EM (Allies) vs. Jen (Axis) G40A2 +NO +Tech Game 5

  • 18 17 16 11 Mod

    Fine, the Germans can have them.

    Guess that means I also need to wait for France to go, since they have a viable target in W. France.

    Build: Infantry in N. Italy
    Build: Transport in SZ 97

    Collect: 12 IPC + 5 TT -1 CRD Kenya

    EMvJen_Game05_AA40_1EItaly.AAM

  • 2007 AAR League

    France 1

    CM:
    Wfr (1art, 1mech)
    1inf, 1art Sfr
    1fgt UK

    Dice…
    Wfr rd1
    A: 1inf, 1art, 1fgt
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (4, 4)1@3: (3)
    D: 1art, 1mech
    DiceRolls: 2@2; Total Hits: 02@2: (5, 4)

  • 2007 AAR League

    Wfr rd2
    A: 1inf, 1art, 1fgt
    DiceRolls: 2@2 1@3; Total Hits: 22@2: (3, 2)1@3: (1)
    D: 1art
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 2007 AAR League

    Wfr taken, no losses.

    NCM: Per Map

    EMvJen_Game05_AA40_1Zfrance.AAM

  • 18 17 16 11 Mod

    Germany:

    Buy(68)

    • 3 Submarines
    • 1 Fighter
    • 13 Infantry
    • Save 1

    Combat Moves:

    Infnatry from France to S. France
    2 Artillery, 3 Fighters, Strategic Bomber to W. France
    Fleet from SZ 112 to SZ 113
    5 Infantry from Bulgaria to Greece
    2 Armor from Romania to Greece
    Amror from Poland to Yugoslavia
    11 Infnatry from Hungary to Yugoslavia

    Combat:

    W. France:
    attacker:
    DiceRolls: 2@2 3@3 1@4; Total Hits: 32@2: (3, 4)3@3: (3, 5, 2)1@4: (1)
    Defender:
    DiceRolls: 2@2; Total Hits: 22@2: (2, 1)

  • 18 17 16 11 Mod

    That’s my day…

    Greece:
    Attacker:
    DiceRolls: 5@1 2@3; Total Hits: 25@1: (1, 2, 3, 2, 5)2@3: (3, 4)
    Defender:
    DiceRolls: 4@2; Total Hits: 24@2: (5, 5, 1, 2)

  • 18 17 16 11 Mod

    Attacker:
    DiceRolls: 3@1 2@3; Total Hits: 43@1: (1, 5, 1)2@3: (3, 3)
    Defender:
    DiceRolls: 2@2; Total Hits: 02@2: (3, 5)

  • 18 17 16 11 Mod

    Yugo:
    Attacker:
    DiceRolls: 6@1 10@2 1@3; Total Hits: 66@1: (2, 3, 5, 1, 5, 1)10@2: (3, 1, 2, 3, 4, 5, 4, 1, 5, 4)1@3: (3)
    Defender:
    DiceRolls: 5@2; Total Hits: 35@2: (6, 1, 4, 2, 2)

  • 18 17 16 11 Mod

    SZ 112:

    Attacker:
    DiceRolls: 2@2 3@3 1@4; Total Hits: 12@2: (2, 6)3@3: (5, 6, 6)1@4: (6)
    Defender:
    DiceRolls: 1@3; Total Hits: 01@3: (4)

  • 18 17 16 11 Mod

    3 Fig, Strat to W. Ger
    2 Tac to Alex
    2 Fig to Alex
    Inf to Hun
    5 Inf to Fra
    5 Arm to W. Ger

    Build: 10 Inf Ger
    Build: 3 Inf W. Ger
    Build: 1 Fig W. Ger
    Build: 3 Sub SZ 112

    Collect: 1 Saved +5 Scandinavia +5 Russia + 44 TT = 55 IPC

    EMvJen_Game05_AA40_02Ager.AAM

  • 2007 AAR League

    R2
    Purchase $37
    1mIC
    3inf, 1art, 2tnk

    CM:  None

    NCM:  Per Map

    Place Units:
    1inf, 2tnk-Nov
    2inf, 1art-Sukr
    1mIC-Nukr

    Collect $37

    EMvJen_Game05_AA40_02Brussia.AAM

  • 18 17 16 11 Mod

    Japan:

    Buy(40)

    • 2 Transports
    • 1 Fighter
    • 2 Destroyers

    Declare War

    • England
    • Australia
    • France
    • America

    Combat Moves:

