No problem. I will ask you next month for W@W game.
S02 Zhukov44 (Allies) vs Amon Sûl (Axis) - 11 IPC
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i ll finish ncm later sory i have to go cheers
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Non Combat Move - Germans
1 armour and 1 infantry moved from France to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 armour and 1 infantry moved from 14 Sea Zone to Libya
1 infantry moved from Morocco Algeria to Libya
1 fighter moved from 6 Sea Zone to 5 Sea Zone
1 bomber and 1 fighter moved from 2 Sea Zone to Norway
1 fighter moved from 12 Sea Zone to France
3 infantry moved from Germany to FrancePlace Units - Germans
1 carrier, 1 fighter and 1 transport placed in 5 Sea Zone -
Territory Summary for Germans :
Baltic States : 1 flag, 2 armour, 2 artillerys and 2 infantry
East Poland : 1 flag, 1 armour, 1 artillery and 1 infantry
France : 1 fighter and 4 infantry
Finland : 2 infantry
Germany : 1 aaGun and 1 factory
Libya : 2 armour, 1 artillery and 3 infantry
Norway : 1 bomber, 1 fighter and 2 infantry
Ukraine : 1 flag, 3 armour and 3 infantry
2 Sea Zone : 2 submarines
5 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 transports
14 Sea Zone : 1 transport -
Game History
Round :1
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Germans met a national objective for an additional 5 PUs; end with 40 PUs
Germans met a national objective for an additional 5 PUs; end with 45 PUs
Post Turn Summary -
Territory Summary for Russians :
Archangel : 2 infantry
Belorussia : 2 infantry
Buryatia S.S.R. : 3 infantry
Caucasus : 1 aaGun, 1 factory and 4 infantry
Evenki National Okrug : 1 infantry
Karelia S.S.R. : 1 aaGun, 1 artillery, 1 factory and 5 infantry
Kazakh S.S.R. : 2 infantry
Eastern Ukraine : 1 infantry
Novosibirsk : 2 infantry
Russia : 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 infantry
Soviet Far East : 2 infantry
Stanovoj Chrebet : 2 infantry
Yakut S.S.R. : 1 infantry
4 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 35 / 45
Russians : 26 / 30
Japanese : 17 / 17
British : 43 / 43
Italians : 10 / 10
Chinese : 7 / 0
Americans : 40 / 40 -
THE MAP
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So….to clarify for those watching…Amon Sul only plays TripleA, and I prefer TripleA. But it’s too much trouble (imho) to roll the dicey here and use edit on the maps, so we are playing with the PBEM function on and using TripleAWarClub dice. The results of the dicey are emailed to our email addresses. So all we have to do is execute our moves, copy/paste the summaries/results, and upload the files. This way, the Game History tells us what is going on.
This style of PBEM play is cheat proof, because to change anything you would have to use edit (which would be clear from the Game History). Even if there was a way to change up the map without using edit, any change would be apparent by comparing the changed map to a previous map. So playing this way, there’s no need to check an opponent’s map for accuracy–just another way TripleA saves time. Nor do you have to worry about an opponent making an illegal move; because the program wouldn’t allow it.
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TripleA test for turn summary auto-posting.
A&A Forum : http://www.axisandallies.org/forums/index.php?topic=23248.12#msg793852
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TripleA test for turn summary auto-posting.
A&A Forum : http://www.axisandallies.org/forums/index.php?topic=23248.13#msg793854
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I can’t tell if the “post-turn summary” is working or not…did it work for you Amon Sul? If so that saves us the effort of copy/pasting…
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Game History
Round :1
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 7 infantry; 0 PUs remainingCombat Move - Russians
1 artillery moved from Karelia S.S.R. to Baltic States
5 infantry moved from Karelia S.S.R. to Baltic States
2 infantry moved from Belorussia to Baltic States
1 armour moved from Russia to Baltic States
1 submarine moved from 4 Sea Zone to 2 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit ModeCombat - Russians
Battle in Baltic States
Russians attack with 1 armour, 1 artillery and 7 infantry
Germans defend with 2 armour, 2 artillerys and 2 infantry
Russians roll dice for 1 armour, 1 artillery and 7 infantry in Baltic States, round 1 : 1/9 hits
Germans roll dice for 2 armour, 2 artillerys and 2 infantry in Baltic States, round 1 : 2/6 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 1 artillery and 5 infantry in Baltic States, round 2 : 3/7 hits
Germans roll dice for 2 armour, 2 artillerys and 1 infantry in Baltic States, round 2 : 2/5 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artillerys owned by the Germans lost in Baltic States
3 infantry owned by the Russians , 1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Belorussia
Germans win with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 2 artillerys and 2 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
1 aaGun moved from Karelia S.S.R. to Belorussia
2 infantry moved from Archangel to Belorussia
1 artillery moved from Russia to Belorussia
3 infantry moved from Russia to Belorussia
1 infantry moved from Eastern Ukraine to Belorussia
1 infantry moved from Caucasus to Eastern Ukraine
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Novosibirsk to Russia
1 infantry moved from Evenki National Okrug to Urals
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Soviet Far East to Buryatia S.S.R.
