits: 11@2: (1)
Shn
2 Inf 2 Tbmb
1 Hit
Vs
1 Inf
Rolls: 1@2; Total Hits: 01@2: (3)
Hon
1 Inf 1 Rtl 2 Ftr 1 Tbmb
2 Hit
Vs
2 Inf
Rolls: 1@4; Total Hits: 11@4: (2)
Mal
2 Inf 1 Sbmb
1 Hit
Vs
1 Inf
Rolls: 1@2; Total Hits: 01@2: (4)
Phi Rnd1
1 Cru 2 BB Shore Bmb
1 Hit + 1@3
Rolls: 1@3; Total Hits: 01@3: (5)
Cel Rnd1
1 Cru Shore Bmb
Rolls: 1@3; Total Hits: 01@3: (5)
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She is actually 2 Inf rolled @2 my bad
Rolls: 1@4; Total Hits: 11@4: (2)
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Phi
2 Inf 1 Sbmb
1 Hit
Vs
1 Inf
Rolls: 1@2; Total Hits: 01@2: (3)
Cel Rnd1
1 Inf 1 Rtl
Rolls: 1@4; Total Hits: 11@4: (2)
Vs
1 Inf
Rolls: 1@2; Total Hits: 11@2: (1)
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She Twlo 1 Inf
Sze Twlo 1 Inf
Cel Twlo 1 Inf
Hon Twlo 1 Inf
Others are Twof or TwolNCMs
10 Inf 1 Rtl 1 Arm Bury to Yak
3 Arm Sha to Kwe
1 Rtl Yun to Kwe
1 AC SZ6 to SZ35
1 AC 1 BB SZ36 to SZ35
2 DD 1 Cru 2 AC 1 BB SZ33 to SZ35
1 DD SZ36 to SZ41
1 SS 1 DD 1 Cru SZ36 to SZ44
1 Inf Jeh to Anh
1 Inf Kwe to Yun
1 Minf Kan to Kwe
1 Minf Hop to Kwe
2 Ftr SZ33 to SZ35
1 Ftr SZ6 to Jap
2 Ftr Hon to SZ35
2 Ftr SZ46 to SZ35
2 Ftr Car to SZ35
1 Ftr She to Kwe
1 Tbmb She to Kwe
2 Tbmb Sze to Kwe
1 Sbmb Phi to Ksi
1 Sbmb Mal to Kwe
2 Tbmb Shn to Kwe
1 Tbmb Hon to Kwe
1 Tbmb Car to Ksi
1 Ftr SZ6 to KsiPlaces + collects 73 IPCs
That’s a huge turn I may have forgotten something lol
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USA:
Buy(77)
- Transport
- 2 Infantry
- 8 Destroyers
Combat Moves:
3 infantry, 2 Artillery, ARmor from E. USA to Gibraltar
Cruiser BOmbardment of Gibraltar
Figher, Tactical Bomber from SZ 101 to Gibraltar
Submarine from SZ 54 to SZ 43
3 Infantry, ARmor from Wake to Carolines
3 Cruisers, Battleship Bombard CarolinesCombat:
Gibraltar:
Flak:
Rolls: 1@2; Total Hits: 11@2: (1)
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Attacker: 3 Inf, 2 Art, 1 Arm, 1 Tac, 1 Cru = 18 = 3 Hits
Defender: 6 Inf, Art = 14 = 2 hits + 1@2:
Rolls: 1@2; Total Hits: 11@2: (1)