Game History
Round: 1 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from United States to Davis Strait Sea Zone 1 destroyer and 1 transport moved from U.S. Eastern Coast Sea Zone to Davis Strait Sea Zone Combat - Americans Battle in Davis Strait Sea Zone British loiter and taunt; Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport Germans defend with 2 submarines Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in Davis Strait Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 2 submarines in Davis Strait Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in Davis Strait Sea Zone 1 submarine owned by the Germans lost in Davis Strait Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is -12 Casualties for Americans: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 transport EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 destroyer and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Davis Strait Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Davis Strait Sea Zone: 2 submarines EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 bomber moved from Davis Strait Sea Zone to United Kingdom 1 fighter moved from Davis Strait Sea Zone to Iceland Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in U.S. Eastern Coast Sea Zone 1 fighter placed in United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUsJim/Stirling vs Bruce/ghr2/axisplaya AAG40 alpha 2+
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True
@BigBadBruce:PLACES NEW UNITS
IND : Inf, 2Art, ArmMap is correct. I just forgot to change my orders (typed in notepad) for place new unit section.
Sorry. -
cool i see the map is correct
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Italy
Buys
1 fht
CM
Tob to Alex
3 inf, 1 art, 1 mec, 1 tanksz97 to sz98
1 TT (load from Sit 2 inf to Trans)Som to Ken
1 infNit to Sfr
2 inf, 2 art, 1 tankNit to sz95
1 fht, 1 tacSit to sz95
1 fhtsz97 to sz95
1 BB, 1 CA -
Battle of Sfr
2 inf, 2 art, 1 tank vs 2 inf, 1 artatt
Rolls: 4@2 1@3; Total Hits: 34@2: (1, 2, 2, 5)1@3: (6)def
Rolls: 3@2; Total Hits: 13@2: (2, 4, 5) -
Battle of Alex
3 inf, 1 mec, 1 art, 1 tank vs 1 infatt
Rolls: 3@1 2@2 1@3; Total Hits: 43@1: (1, 3, 1)2@2: (1, 4)1@3: (2)def
Rolls: 1@2; Total Hits: 01@2: (5) -
Battle of sz95
1 sb, 1 CA, 1 BB, 2 fht, 1 tacsub sneak
Rolls: 1@2; Total Hits: 11@2: (1) -
You need to assign this hit. I would assume the carrier, but just in case, I’ll wait for you to tell me.
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You need to assign this hit. I would assume the carrier, but just in case, I’ll wait for you to tell me.
Yes the Carrier takes the hit.
Reading your orders, not sure what this means :
sz97 to sz98
1 TT (load from Sit 2 inf to Trans)Either you forgot to declare a battle (Trans Jordan or Egypt or Syria… not Alex since you didn’t roll dice for 2 more Inf), either this is a none combat move. Please could you clarify before rolling any more dices. Thank you :)
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Ok, to Trans as Trans Jordan… sorry, I was reading Transport.
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Trans is meant to be Trans Jordan. I used the old abbreviation. It is Tri on the map.
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att
Rolls: 3@3 2@4; Total Hits: 23@3: (6, 5, 3)2@4: (1, 5) -
You need to choose the casualties before I roll the defender.
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Ftr and Carrier
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def
Rolls: 1@2 2@3 2@4; Total Hits: 41@2: (2)2@3: (4, 3)2@4: (1, 3) -
dmg BB, lose 1 CA, 1 sb, 1 fht
sz95 2
att
Rolls: 1@3 2@4; Total Hits: 21@3: (3)2@4: (6, 1) -
what do you lose?
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Ftr, Cruiser… leaving a Cruiser if there’s a round 3
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def
Rolls: 2@3 1@4; Total Hits: 12@3: (4, 6)1@4: (2) -
lose tac
sz95 3
att
Rolls: 1@3 1@4; Total Hits: 11@3: (2)1@4: (5)def
Rolls: 1@3; Total Hits: 11@3: (1) -
NCM
sz97 to sz98
1 TT (load from Sit 1 inf, from Alb 1 tank to Alex)Lib to Tob
1 artSit to Nit
3 inf, 1 AANit to Yugo
1 AAAlb to Yugo
2 infPlace
Sit
1 fhtCollect
$14





