No problem. I will ask you next month for W@W game.
S02 Zhukov44 (Allies) vs Amon Sûl (Axis) - 11 IPC
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There you go…bummer about my RAF in 13 :(.
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ok i ll go see if i can play italy emiditaley
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Game History
Round :3
Purchase Units - Italians
Italians buy 5 infantry; 0 PUs remainingCombat Move - Italians
1 armour and 1 infantry moved from Balkans to Bulgaria Romania
1 fighter moved from Libya to Bulgaria RomaniaCombat - Italians
Battle in Bulgaria Romania
Italians attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 armour
Italians win, taking Bulgaria Romania from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Bulgaria Romania to Balkans
1 artillery and 1 infantry moved from Italy to BalkansPlace Units - Italians
5 infantry placed in ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs totalA&A Forum : http://www.axisandallies.org/forums/index.php?topic=23248.126#msg798390
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Territory Summary for Italians :
Balkans : 1 artillery, 1 fighter and 1 infantry
Italy : 1 aaGun, 2 armour, 1 factory and 5 infantry
Bulgaria Romania : 1 armour -
a quick italian played
i hope i dint playy antyhing stupidcheers
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ok we re slowly moving to the end of rd3
interesting game
cheers ;)
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TripleA test for turn summary auto-posting.
A&A Forum : http://www.axisandallies.org/forums/index.php?topic=23248.130#msg798401
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Game History
Round :3
Turn Complete - Chinese
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 36 / 51
Russians : 27 / 36
Japanese : 40 / 50
British : 28 / 33
Italians : 10 / 10
Chinese : 1 / 0
Americans : 36 / 1A&A Forum : http://www.axisandallies.org/forums/index.php?topic=23248.131#msg798505
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Game History
Round :3
Turn Complete - Americans
Americans collect 36 PUs; end with 37 PUs total
Americans met a national objective for an additional 5 PUs; end with 42 PUs
Americans met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Americans :
Central United States : 2 infantry
Eastern United States : 3 armour and 1 factory
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Morocco Algeria : 1 aaGun, 1 artillery, 2 bombers and 7 infantry
United Kingdom : 3 infantry
Wake Island : 1 infantry
Western United States : 1 aaGun, 2 armour, 1 factory, 1 fighter and 9 infantry
12 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 6 transportsProduction/PUs Summary :
Germans : 36 / 51
Russians : 27 / 36
Japanese : 40 / 50
British : 28 / 33
Italians : 10 / 10
Chinese : 1 / 0
Americans : 36 / 47A&A Forum : http://www.axisandallies.org/forums/index.php?topic=23248.132#msg798508
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hey i had a hard day at work couldnt play
i ll go see the map
cheers :)
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in SZ 12
2 USA figs are on USA AC
another 2 USA figs are on UK AC
2 uk figs are on USA AC -
You cant attack Rome
with figs from sz 12, UK, and t-j since U dont have landing point
since 12 sz AC uk has 2 us figs on it
right?
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its important for me to clarify this before starting germany
if yours answer is no
then i ll rearange german ncm
so dont play russians in that case
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another incredible allied defence
and tons of ipcs to allies
i cant believe :? :? :? :?
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i made an error
i wanted to attack kare with poland units
i send german instead
same thing happened to U with russians earlier
i hope its ok i rearange
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i cant finish german turn i ll have to do all in edit
great now even triple a :(
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Game History
Round :4
Purchase Units - Germans
Germans buy 1 aaGun, 3 artillerys, 1 factory and 6 infantry; 0 PUs remainingCombat Move - Germans
1 armour moved from Anglo-Egypt Sudan to French West Africa
Germans take French West Africa from BritishNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia S.S.R.: 1 infantry
EDIT: Removing units owned by Germans from Germany: 1 artillery
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: 2 infantry moved from Poland to France
EDIT: Germans undo move 1.
EDIT: 2 infantry moved from Poland to Germany
EDIT: Removing units owned by Germans from Belgian Congo: 1 armour
EDIT: Removing units owned by Germans from Egypt: 1 artillery
EDIT: Changing ownership of Egypt from British to Germans
EDIT: 1 artillery and 3 infantry moved from Libya to Egypt
EDIT: 1 bomber moved from Balkans to Egypt
EDIT: Turning off Edit Mode
2 fighters moved from 7 Sea Zone to France
2 fighters moved from 7 Sea Zone to Italy
1 bomber moved from Egypt to Italy
1 aaGun, 3 armour and 2 infantry moved from Germany to France
5 armour moved from Poland to France
1 battleship, 2 carriers and 1 cruiser moved from 7 Sea Zone to 5 Sea Zone
1 armour moved from Baltic States to Poland
1 armour moved from Poland to Germany
Turning on Edit Mode
EDIT: 2 infantry moved from Germany to France
EDIT: Turning off Edit Mode
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Bulgaria RomaniaPlace Units - Germans
1 aaGun, 3 artillerys and 6 infantry placed in Germany
1 factory placed in FranceTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Germans met a national objective for an additional 5 PUs; end with 44 PUsA&A Forum : http://www.axisandallies.org/forums/index.php?topic=23248.140#msg798889
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a serious setback for axis just as have they returned
the saf kar battle will combine have a 50 IPC impact maybe
but axis still holding on
altough allies puting their net around axis and playing pretty well i must say for allies
and tirple a crashed in a strange way
i try to edit all it should work fine now
please double check everything
cheers
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Territory Summary for Germans :
Anglo-Egypt Sudan : 1 flag, Baltic States : 1 flag, 1 infantry
Belgian Congo : 1 flag, Egypt : 1 flag, 1 artillery and 2 infantry
France : 1 aaGun, 8 armour, 1 factory, 2 fighters and 4 infantry
French Equatorial Africa : 1 flag, French West Africa : 1 flag, 1 armour
Germany : 1 aaGun, 1 armour, 3 artillerys, 1 factory and 6 infantry
Italian Africa : 1 flag, Italy : 1 bomber and 2 fighters
Poland : 1 infantry
Rhodesia : 1 flag, Bulgaria Romania : 1 infantry
5 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 transports -
Amon, when you do an edit, please do not re-do the turn. Instead, do edits in the Place Units phase–so I can see them and their context clearly. This is a tourney game–we should make sure all the combats with pbem rolls are included in the history. Cause when people load this file to review the game they will wonder what happened on Germany 4.
If all you need to do was switch 2 inf from Ger with 2 inf from Poland then just use edit to move 2 inf from Pol to Fra in purchase phase–there was no need for a re-do.
As for the edit…it is borderline, and most of the players here would not allow it. It involves a combat move, and there’s always the possibility that you would want to change your plans after a disastrous combat like Kar. Since I asked for and was granted (or half granted) a similar edit, I’ll allow it, but in the future any edit of this sort (ie any edit that is not purely non-combat, but involves mistakes originating from combat movements prior to combat rolls) should be discussed with me first.
Actually, from here on out, I don’t intend to allow edits of the sort described, so please take care–once you hit done and roll the dice in pbem mode, your combat movements are final.
That is a massive break for Allies at Kar…I was hoping for a break after the Chi disaster!
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