@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsAnchovy vs mudge G40 Alpha+.2
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phi twol.
yun
A: 3 inf, 3 ftr, 3 tac
Rolls: 3@1 3@3 3@4; Total Hits: 53@1: (2, 1, 3)3@3: (6, 1, 3)3@4: (6, 3, 3)
D: 1 inf
Rolls: 1@2; Total Hits: 11@2: (1) -
yun twlo 1 inf.
awaiting scramble orders for z39…
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No scramble
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z39
A: 1 ss, 1 ftr, 1 tac, 2 bmr
Rolls: 1@2 1@3 3@4; Total Hits: 21@2: (3)1@3: (4)3@4: (6, 1, 2)
D: 1 dd
Rolls: 1@2; Total Hits: 01@2: (4) -
z39 cwol.
NCM
2 inf amu > bry
1 inf hop > kwe
2 ftr hop > z6
1 inf kwe > yun
2 rtl hun > yun
3 inf, 2 rtl kwa
1 inf, 1 rtl hon > kwa
2 ftr, 2 tac yun > siam
1 ftr, 1 tac yun > kwa
2 bmr z39 > siam
1 ftr, 1 tac z39 > z41
5 inf, 1 rtl man > jeh
1 inf mal > shan
1 dd z37 > z41
1 dd, 1 cv z36 > z35
1 ftr, 1 tac phi > z35
1 cv z42 > z41
1 dd z42 > z55
1 trn, 2 cv, 1 ca, 1 bb, 1 ftr, 2 tac z62 > z55
1 ss z45 > z35
1 dd z6 > z16Place
1 inf, 1 arm jpn
2 ss, 1 trn, 2 dd, 1 cv, 1 bb z6
1 minor ic honCollects
66 + 5 NO = 71 -
US 4
Purchase [$75]
Buy 6 SS [$39 rem.], 1 CV [$23 rem.], 2 fgt [$3 rem.]
CM
(1) Gib [1 inf, 1 arm]
3 inf, 1 art, 1 mech [Eus], 1 arm, Eus/Cus via 3 trn z101 > z91
1 CA, z101(2) z16 [1 DD]
1 SS, 3 fgt, 1 tac, z26
1 bmb, HawDice…
Gib rd 1
Bombard: 1 CA
Rolls: 1@3; Total Hits: 11@3: (3)ATK: 3 inf, 1 art, 1 mech, 1 arm
Rolls: 3@1 2@2 1@3; Total Hits: 13@1: (3, 4, 3)2@2: (4, 5)1@3: (3)DEF: 1 inf, 1 arm
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (5) -
Gib twol
z16 rd 1
ATK: 1 SS, 3 fgt, 1 tac, 1 bmb
Rolls: 1@2 3@3 2@4; Total Hits: 31@2: (3)3@3: (4, 3, 5)2@4: (2, 2)DEF: 1 DD
Rolls: 1@2; Total Hits: 01@2: (6) -
z16 cwol
NCM
1 bmb: z16 > Haw
all air: z16 > z26
fleet: z10, z30 > z26
fleet: z101 > z91
1 tac: Eus > z91Mobilize 6 SS, 1 CV to z10, 2 fgt to Eus
Collect $70 + $3 saved = $73
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China 4
Purchase [$13]
Buy 4 inf [$1 rem.]
CM
(1) She [1 inf]
all units, Tsi, Sze
Dice…
She rd 1
ATK: 11 inf, 1 fgt
Rolls: 11@1 1@3; Total Hits: 411@1: (6, 6, 1, 1, 1, 2, 4, 2, 6, 2, 3)1@3: (1)DEF: 1 inf
Rolls: 1@2; Total Hits: 01@2: (3) -
She twol
NCM
1 fgt: She > Tsi
Mobilize 2 inf to Tsi, 2 inf to She
Collect $5 + $1 saved = $6
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UK 4
Purchase [E $28, P $10]
Buy
E: 2 trn [$14 rem.], 1 DD [$6 rem.]