2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.Place Units - Russians
1 artillery and 3 infantry placed in Caucasus
1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Russians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Russians :
Belorussia : 1 aaGun, 1 armour, 2 artillerys and 9 infantry
Buryatia S.S.R. : 7 infantry
Caucasus : 1 aaGun, 1 artillery, 1 factory and 8 infantry
Evenki National Okrug : 1 infantry
Karelia S.S.R. : 1 factory
Eastern Ukraine : 1 infantry
Russia : 1 aaGun, 1 armour, 1 factory and 6 infantry
Urals : 1 infantry
2 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 35 / 45
Russians : 26 / 31
Japanese : 17 / 17
British : 43 / 43
Italians : 10 / 10
Chinese : 7 / 0
Americans : 40 / 40A&A Forum : http://www.axisandallies.org/forums/index.php?topic=23248.15#msg793863
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That’s awesome; the post-turn summary worked perfectly. So no copy/paste or file attachment required.
Only combat was Bst, after 2 rounds I retreated to Bel–we each lost 4 units.
What I don’t get though is how the program knows to post to this specific thread. You got any theories on that Amon Sul?
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I haven’t used TripleA since Revised, but as I recall, when you create the PBEM game, I think you can put in the thread ID number (from the URL). That way the turns get posted to the correct thread.
It really is a neat function. :-D
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Ok thanks I got it now. 8-)
Sweet. I thought those functions were dormant; turns out they aren’t :-D. TripleA comes in handy for play-by-forum!
We are using “post turn summary” and “post save game file”. “Post screenshot” is not on; I think it needs a hosting service to work.
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I can’t tell if the “post-turn summary” is working or not…did it work for you Amon Sul? If so that saves us the effort of copy/pasting…
it wouldnt work for me
in the first round
but maybe i messedup
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I haven’t used TripleA since Revised, but as I recall, when you create the PBEM game, I think you can put in the thread ID number (from the URL). That way the turns get posted to the correct thread.
It really is a neat function. :-D
23248
i tried with this but it wouldnt do
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TripleA test for turn summary auto-posting.
A&A Forum : http://www.axisandallies.org/forums/index.php?topic=23248.21#msg794330
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Game History
Round :1
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 7 infantry; 0 PUs remainingCombat Move - Russians
1 artillery moved from Karelia S.S.R. to Baltic States
5 infantry moved from Karelia S.S.R. to Baltic States
2 infantry moved from Belorussia to Baltic States
1 armour moved from Russia to Baltic States
1 submarine moved from 4 Sea Zone to 2 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit ModeCombat - Russians
Battle in Baltic States
Russians attack with 1 armour, 1 artillery and 7 infantry
Germans defend with 2 armour, 2 artillerys and 2 infantry
Russians roll dice for 1 armour, 1 artillery and 7 infantry in Baltic States, round 1 : 1/9 hits
Germans roll dice for 2 armour, 2 artillerys and 2 infantry in Baltic States, round 1 : 2/6 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 1 artillery and 5 infantry in Baltic States, round 2 : 3/7 hits
Germans roll dice for 2 armour, 2 artillerys and 1 infantry in Baltic States, round 2 : 2/5 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artillerys owned by the Germans lost in Baltic States
3 infantry owned by the Russians , 1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Belorussia
Germans win with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 2 artillerys and 2 infantry
Casualties for Russians: 4 infantrywhy did you turn teh edit mod her e
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the japanese i play later
i hope all triplea thing will work
cheers :)
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Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 infantry and 2 transports; 0 PUs remainingCombat Move - Japanese
2 fighters moved from 61 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
2 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
2 fighters moved from 57 Sea Zone to 56 Sea Zone
2 fighters moved from 57 Sea Zone to 53 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
3 infantry moved from Manchuria to Suiyuan
3 infantry moved from French Indo-China Thailand to Burma
1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 50 Sea Zone
1 battleship moved from 61 Sea Zone to 50 Sea Zone
1 artillery and 3 infantry moved from 50 Sea Zone to Philippine Islands
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung
2 infantry moved from Kiangsu to Hupeh
1 infantry moved from Kiangsu to Fukien
1 fighter moved from Manchuria to Hupeh
1 fighter moved from Formosa to Fukien
1 fighter moved from Japan to 50 Sea ZoneCombat - Japanese
Battle in Suiyuan
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuan from Chinese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 3 infantry
British defend with 1 infantry
Japanese win, taking Burma from British with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 50 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 2 transports
Americans defend with 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer and 1 transport
Battle in Philippine Islands
Japanese attack with 1 artillery and 3 infantry
Americans defend with 2 infantry
Japanese win, taking Philippine Islands from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 53 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 battleship
Japanese win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 battleship
Battle in Kwangtung
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Kwangtung from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Fukien
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Fukien from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 transport
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Hupeh
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hupeh from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the British Submerged
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Japanese
2 carriers moved from 57 Sea Zone to 62 Sea Zone
2 fighters moved from 56 Sea Zone to 62 Sea Zone
2 fighters moved from 53 Sea Zone to 62 Sea Zone
2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 61 Sea Zone to 37 Sea Zone
1 fighter moved from Hupeh to Manchuria
1 fighter moved from Fukien to ManchuriaPlace Units - Japanese
1 infantry placed in Japan
2 transports placed in 62 Sea Zone
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