EM (Allies) vs. Jen (Axis) G40A2 +NO +Tech Game 5

  • '18 '17 '16 '11 Moderator

    Hopeh:
    Attacker:
    DiceRolls: 2@1 6@3 2@4; Total Hits: 72@1: (1, 6)6@3: (1, 4, 2, 2, 3, 1)2@4: (6, 1)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • '18 '17 '16 '11 Moderator

    Hopeh twol
    KWE taken with loss of infantry
    NBr twol,mt
    SZ 45 cwol, UT (Undefended Transport)
    Wake twol, mt

    -Australian NO own all original territories
    -Australian NO own Dutch, New Britain, Solomons, etc
    +Japan NO 5/7 (Wake, Carolines, Iwo Jima, Marianas, Guam)

    NCM:

    2 Fighters, Carrier from SZ 21 to SZ 31
    3 Fighters, 2 Carriers, 2 Battleships, 2 Cruisers, 4 Destroyers, 2 Transports from SZ 6 to SZ 31
    Fighter from Japan to SZ 31
    3 Infantry from Japan to Wake
    Infantry from Iwo Jima to Wake
    Infantry, Artillery from Philippines to Korea
    3 Infantry from Korea to Manchuria
    Infantry from Manchuria to Jehol
    2 Fighters, 6 Tactical Bombers from Hopeh to ANh
    Infantry form Hon to KWa
    2 Strat Bombers from Formosa to ANH
    3 Fighters from Japan to ANH
    Tactical Bomber from SZ 6 to ANH
    Submarine from SZ 37 to SZ 39
    Submarine from SZ 42 to SZ 39
    Destroyer from SZ 35 to SZ 46
    Destroyer from SZ 35 to SZ 49
    Fighter from SZ 45 to SZ 23
    Carrier, Tactical Bomber from SZ 35 to SZ 23

    Build Minor Industrial Complex in Sha
    Build Minor Industrial Complex in KSU
    Build 2 Destroyers in SZ 6

    Collect: 41 IPC TT + 5 IPC NO - 2 IPC CRD SZ 43 = 44 IPC

    EMvJen_Game05_AA40_03Cjapan.AAM


  • Refresh my memory on VC victory, does Japan just need Hawaii for the win?

  • '18 '17 '16 '11 Moderator

    Japan has:

    • Japan
    • Kiangsu
    • Philippines
    • Kwangtung (Hong Kong)

    Japan needs 6 Victory Cities to win implying Japan needs two of the following:

    • Hawaii
    • W. USA
    • India
    • New South Wales

    Short answer:  No.  I would still be 1 victory city short of victory.


  • Ok, the allies coming up


  • US3
    Purchase $71
    1CV, 2DD, 2SS, 1TP
    2fgt

    CM:
    1bmb Que>SZ47 (1tp)

    SZ49 (1DD)
    1SS, 1fgt, 1tac sz54

    Dice…

    SZ49 rd1
    A: 1SS, 1fgt, 1tac
    DiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (2)1@3: (5)1@4: (6)
    D: 1DD
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • '18 '17 '16 '11 Moderator

    That’s it?


  • @Cmdr:

    That’s it?

    The Emperor is devious, I am merely his humble servant.

    Results:
    SZ47 cleared (ut)
    SZ49 cleared, no losses.

    Activate Minors:
    1art W. US>Brazil via 1tp sz101>sz86

    NCM: Per Map

    Place Units:
    1CV, 2DD, 2SS, 1TP, 2fgt-SZ10

    Collect 52+20=72

    EMvJen_Game05_AA40_03Dus.AAM


  • China 3
    Purchase $15
    5inf

    CM:
    Hun (1inf)
    2inf, 1fgt Yun

    Kwa (1inf)
    5inf Yun

    Dice…

    Hun rd1
    A: 2inf, 1fgt
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (4, 3)1@3: (2)
    D: 1inf
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Kwa rd1
    A: 5inf
    DiceRolls: 5@1; Total Hits: 05@1: (6, 5, 3, 5, 3)
    D: 1inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Kwa rd2
    A: 5inf
    DiceRolls: 5@1; Total Hits: 05@1: (4, 3, 4, 5, 6)
    D: 1inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • chiang kai-shek to all forces….ATTACK!!!

    Kwa rd3
    A: 5inf
    DiceRolls: 5@1; Total Hits: 25@1: (1, 4, 1, 3, 4)
    D: 1inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • '18 '17 '16 '11 Moderator

    No, you see, I have figured it out.  Whenever you want China to go attack, you have to roll a die.  If you roll a 1 or a 2, they show up and actually fight.  If you roll a 3 or a 4, they stay home.  If you roll a 5 or a 6, they defect (but only until after the combat phase is over.)


  • @Cmdr:

    No, you see, I have figured it out.  Whenever you want China to go attack, you have to roll a die.  If you roll a 1 or a 2, they show up and actually fight.  If you roll a 3 or a 4, they stay home.  If you roll a 5 or a 6, they defect (but only until after the combat phase is over.)

    LOL!!!

    Results:
    Hun taken, no losses.
    Kwa taken, no losses.

    NCM: Per Map

    Place Units:
    1inf-Sze
    1inf-Yun
    3inf-Kwa

    Collect 9+6=15

    EMvJen_Game05_AA40_03Echina.AAM


  • UK3
    London:
    Purchase $27
    1ab
    4inf

    India:
    Purchase $8
    1DD

    DOW: Iraq

    CM:
    1inf Tang>Ken (mt)

    Iraq (3inf)
    3inf Cpr
    1inf, 1art TJ
    1fgt, 1tac Egypt

    Con (1inf)
    1mech, 1fgt, 1tac Egypt
    1inf Tang

    Dice…

    Iraq rd1
    A: 4inf, 1art, 1fgt, 1tac
    DiceRolls: 3@1 2@2 1@3 1@4; Total Hits: 13@1: (2, 3, 3)2@2: (5, 4)1@3: (2)1@4: (5)
    D: 3inf
    DiceRolls: 3@2; Total Hits: 03@2: (5, 4, 5)


  • Vir…tell the troops to quit acting like Narn’s and show som Centauri pride!

    Iraq rd2
    A: 4inf, 1art, 1fgt, 1tac
    DiceRolls: 3@1 2@2 1@3 1@4; Total Hits: 23@1: (6, 3, 5)2@2: (4, 2)1@3: (6)1@4: (1)
    D: 2inf
    DiceRolls: 2@2; Total Hits: 22@2: (1, 1)


  • Con rd1
    A: 1inf, 1mech, 1fgt, 1tac
    DiceRolls: 2@1 1@3 1@4; Total Hits: 12@1: (1, 3)1@3: (6)1@4: (6)
    D: 1inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Results:
    Ken taken (mt)
    Iraq taken, 2inf lost.
    Con taken, no losses.

    NCM: Per Map

    Place Units:
    1ab, 2inf-Egypt
    2inf-UK
    1DD-SZ39

    Collect
    London: 33
    India: 11-3=8

    EMvJen_Game05_AA40_03Fbritain.AAM


  • Anzac 3
    Purchase $22
    2fgt
    Save $2

    CM:  None

    NCM: Per Map

    Place Units:
    2fgt-Que

    Collect $14+2 saved=16


    Wait for France before moving Germany

    EMvJen_Game05_AA40_03Ganzac.AAM

  • '18 '17 '16 '11 Moderator

    Italy:

    Buy(11)

    • 3 Infantry
    • Save 2

    Combat Moves:
    Battleship, 2 Cruisers, Destroyer from SZ 97 to SZ 98
    2 Fighters from Italy to SZ 98

    I need scramble orders from Egypt.

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