Game History
Round: 1 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from United States to Davis Strait Sea Zone 1 destroyer and 1 transport moved from U.S. Eastern Coast Sea Zone to Davis Strait Sea Zone Combat - Americans Battle in Davis Strait Sea Zone British loiter and taunt; Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport Germans defend with 2 submarines Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in Davis Strait Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 2 submarines in Davis Strait Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in Davis Strait Sea Zone 1 submarine owned by the Germans lost in Davis Strait Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is -12 Casualties for Americans: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 transport EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 destroyer and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Davis Strait Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Davis Strait Sea Zone: 2 submarines EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 bomber moved from Davis Strait Sea Zone to United Kingdom 1 fighter moved from Davis Strait Sea Zone to Iceland Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in U.S. Eastern Coast Sea Zone 1 fighter placed in United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUsJim/Stirling vs Bruce/ghr2/axisplaya AAG40 alpha 2+
-
Italy
buy
1 fht
CM
sz95 to sz98
1 BB, 1 TT (load from Nit 1 inf, from Sit 1 tank to Egy)Sit to Egy
1 fhtLib to Tun
1 infKen to Eth
1 inf -
Trj to Egy
2 infBattle of sz98
1 BB vs 1 DDatt
Rolls: 1@4; Total Hits: 11@4: (4)def
Rolls: 1@2; Total Hits: 11@2: (2) -
dmg BB
Battle of Egy
6 inf, 1 mec, 1 art, 2 tank, 1 fht vs 4 inf, 1 mec, 2 art, 1 tank, 1 tacatt
Rolls: 6@1 2@2 3@3; Total Hits: 46@1: (4, 6, 4, 5, 5, 6)2@2: (5, 2)3@3: (2, 1, 2)def
Rolls: 7@2 2@3; Total Hits: 47@2: (5, 4, 2, 3, 4, 1, 3)2@3: (2, 1) -
Egy 2
att
Rolls: 2@1 2@2 3@3; Total Hits: 22@1: (3, 3)2@2: (6, 4)3@3: (2, 4, 3)def
Rolls: 3@2 2@3; Total Hits: 13@2: (2, 4, 4)2@3: (6, 4) -
Egy 3
att
:aaa1@1 2@2 3@3:def
Rolls: 1@2 2@3; Total Hits: 31@2: (2)2@3: (2, 2) -
ouch …
att
Rolls: 1@1 2@2 3@3; Total Hits: 21@1: (4)2@2: (4, 1)3@3: (2, 6, 6) -
Egy 3
att
Rolls: 3@3; Total Hits: 23@3: (4, 1, 3)def
Rolls: 1@3; Total Hits: 01@3: (6) -
Yugo to Hun
2 inf, 1 AANit to Yugo
3 inf, 1 AASfr to Yugo
1 tankSfr to Nit
1 inf, 2 artTob to Alex
1 artPlace
Sit
1 fhtCollect
$23
-
-
My fht in Egy needs to land. It goes to Alex.
-
I’m gone this weekend, and Stirling is gone for the week. If France goes, I could get Germany today.
-
FRANCE 2 - Full speed to sink the Roma
COMBAT MOVES
z98 (Crippled BB, Tr)
z92 : DD, Cr
#2 Tunis (Inf)
ALG : 3Inf#3 Trans Jordan (empty)
SYR : Inf -
Note : British Transport @ z76 should be @ z81 in fact, I moved it.
z98
ATT : DD, Cr
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (6)
DEF : BB*
Rolls: 1@4; Total Hits: 01@4: (5) -
z98 - Round 2
ATT : DD, Cr
Rolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (4)
DEF : BB*
Rolls: 1@4; Total Hits: 01@4: (6)Since I’ll go all the way with #1 no matter what, I roll #2 at same time
#2 Tunis
ATT : 3Inf
Rolls: 3@1; Total Hits: 03@1: (5, 3, 2)
DEF : Inf
Rolls: 1@2; Total Hits: 01@2: (3) -
OK guys, what about loading before shooting?
z98 - Round 2
ATT : DD, Cr
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (2)
DEF : BB*
Rolls: 1@4; Total Hits: 01@4: (5)Since I’ll go all the way with #1 no matter what, I roll #2 at same time
#2 Tunis
ATT : 3Inf
Rolls: 3@1; Total Hits: 03@1: (4, 2, 5)
DEF : Inf
Rolls: 1@2; Total Hits: 11@2: (2) -
:-D
z98
CWOL
#2 Tunis - Round 3
ATT : 2Inf
Rolls: 2@1; Total Hits: 02@1: (3, 5)
DEF : Inf
Rolls: 1@2; Total Hits: 11@2: (2) -
:x
#2 Retreat
NON COMBAT MOVES
FCA > FEA : Inf
z79 > z38 : DD
ENG > QUE : General De Gaulle escapes to Québec in Panic -
Germany
Buys
17 inf, 1 art
CM
Scot to London
4 infsz109 to sz91
1 sbsz119 to sz109
1 sbSit to sz81
1 fhtsz112 to sz110
1 BB, 9 TT (load form Wge 8 tanks, 1 art, 6 inf, from Nor 2 inf from Wfr 1 inf to London)sz111 to London
1 fht, 1 tacsz111 to sz110
1 CA, 1 CVsz111 to sz112 to sz110
2 TT (load from Wge 2 inf, 2 art to London)Wge to London
2 fht, 1 tac, 1 bmb -
Do you scramble in sz110?
-