P: 3 inf [$1 rem.]CM
(1) Shn [1 inf]
1 inf, Bur
1 fgt, 1 tac, Ind(2) z39 [1 SS]
1 DD, z80
1 fgt, Ind(3) Sud [1 mech, 2 arm]
2 inf, Cpr via trn z80 > z81
fleet: z80 > z81Dice…
Shn rd 1
ATK: 1 inf, 1 fgt, 1 tac
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (2)1@3: (1)1@4: (4)DEF: 1 inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Shn twol
z39 rd 1
ATK: 1 DD, 1 fgt
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (1)DEF: 1 SS
Rolls: 1@1; Total Hits: 01@1: (2) -
z39 cwol
Sud rd 1
bombard: 1 CA, 1 BB
Rolls: 1@3 1@4; Total Hits: 11@3: (5)1@4: (3)ATK: 2 inf
Rolls: 2@1; Total Hits: 02@1: (3, 4)DEF: 1 mech, 2 arm
Rolls: 1@2 2@3; Total Hits: 11@2: (6)2@3: (2, 4) -
Sud rd 2
ATK: 1 inf
Rolls: 1@1; Total Hits: 11@1: (1)DEF: 2 arm
Rolls: 2@3; Total Hits: 02@3: (6, 4) -
That’s some good [and bad] shootin’
Sud roll off
ATK: 1 inf
Rolls: 10@1; Total Hits: 110@1: (3, 4, 1, 4, 2, 2, 5, 5, 3, 5)DEF: 1 arm
Rolls: 10@3; Total Hits: 510@3: (3, 1, 4, 6, 5, 6, 2, 4, 1, 2) -
2 inf lost in Sud
NCM
1 fgt: z39 > Ind
all air: Shn > Ind
2 inf: Rho > Con
2 arm: Saf > Con
1 inf: Saf > Rho
1 inf, 1 arm w/fleet: z106/Queb > z109/UKMobilize 1 trn to z106, 1 DD, 1 trn to z109, 3 inf to Ind
Collect
E: $27 + $6 saved = $33
P: $7 + $1 saved = $8–--------
ANZAC 4
Purchase [$12]
Buy 3 inf [$3 rem.]
NCM
3 fgt: Nze > Nsw
Mobilize 3 inf to Nsw
Collect $9 prod + $5 NOs + $3 saved = $17
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I4
IPC=28
Purchases: 6 inf, 1 ftr
Repair 1 bb z97Combat
eth
1 arm sud, blitzes backnpr
1 inf irqper
1 inf irqeth lwol (mt).
npr, per twol (mt).NCM
2 inf nita; 1 mec, 1 arm yug > egy via 2 trn z97 > z98
5 inf nita > sita
1 trn z98 > z97
1 arm yug > nita
2 inf rom > bes
1 mec rom > nita
3 inf, 1 rtl egy > sud
1 inf, 1 rtl irq > npr
1 rtl irq > trjPlace
2 inf, 1 ftr sita
4 inf nitaCollects
21 + 16 NO = 37 -
No move for France.
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G5
IPC=60
Purchases: 12 inf, 2 mec, 1 arm, 1 ftrCombat
nen
1 arm nov, blitzes through arcbel
3 inf bal
1 ftr, 1 tac eplnukr
2 inf, 1 ftr, 1 tac eplukr
2 inf bes
1 tac, 1 bmr eplz127
1 ss z125arc, nen twol (mt).
bel
A: 3 inf, 1 ftr, 1 tac
Rolls: 3@1 1@3 1@4; Total Hits: 13@1: (6, 6, 3)1@3: (3)1@4: (5)
D: 2 inf
Rolls: 2@2; Total Hits: 12@2: (5, 2) -
bel rnd2
A: 2 inf, 1 ftr, 1 tac
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (3, 2)1@3: (1)1@4: (6)
D: 1 inf
Rolls: 1@2; Total Hits: 01@2: (5) -
bel twlo 1 inf.
nukr
A: 2 inf, 1 ftr, 1 tac
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (3, 6)1@3: (5)1@4: (2)
D: 1 inf
Rolls: 1@2; Total Hits: 01@2: (5) -
nukr twol.
ukr
A: 2 inf, 1 tac, 1 bmr
Rolls: 2@1 1@3 1@4; Total Hits: 32@1: (1, 3)1@3: (2)1@4: (3)
D: 1 inf
Rolls: 1@2; Total Hits: 01@2: (4)





