Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsKrychek (Axis) Vs Cmdr Jennifer (Allies) G40 Alpha+2 NO's No Tech Low Luck Game2
-
Ukr Rnd2
5 Inf 5 Rtl 5 Arm 1 Tbmb
6 Hits + 1@3
Dead
Vs
1 Inf 3 Ftr
2 Hits + 1@2
Rolls: 1@2; Total Hits: 01@2: (5) -
Gunna wrap up Germany?
-
UK Twlo 7 Infs !!
34 IPCs Plundered !!!
NCMs
1 Trn SZ98 to SZ93
3 Inf Nor to Fin
1 Arm Egy to Ken
1 Inf Wfr to Sfr
1 Arm Wgr to Sfr
6 Inf 2 Rtl 1 AA Rom to Yugo
1 Minf Pol to Ger
1 Inf Ger to Pol
1 Inf Rom to HunPlaces + Collects 70 + 34 Plundered = 104 IPCs
-
I honestly think I can hold your russian push =D
-
102 IPCs actually forgot to put war token with russia so Sub disrupt 2 :)
-
Russia:
Buy(34)
- 2 Armor
- 6 Infantry
- Save 4
Combat Moves:
2 Infantry, Tactical Bomber to Romania
2 Infantry, 4 Fighter to Poland
28 Infantry, 3 Artillery, 2 MI, 5 Armor to HungaryCombat:
Poland:
Attacker:
2 Hits + 1@2
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
Romania:
Attacker:
Rolls: 1@5; Total Hits: 11@5: (1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3)
Hungary:
Attacker:
9 Hits
Defender:
Rolls: 1@2; Total Hits: 01@2: (4) -
2 Fig to SZ 113
2 Fig to Novgorod
1 Tac to E. Poland
1 AA Gun to Hungary
2 Infantry from N. Ukraine to E. Poland
2 INfantry, Artillery from Bryansk to Belarus
3 Infantry from Kazakh to Novosibirsk
15 Infantry, AA GUn from Yen to Tim
2 Infantry Caucasus to KazakhBuild: 3 Infantry in Novgorod
Build: 3 Infantry in S. Ukraine
Build: 2 Armor in RussiaCollect: 4 Saved + 41 TT + 3 Norway + 3 Poland + 3 Hungary + 3 Romania + 5 SZ 125 = 62 IPC
-
And the battle is on! Will America be able to hold Japan back and stop Germany from growing to greatness? Will the Russians be able to hold Eastern Europe? Will Japan become a monster forcing Russia to withdraw, or will the dastardly Chinese unite with England to push Japan back to Manchuria?
All this, and more, tonight at 11:00!
Remember, you heard it hear first, folks!
-
hahaha
-
Omg just got called for job :(
-
uh-huh….
Have fun.
-
Lol Actually 97 IPCs as forgot to remove n owar NOs, lol.
-
Kay. Japan’s turn still. wink
-
I knowwww :P
Still working tonight from 7 to 11 or 12 (East time) so I might check tonight or tommorow but tommorow is a 100% !!!
-
ok
-
J4
Fucking big turn lol
Purchases
Sha: 1 AC 1 Minf 1 Arm (3) 26 IPCs
Jap: 5 Infs 1 Ftr(6) 25 IPCsCMs
SZ46
1 SS SZ33 to SZ46
2 Ftr SZ33 to SZ46Fic
1 Arm Kwe to FicShe
2 Inf 1 Rtl Kan to She
2 Tbmb Hop to SheSze
2 Inf Yun to Sze
1 Ftr 1 Tbmb Kwa to SzeShn
2 Inf Siam to Shn
2 Tbmb Kwa to ShnMal
1 Trn SZ36 to SZ37 With 2 Inf Kwa to Mal
1 Sbmb Kwa to MalHon
1 Trn SZ6 to SZ20 With 1 Inf 1 Rtl Jap to Hon
1 Tbmb Kwa to Hon
2 Ftr SZ36 to HonPhi/SZ35
1 Trn SZ6 to SZ35 With 2 Inf Jap to Phi
1 Sbmb Kwa to PhiBor
1 Trn SZ37 to SZ43 With 1 Inf Kwa to BorJava
1 Trn SZ33 to SZ34 to SZ42 With 1 Inf Pau to JavSum
1 Trn SZ36 to SZ41 With 1 Inf Kwa to SumCel/SZ44
1 Trn SZ33 to SZ44 With 1 Inf 1 Rtl Car to Cel -
I think every fights is a one round fight lol
One Little change tho
1 Tbmb Hop to Sze Instead of 1 Tbmb Hop to Cha
And 1 Ftr Kwa to Cha Instead of 1 Ftr Kwa to Sze -
Actually SHE lol.
SZ46
1 SS 2 Ftr
1 Hit
Vs
1 DD
Rolls: 1@2; Total Hits: 01@2: (4)She
2 Inf 1 Rtl1 Ftr 1 Tbmb
2 Hits
Vs
2 Inf
Rolls: 1@2; Total Hits: 01@2: (3)Sze
2 Inf 2 Tbmb
1 Hit
Vs
1 Inf
Rolls: 1@2; Total Hits: 11@2: (1)Shn
2 Inf 2 Tbmb
1 Hit
Vs
1 Inf
Rolls: 1@2; Total Hits: 01@2: (3)Hon
1 Inf 1 Rtl 2 Ftr 1 Tbmb
2 Hit
Vs
2 Inf
Rolls: 1@4; Total Hits: 11@4: (2)Mal
2 Inf 1 Sbmb
1 Hit
Vs
1 Inf
Rolls: 1@2; Total Hits: 01@2: (4)Phi Rnd1
1 Cru 2 BB Shore Bmb
1 Hit + 1@3
Rolls: 1@3; Total Hits: 01@3: (5)Cel Rnd1
1 Cru Shore Bmb
Rolls: 1@3; Total Hits: 01@3: (5) -
She is actually 2 Inf rolled @2 my bad
Rolls: 1@4; Total Hits: 11@4: (2) -
Phi
2 Inf 1 Sbmb
1 Hit
Vs
1 Inf
Rolls: 1@2; Total Hits: 01@2: (3)Cel Rnd1
1 Inf 1 Rtl
Rolls: 1@4; Total Hits: 11@4: (2)
Vs
1 Inf
Rolls: 1@2; Total Hits: 11@2: (1)





