@yazoinkergrapft Yes, the United States is allowed to declare war. If it does, the sea zone immediately becomes hostile, as there are enemy surface warships in it. However, since the United States is not declaring war until the Collect Income phase, during the Combat Move, Conduct Combat, and Noncombat Move phases the sea zone is still friendly, so the United States can still occupy it freely. On Japan’s next turn, its units in the sea zone will be starting the turn in an enemy-occupied sea zone, so the normal rules for that situation apply (those units must either move away in combat movement or attack).
Aircraft Carrier clarification
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“If a lone aircraft carrier is attacked by only subs, any air units on the carrier still defend in the air, even though they can’t hit the subs. The only time a carrier’s planes don’t defend in the air is when the carrier goes into battle already damaged and the planes are trapped on board.”
http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=39&t=4278
So how do the planes get stuck on the aircraft carrier again?
And how is this scenario even realistic? The whole point of this scenario would be to catch the aircraft carrier with it’s planes down. (hehehe)
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The only way that a plane can be stuck on a carrier is if it goes into battle as cargo on an ally’s carrier (attacking only) and the carrier becomes damaged in the battle.
Planes always being in the air is realistic because planes fly patrols all the time, looking for the enemy.





