@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Jim/Stirling vs Bruce/ghr2/axisplaya AAG40 alpha 2+
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 #1 Holland - Round 2 
 ATT : Arm
  Rolls: 1@3; Total Hits: 01@3: (6) Rolls: 1@3; Total Hits: 01@3: (6)
 DEF : Inf
  Rolls: 1@2; Total Hits: 11@2: (1) Rolls: 1@2; Total Hits: 11@2: (1)
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 NON COMBAT MOVES 
 z72 > z79 : DD
 FWA > FCA : Inf
 MOR > ALG : Inf
 TUN > ALG : Inf
 z93 > z92 : DD, CrPLACE NEW UNITS 
 N/ACOLLECT : 0 
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 Germany Buys 9 TT, 1 tank CM Hol to Wfr 
 1 infsz110 to sz104 
 1 sbsz112 to sz109 
 1 sbBul to Gre 
 5 infSit to Gre 
 1 fht, 1 tacWge to Gre 
 1 bmbWge to sz104 
 1 fht, 1 tacsz112 to sz111 
 2 TT (load from Wge 1 inf, from Nor 3 inf to Scot)
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 Battle of sz104 
 1 sb, 1 fht, 1 tac vs 1 DDatt 
  Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (3)1@3: (2)1@4: (6) Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (3)1@3: (2)1@4: (6)def 
  Rolls: 1@2; Total Hits: 11@2: (1) Rolls: 1@2; Total Hits: 11@2: (1)
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 lose sb Battle of Gre 
 5 inf, 1 fht, 1 tac, 1 bmb vs 4 infatt 
  Rolls: 5@1 1@3 2@4; Total Hits: 75@1: (1, 1, 1, 1, 5)1@3: (1)2@4: (4, 3) Rolls: 5@1 1@3 2@4; Total Hits: 75@1: (1, 1, 1, 1, 5)1@3: (1)2@4: (4, 3)def 
  Rolls: 4@2; Total Hits: 14@2: (2, 6, 4, 3) Rolls: 4@2; Total Hits: 14@2: (2, 6, 4, 3)
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 NCM sz111 to sz119 
 1 sbParis to Wge 
 5 tanks, 2 art, 1 AAYugo to Wge 
 3 tanksFin to Nor 
 5 infGer to Wge 
 1 art, 8 infGer to Pol 
 4 art, 1 AAHun to Pol 
 7 infYugo to Hun 
 1 inf
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 Gre to Wge 
 1 bmb, 1 tacsz112 to sz111 
 1 CV, 1 CAsz104 to sz111 
 1 fht, 1 tacGre to Sit 
 1 fhtPlace sz112 
 9 TTWge 
 1 tankCollect $55 
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 Don’t forget the map please 
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 Russia 2 Buy: 1inf (3) 
 1art (4)
 5tnk (30)NCM 7inf, 1art, 1mec, 1tnk, 1AAgun Bel » Epl 
 2fgt, 1tac Bel » Nov
 7inf, 1art Nov » Bel
 3inf Nuk » Epl
 2inf Bes » Epl
 2inf, 1art Suk » Bes
 1mec, 1tnk Bry » Epl
 1tnk Rus » Bel
 1tac Rus » Nov
 1inf, 1art Bry » Nuk
 2inf Ros » Suk
 6inf Yak » Bury
 1ss sz127 » sz125Place units: 
 1inf, 1art Nov
 3tnk Suk
 2tnk RusCollect :37 IPC 
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 I have just had a massive misunderstanding of the rules and will pay the price in this game. :roll: Just goes to show NEVER take another poster’s word for something as I did. I will live with it. 
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 You’re talking about the ss in sz109 not blocking the UK tr that can bring 1inf, 1art from Canada ? 
 If yes, it sucks, but it’s not at all "game over for you " as you said in the FAQ after Gamer’s answer and Krieg’s correction.
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 Probably not, but I’m angry at myself for taking a poster’s word and basing my moves on that. I could have tightened it up differently. Water under the bridge. Let’s just keep going. 
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 Probably not, but I’m angry at myself for taking a poster’s word and basing my moves on that. I could have tightened it up differently. Water under the bridge. Let’s just keep going. I think you’ll get London anyway. I doubt 2 more units will be a game changer… but we’ll see. I don’t understand why our map doesn’t calculate convoys. It does (with same module) in other game of mine. 
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 I know, I’m just pissed at myself fro not waiting for Krieghund. I just needed to complain, that’s all. 
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 I don’t understand why our map doesn’t calculate convoys. It does (with same module) in other game of mine. Yup same here…This is the one and only game where the convoy doesn’t work with this module… 
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 It also keeps crashing for me. 
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 Jap 2 45 IPC Buy 1 AB 1NB 1 dd 1 sub CBM 1 Inf Cha - Sui 
 1 Inf Anh - Kwe
 Rest ANH - Hop
 rest Cha - Hop
 HUN 2 inf art - Yun
 inf Kwa all air- Yun
 KSI air - Yun
 z36 air -YunYUN ATK  Rolls: 2@1 2@2 9@3 9@4; Total Hits: 122@1: (2, 4)2@2: (2, 4)9@3: (4, 2, 4, 6, 4, 1, 2, 4, 6)9@4: (4, 3, 4, 3, 2, 4, 4, 6, 4) Rolls: 2@1 2@2 9@3 9@4; Total Hits: 122@1: (2, 4)2@2: (2, 4)9@3: (4, 2, 4, 6, 4, 1, 2, 4, 6)9@4: (4, 3, 4, 3, 2, 4, 4, 6, 4)Def  Rolls: 4@2; Total Hits: 04@2: (5, 4, 3, 6) Rolls: 4@2; Total Hits: 04@2: (5, 4, 3, 6)
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 u guys have an older version that does not do convoys me tink 
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 hmm, i think the chinese in yun were like wtf just happened? 






 
		 
		






