TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
Ger3:
Purchase:
5 dmg 6 inf 4 arm
combat:
inf art ftr pol, ftr ger -> bst
inf 2 ftr bul -> epl
bmb ger -> gbr *sbr
bmb ger -> kar *sbr
bmb bul -> mos *sbr
gbr
aRolls: 1@1; Total Hits: 01@1: (5)
dRolling 1d6:
(6)
kar
aRolls: 1@1; Total Hits: 01@1: (2)
dRolling 1d6:
(1)
mos
aRolls: 1@1; Total Hits: 01@1: (3)
dRolling 1d6:
(1)
bst
aRolls: 2@2 2@3; Total Hits: 32@2: (2, 3)2@3: (2, 3)
dRolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (2)
bst cleared, not taken. 6 dmg gbr, 1 dmg kar, 1 dmg mos
epl
aRolls: 1@1 2@3; Total Hits: 01@1: (4)2@3: (4, 5)
dRolls: 1@2; Total Hits: 01@2: (4)
epl
aRolls: 1@1 2@3; Total Hits: 11@1: (4)2@3: (1, 6)
dRolls: 1@2; Total Hits: 01@2: (4)
oh, I forgot arm egy -> sud -> egy. bst twol
ncm:
2 inf art lib -> egy
3 arm ger, 4 arm pol, 2 ftr epl, 2 ftr bst, bmb mos, bmb kar -> bul
2 inf art ger -> cze
3 inf ger -> fra
bmb gbr -> ger
sub 5 -> 3
mobilize:
6 inf 4 arm ger
collect:
28+5=33, has 33
R3 - russia with 40 buys 1 rpr (kar), 1 rpr (rus), inf, 7 arm (38)
CM
z14 (trn, bat) - sub (z12)
epl (inf) - inf, art (ukr)
combat:
epl - inf, art vs. inf
Rolls: 2@2; Total Hits: 02@2: (3, 5)
Rolls: 1@2; Total Hits: 01@2: (5)
epl 2
Rolls: 2@2; Total Hits: 12@2: (6, 2)
Rolls: 1@2; Total Hits: 11@2: (1)
epl cwlo inf
z14 - sub vs. bat - time for me to get lucky?
Rolls: 1@2; Total Hits: 11@2: (1)
Rolls: 1@4; Total Hits: 11@4: (3)
half way there… but nevertheless, z14 holds without loss.
map updated for german income of 33
NC
ukr - 2 inf (cau), 2 arm (rus)
cau - 2 inf, 2 arm (rus)
rus - inf (nov)
bst - inf (kar)
bel - 3 inf (kar), inf (arc)
fin - 2 inf, art (nwy)
place inf, arm (kar)
place 6 arm (rus)
collect 39, has 39
Jpn3:
Purchase:
3 inf art bmb 2 dd ic
combat:
2 trn 50 load 3 inf art -> 39 unload
bb ca 50 -> 39 support aus
2 ftr 50 -> aus
trn 34 load art -> 28 unload saf
3 inf nin, inf arm sik -> chi
inf bry -> far
aus
aaRolls: 2@1; Total Hits: 02@1: (6, 5)
aus
aRolls: 2@1 2@2 3@3 1@4; Total Hits: 32@1: (5, 3)2@2: (5, 2)3@3: (3, 4, 6)1@4: (4)
dRolls: 4@2; Total Hits: 04@2: (5, 3, 5, 5)
aus2
aRolls: 2@1 2@2 2@3; Total Hits: 12@1: (5, 2)2@2: (6, 6)2@3: (4, 3)
dRolls: 1@2; Total Hits: 01@2: (6)
aus twol
chi
aRolls: 4@1 1@3; Total Hits: 14@1: (5, 1, 5, 6)1@3: (5)
dRolls: 1@4; Total Hits: 11@4: (3)
Good grief, this is getting depressing can I please get a tiny bit of help from the dice at SOME point???
waiting for noncom and map here…
could have sworn I posted it. Heh.
well I know I had
cv ftr 34 -> 15
cv 35, 2 ftr aus -> 39
2 inf yun -> sik
2 ftr yun -> fic
trn 61 -> 62 load 2 inf jpn unload bry
trn 62 -> 59 load inf -> 62 load inf jpn unload bry
2 trn 35 -> 37
Then, mobilization is straightforward. ic bur.
I think that’s it… here’s the map.
with 40 the UK buys 6 rpr, 4 inf, 3 art, trn, save 3
CM
fra (4 inf, arm, AA) - 2 inf, art, arm, ftr, bom (gbr) offload via z7, bombard with 2 bat
sud () - inf (cng)
iwo () - inf, arm (wca)
combat:
aa fire rings out over Paris
at fighter
Rolls: 1@1; Total Hits: 01@1: (2)
at bomber
Rolls: 1@1; Total Hits: 11@1: (1)
my stellar luck continues.
france - 2 inf, art, arm, ftr, 2 bat vs. 4 inf, arm
Rolls: 1@1 2@2 2@3 2@4; Total Hits: 31@1: (4)2@2: (4, 1)2@3: (4, 1)2@4: (6, 4)
Rolls: 4@2 1@3; Total Hits: 34@2: (4, 1, 1, 3)1@3: (3)
i shudder to see what these crap dice will bring me now…
from bad to freakin terrible
round 2 france
Rolls: 2@3; Total Hits: 12@3: (6, 3)
Rolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (6)
SIGH, raped again.
france holds with loss of 4 inf - 2 inf, art, arm, bom killed in return for those four infantry.
NC
z7 - ftr (fra)
z59 - des (z56)
feq - inf (cng)
place trn (z7)
place 4 inf, 3 art (gbr)
collect 22 + 5 NO’s + 3 saved = has 30.
i updated the map with japans income of 59, you didn’t save any.