9a0ae815-f09a-48b6-81ec-fe13a985e2d7-triplea_42139_1mas.tsvg
EM (Allies) vs. Jen (Axis) G40A2 +NO +Tech Game 5
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China12
Purchase $10
3inf, save $1Place Units:
3inf-KwaCollect 2+1=3
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Place Units Map
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UK12
Western Empire:
Purchase $39
7inf, 3tnkEastern Empire:
Purchase $14
1tnk, 2mechCM:
1mech Bur>Hun (mt)
1mech Bur>Sze (mt)Hun (1inf)
2inf, 1art Yugo
4fgt NitaDice…
Hun rd1
A: 2inf, 1art, 4fgt
Rolls: 1@1 2@2 4@3; Total Hits: 31@1: (5)2@2: (6, 2)4@3: (1, 3, 5, 4)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Results:
Hun, Sze taken (mt)
Hungary taken, no losses.NCM: Per Map
Place Units:
3inf-Egypt
3inf-Irq
3tnk-Nita
1inf-Cpr
2mech, 1tnk-IndiaCollect
Western Empire: 42+10NO=52
Eastern Empire: 14 -
Aussie12
Purchase $32
2fgt
4infCM:
1inf Guam>Oki (mt) via 1tp sz21>sz19
1inf FIC>For (mt) via 1tp sz36>sz20
1inf FIC>Hai (mt) via 1tp sz36
1inf, 1art Que>Hon (1inf)
1mech, 1tnk FICSZ6 (1TP, 1dCV, 1CA, 2dBB; 3aircraft Scramble)
2SS sz19
1DD, 1CA, 2fgt sz36
4fgt FICDice…
Hon rd1
A: 1mech, 1tnk
Rolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (1)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Need Scramble orders for SZ6
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Fighters scramble.
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SZ6 rd1
A: 2SS, 1DD, 1CA, 6fgt
Rolls: 2@2 1@2 7@3; Total Hits: 32@2: (1, 4)1@2: (6)7@3: (4, 5, 6, 1, 4, 2, 6) -
The emperor’s codes have been corrupted again.
SZ6 rd1
A: 2SS, 1DD, 1CA, 6fgt
Rolls: 2@2 1@2 7@3; Total Hits: 52@2: (5, 5)1@2: (2)7@3: (4, 6, 1, 6, 1, 3, 3) -
D: 1dCV, 1CA, 2dBB, 3fgt
Rolls: 1@2 1@3 5@4; Total Hits: 31@2: (5)1@3: (1)5@4: (1, 5, 5, 4, 5) -
SZ6 rd1
A: 1CA, 6fgt
Rolls: 7@3; Total Hits: 37@3: (4, 2, 4, 5, 3, 2, 6)
D: 2fgt
Rolls: 2@4; Total Hits: 22@4: (2, 3) -
Results:
Oki, For, Hai taken (mt)
Hon taken, no losses.
SZ6 cleared, 2SS, 1DD, 1CA, 1fgt lost.NCM: Per Map
Place Units:
3inf-Nsq
1inf, 2fgt-QueCollect 24+10=34
France Does nothing.
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Germany:
Buy(90)
- 4 Infantry
- 10 ARmor
- 7 Repair
- Save 11
Infantry from Bry to N. Ukr
Infantry from Bry to S. Ukr
2 Strat Bpombers, Infantry, Artillery to Ros
Infantry, Artillery to Sam
2 Artillery to Tam
Infantry to E. PolandCombat:
Sam:
Attacker:
Rolls: 2@2; Total Hits: 12@2: (5, 2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
Tam:
Attacker:
Rolls: 2@2; Total Hits: 12@2: (1, 4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)
Ros:
Attacker:
Rolls: 2@2 2@4; Total Hits: 12@2: (5, 5)2@4: (4, 6)
Defender:
Rolls: 1@3; Total Hits: 11@3: (1) -
Collect: 41 IPC + 15 NO + 11 Saved = 67 IPC
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Save 29:
2 Inf, Art to SZE
2 Inf, 2 Fig to Hun
Inf, Arm, 2 Fig to HonCombat:
SZE:
Attacker:L
Rolls: 1@1 2@2; Total Hits: 01@1: (2)2@2: (6, 3)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1)
Hun:
Attacker:
Rolls: 2@1 2@3; Total Hits: 22@1: (2, 6)2@3: (3, 3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
Hon:
Attacker:
Rolls: 1@1 3@3; Total Hits: 21@1: (3)3@3: (5, 3, 1)
Defender:
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (3) -
Round 2
Attacker:
Rolls: 2@2; Total Hits: 12@2: (4, 2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6) -
Collect: 29 Saved + 47 TT - 4 CRD = 72 IPC
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Look at all those Jap flags in Russia, I don’t think any of my games have gone this far, certainly haven’t seen anything like this.





