Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsJim/Stirling vs Bruce/ghr2/axisplaya AAG40 alpha 2+
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True
@BigBadBruce:PLACES NEW UNITS
IND : Inf, 2Art, ArmMap is correct. I just forgot to change my orders (typed in notepad) for place new unit section.
Sorry. -
cool i see the map is correct
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Italy
Buys
1 fht
CM
Tob to Alex
3 inf, 1 art, 1 mec, 1 tanksz97 to sz98
1 TT (load from Sit 2 inf to Trans)Som to Ken
1 infNit to Sfr
2 inf, 2 art, 1 tankNit to sz95
1 fht, 1 tacSit to sz95
1 fhtsz97 to sz95
1 BB, 1 CA -
Battle of Sfr
2 inf, 2 art, 1 tank vs 2 inf, 1 artatt
Rolls: 4@2 1@3; Total Hits: 34@2: (1, 2, 2, 5)1@3: (6)def
Rolls: 3@2; Total Hits: 13@2: (2, 4, 5) -
Battle of Alex
3 inf, 1 mec, 1 art, 1 tank vs 1 infatt
Rolls: 3@1 2@2 1@3; Total Hits: 43@1: (1, 3, 1)2@2: (1, 4)1@3: (2)def
Rolls: 1@2; Total Hits: 01@2: (5) -
Battle of sz95
1 sb, 1 CA, 1 BB, 2 fht, 1 tacsub sneak
Rolls: 1@2; Total Hits: 11@2: (1) -
You need to assign this hit. I would assume the carrier, but just in case, I’ll wait for you to tell me.
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You need to assign this hit. I would assume the carrier, but just in case, I’ll wait for you to tell me.
Yes the Carrier takes the hit.
Reading your orders, not sure what this means :
sz97 to sz98
1 TT (load from Sit 2 inf to Trans)Either you forgot to declare a battle (Trans Jordan or Egypt or Syria… not Alex since you didn’t roll dice for 2 more Inf), either this is a none combat move. Please could you clarify before rolling any more dices. Thank you :)
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Ok, to Trans as Trans Jordan… sorry, I was reading Transport.
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Trans is meant to be Trans Jordan. I used the old abbreviation. It is Tri on the map.
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att
Rolls: 3@3 2@4; Total Hits: 23@3: (6, 5, 3)2@4: (1, 5) -
You need to choose the casualties before I roll the defender.
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Ftr and Carrier
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def
Rolls: 1@2 2@3 2@4; Total Hits: 41@2: (2)2@3: (4, 3)2@4: (1, 3) -
dmg BB, lose 1 CA, 1 sb, 1 fht
sz95 2
att
Rolls: 1@3 2@4; Total Hits: 21@3: (3)2@4: (6, 1) -
what do you lose?
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Ftr, Cruiser… leaving a Cruiser if there’s a round 3
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def
Rolls: 2@3 1@4; Total Hits: 12@3: (4, 6)1@4: (2) -
lose tac
sz95 3
att
Rolls: 1@3 1@4; Total Hits: 11@3: (2)1@4: (5)def
Rolls: 1@3; Total Hits: 11@3: (1) -
NCM
sz97 to sz98
1 TT (load from Sit 1 inf, from Alb 1 tank to Alex)Lib to Tob
1 artSit to Nit
3 inf, 1 AANit to Yugo
1 AAAlb to Yugo
2 infPlace
Sit
1 fhtCollect
$14