    Infantry, Aritllery form Japan to Guam
    2 Fighters, 2 Strategic Bombers from KWA to SZ 21
    Infantry fro SIAM to FIC
    3 Infantry, Artillery from KSI to HON
    Infantry, Artillery from Japan to PHI
    3 Infantry, Artillery from KSI to HON
    Infantry from KWA to Borneo
    Infantry, Artillery from KWA to PHI
    Submarine, Fighter, Tactical Bomber from SZ 36 to SZ 37
    Submarine from SZ 36 to SZ 42
    Infantry, Artillery from HON to YUN
    5 Tactical Bombers from KWA to YUN
    Fighter, Tactical Bomber to Philippines from SZ 36

    Combat:

    Philippines:
    Attacker:
    DiceRolls: 4@2 1@3 1@4; Total Hits: 34@2: (4, 5, 5, 2)1@3: (1)1@4: (1)
    Defender:
    DiceRolls: 2@2; Total Hits: 12@2: (5, 1)

  • 18 17 16 11 Mod

    Yunnan:
    Attacker:
    DiceRolls: 2@2 5@3; Total Hits: 42@2: (2, 6)5@3: (4, 3, 5, 3, 2)
    Defender:
    DiceRolls: 5@2; Total Hits: 15@2: (3, 1, 3, 5, 3)

  • 18 17 16 11 Mod

    Round 2:
    Attacker:
    DiceRolls: 1@2 5@3; Total Hits: 21@2: (3)5@3: (6, 2, 4, 4, 2)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • 18 17 16 11 Mod

    Hong Kong:
    Attacker:
    DiceRolls: 2@1 2@2; Total Hits: 22@1: (2, 2)2@2: (1, 2)
    Defender:
    DiceRolls: 2@2; Total Hits: 12@2: (6, 2)

  • 18 17 16 11 Mod

    SZ 37:
    Attacker:
    DiceRolls: 1@2 1@3 1@4; Total Hits: 21@2: (3)1@3: (3)1@4: (4)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 18 17 16 11 Mod

    Guam:
    Attacker:
    DiceRolls: 5@3; Total Hits: 15@3: (2, 5, 6, 5, 4)
    Defender:
    DiceRolls: 1@4; Total Hits: 01@4: (6)

    Gunna assume you scramble and face the attacking fighters, else you face the ground forces the bombers and a pair of fighters…this way you can get a fighter, maybe

  • 18 17 16 11 Mod

    Results:

    Philippines taken with Infantry, 2 Artillery
    FIC twol, mt
    Yunnan taken with Artillery
    Hong Kong taken with 2 infantry, artillery
    SZ 37 cleared wtihout loss
    SZ 42 transport sunk, undefended
    Guam twol

    NCM:

    2 Fighters from Guam to SZ 21
    Carrier from SZ 6 to SZ 21
    2 Strategic Bombers to Formosa
    Fighter, Tactical Bomber from Philippines to SZ 35
    Carrier, 2 Destroyers to SZ 35
    2 Destroyers, 2 Cruiser, 2 Battleships, 2 Carriers to SZ 6
    3 Fighters, Tactical Bomber to Z 6
    3 Fighters to Japan
    5 Tactical Bombers to ANH
    9 Infantry, 2 Artillery, MI, AA Gun from Jeh to ANH
    Fighter, Tactical Bomber from SZ 37 to KWA
    Fighter form Korea to KSI
    Armor from KWA to KSI

    Build: 2 Transports, 2 Destroyers, Fighter in SZ 6/Japan

    Collect: 41 IPC

    Note: 3 Fighters will scramble from Tokyo to defend the SZ 6 against American aggression!

    I did not physically upgrade your complexes.

    EMvJen_Game05_AA40_02Cjapan.AAM

  • 2007 AAR League

    US2
    Purchase $52
    1CV, 2DD, 2SS, 1TP
    Save $1

    DOW: All the Bad Guys

    CM:
    1SS sz54>sz43 (1TP)

    NCM: Per Map

    Place Units:
    1CV, 1DD, 2SS-SZ10
    1DD, 1TP-SZ101

    Collect 50+1 saved +20=71

    EMvJen_Game05_AA40_02Dus.AAM

  • 2007 AAR League

    China 2
    Purchase $15
    5inf

    CM:
    Yun (1art)
    1inf Kwe
    6inf, 1fgt Sze

    Dice…

    Yun rd1
    A: 7inf, 1fgt
    DiceRolls: 7@1 1@3; Total Hits: 07@1: (2, 4, 6, 2, 3, 2, 2)1@3: (4)
    D: 1art
    DiceRolls: 1@2; Total Hits: 01@2: (4)

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