Game History
Round: 1 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from United States to Davis Strait Sea Zone 1 destroyer and 1 transport moved from U.S. Eastern Coast Sea Zone to Davis Strait Sea Zone Combat - Americans Battle in Davis Strait Sea Zone British loiter and taunt; Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport Germans defend with 2 submarines Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in Davis Strait Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 2 submarines in Davis Strait Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in Davis Strait Sea Zone 1 submarine owned by the Germans lost in Davis Strait Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is -12 Casualties for Americans: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 transport EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 destroyer and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Davis Strait Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Davis Strait Sea Zone: 2 submarines EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 bomber moved from Davis Strait Sea Zone to United Kingdom 1 fighter moved from Davis Strait Sea Zone to Iceland Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in U.S. Eastern Coast Sea Zone 1 fighter placed in United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUsJim/Stirling vs Bruce/ghr2/axisplaya AAG40 alpha 2+
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Forgot the fht
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Acrtually, I want to make a change before you go with France?
The TT that dropped off in ALex, move it to sz95 with the BB. The tank then is transported to Sit and the Inf goes to Nit.
That ok?
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map if you accpet the change.
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I forgot to mark Italy down $2 for the Fench ships. Note that Italy has $12
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map again.
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Yeah, convoy doesn’t seem to work with this module, this is why I like Func’s module… it does consider convoy.
Italy is 1 less actually… people always forgot about z72. Italy never gets that extra IPC from Kenya on first turn.
I can’t allow last move with the transport, you can’t unload to more than 1 territory
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If you refer to the inf and tank, the tank gets transported, but the Inf walks.
Is that the move?
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Oh! Ok, I thought both Inf and Arm were taking from Albania.
You typed you changes just in time, I was about to send France orders. You would have loose both transport… but I’m easy going, since I didn’t type anything between your post and changes it’s ok with me.
Please post map again, with your last orders and correct income, so I can make sure I got everything right.
Thank you. :) -
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France 1 - Vichy is not an option
PURCHASES
N/ACOMBAT MOVES
#1 Holland (2Inf)
WFR : Inf, ArmATT : Inf, Arm
Rolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (4)
DEF : 2Inf
Rolls: 2@2; Total Hits: 12@2: (3, 1) -
#1 Holland - Round 2
ATT : Arm
Rolls: 1@3; Total Hits: 01@3: (6)
DEF : Inf
Rolls: 1@2; Total Hits: 11@2: (1) -
NON COMBAT MOVES
z72 > z79 : DD
FWA > FCA : Inf
MOR > ALG : Inf
TUN > ALG : Inf
z93 > z92 : DD, CrPLACE NEW UNITS
N/ACOLLECT : 0
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Germany
Buys
9 TT, 1 tank
CM
Hol to Wfr
1 infsz110 to sz104
1 sbsz112 to sz109
1 sbBul to Gre
5 infSit to Gre
1 fht, 1 tacWge to Gre
1 bmbWge to sz104
1 fht, 1 tacsz112 to sz111
2 TT (load from Wge 1 inf, from Nor 3 inf to Scot) -
Battle of sz104
1 sb, 1 fht, 1 tac vs 1 DDatt
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (3)1@3: (2)1@4: (6)def
Rolls: 1@2; Total Hits: 11@2: (1) -
lose sb
Battle of Gre
5 inf, 1 fht, 1 tac, 1 bmb vs 4 infatt
Rolls: 5@1 1@3 2@4; Total Hits: 75@1: (1, 1, 1, 1, 5)1@3: (1)2@4: (4, 3)def
Rolls: 4@2; Total Hits: 14@2: (2, 6, 4, 3) -
NCM
sz111 to sz119
1 sbParis to Wge
5 tanks, 2 art, 1 AAYugo to Wge
3 tanksFin to Nor
5 infGer to Wge
1 art, 8 infGer to Pol
4 art, 1 AAHun to Pol
7 infYugo to Hun
1 inf -
Gre to Wge
1 bmb, 1 tacsz112 to sz111
1 CV, 1 CAsz104 to sz111
1 fht, 1 tacGre to Sit
1 fhtPlace
sz112
9 TTWge
1 tankCollect
$55
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Don’t forget the map please
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