TripleA Turn Summary for game: World War II Classic
Game History
Round: 13 Purchase Units - Russians Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Karelia S.S.R. to Caucasus 1 fighter moved from Russia to Caucasus Combat - Russians Battle in Caucasus Russians attack with 1 fighter and 3 infantry Japanese defend with 2 armour Russians roll dice for 1 fighter and 3 infantry in Caucasus, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 armour in Caucasus, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 fighter and 3 infantry in Caucasus, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 armour in Caucasus, round 3 : 0/2 hits, 0,67 expected hits 1 armour owned by the Japanese lost in Caucasus Russians roll dice for 1 fighter and 3 infantry in Caucasus, round 4 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0,33 expected hits 1 armour owned by the Japanese lost in Caucasus Russians win, taking Caucasus from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 2 armour Non Combat Move - Russians 1 fighter moved from Caucasus to Russia Place Units - Russians 1 armour and 4 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Japanese regular : -1,67 Russians regular : -1,00