@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseKrychek (Axis) Vs Ashkayel (Allies) G40 Alpha+2 NO's No Tech Low Luck Game 1
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Fea, Fca, Gol, Twof
Sud Def
Rolls: 1@2; Total Hits: 01@2: (6)
Epl Def
Rolls: 1@2; Total Hits: 01@2: (3)
SZ119 Def
Rolls: 1@2; Total Hits: 11@2: (2)
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Sud, Epl Twol
SZ119 Cwlo 1 SSNCMs
All Fleet SZ114 to SZ112
1 Trn SZ83 to SZ91
1 SS SZ112 to SZ125
1 DD SZ115 to SZ113
1 Inf Bul to Gre
1 Arm Rom to Gre
1 Inf Rom to Bul
2 Ftr Sita to SZ112
3 Trn SZ114 to SZ112 With 2 Inf Wgr 2 Inf 2 Rtl Ger to Nor
1 Tbmb Ger to Wgr
1 Ftr 1 Tbmb SZ114 to Wgr
1 Ftr Gib to Wgr
3 Inf 1 Rtl Hun to Rom
2 Minf Hun to Wgr
4 Inf Ger to Pol
1 Inf Ger to Hun
7 Arm Hun to Wgr
7 Inf 1 AA Wfr to FraPlaces + collects 57 IPCs
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R5
Purchases: 6 Inf 2 Arm 1 Rtl
CM:
EPl (2 Inf)
1 Inf Bes 1 Inf Bal 2 Ftr 1 TBmbBury (7 Inf 1 MInf 2 TBmb 1 AA)
15 Inf 1 BmbCombats:
EPl def
Rolls: 1@4; Total Hits: 11@4: (1)
Bury AA
Rolls: 1@1; Total Hits: 01@1: (6)
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Epl lwlo 1 Inf
Bury Rd1
3 hits + 1@1
Rolls: 1@1; Total Hits: 01@1: (2)
3 hits + 1@4
Rolls: 1@4; Total Hits: 11@4: (4)
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Bury Rd2
2 hits + 1@4
Rolls: 1@4; Total Hits: 11@4: (2)
2 hits + 1@4
Rolls: 1@4; Total Hits: 11@4: (3)
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Bury Rd3
2 hits + 1@1
Rolls: 1@1; Total Hits: 11@1: (1)
1 hit + 1@4
Rolls: 1@4; Total Hits: 01@4: (6)
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Bury Rd4
1+ hit
Rolls: 1@3; Total Hits: 11@3: (1)
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Je me suis trompé après le premier round, je pogne quand même mon Rd2 (c’était 1@3 au lieu de 1@4) mais mon 1@1 ne pogne pas. Donc le Rd4 moi je te hittais 2x si je pognais 1@5, et toi ça ne change rien tu avais pogné ton 1@3
donc c’est fini si je pogne 1@5
Rolls: 1@5; Total Hits: 11@5: (1)
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Bury lwlo 9 Inf
NCM… hummm
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cééééééééééé mouuuuuuuuuuuu
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J’avais bien sur oublié mon Sub (il est déjà déplacé sur la map depuis ~10 jours) qui va en sz92 (2 Trn) cwol
NCM on map
Places on map
Collect 33 IPCs
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Ton sub russe peu pas passé le Gib strait, tu le met ou?
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Bien sûr que je peux.
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J5
Purchases
Fic: 2 Inf 1 Rtl = 10 IPCs
Hon: 1 Minf 2 Arm = 16 IPCs
Jap: 1 SS 4 Inf 1 Rtl 1 Arm = 28 IPCs
= 54 IPCs, Save 3CMs
Kan
2 Inf 1 Ftr Sui to Kan
1 Ftr Hop to KanShe
2 Inf 1 Rtl Hop to She
2 Sbmb 1 Tbmb Fic to She
1 Tbmb Hop to SheYun
8 Inf 3 Rtl Fic to Yun
2 Inf 1 Rtl Hun to Yun
1 Arm Hon to Yun
1 Arm Anh to Yun
2 Inf Kwa to YunSZ42
1 SS SZ20 to SZ42 -
Kan Def
Rolls: 1@2; Total Hits: 01@2: (4)
She Def = 1 Hit
Yun Def
Rolls: 1@4; Total Hits: 01@4: (5)
SZ42 Cwol
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Kan Twol
Yun Twol
She Twlo 1 InfNCMs
1 Trn SZ19 to SZ36 With 1 Inf 1 AA Ksu to Fic
All Fleet SZ33 to SZ35
1 Ftr 1 Tbmb Car to Phi
1 Ftr Jap to Amu
2 Trn SZ6 to SZ5 With 3 Inf 1 Rtl Jap to Amu
1 Ftr Fic to SZ35
3 DD SZ6 to SZ35
1 Inf Hon to Kwa
2 Sbmb She to Fic
1 Tbmb She to Hop
1 Tbmb She to Fic
2 Ftr Kan to HopPlaces + Collects 49 IPCs
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J’ai oublié que les Arm coutent 6$ pour mon russe, donc au lieu de 6 Inf 1 Rtl 2 Arm ça va être genre 6 Inf 1 Rtl 1 MInf 1 Arm
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kk np
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US5
Purchases: 1 NavBase, 1 BB, 1 CR, 2 Trn, 1 Inf, 1 Arm, save 1
CM:
1 Sub z101 to z91 (1 Trn)
1 Ftr z37 to z36 (1 Trn)
1 Inf 1 Arm Mal to Sha (clear)
2 Sub 2 DD z26 to z6 (1 Sub)
Combats:
z91 cwol
z36 cwol
Sha lwolz6 def
Rolls: 1@1; Total Hits: 01@1: (4)
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Miswrote it was Oki not Sha !
z6 cwol
NCM on map
Places on map
Collect 70 + 1 = 71 IPCs
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China5
Purchases: 4 Inf, save 1
CM:
1 Inf 1 Ftr to Kan (2 Inf)
14 Inf 3 Rtl to She (1 Inf 1 Rtl)
1 Inf to Kwe (clear)
Combats:
Kan Rd1
Rolls: 1@4; Total Hits: 11@4: (2)
Rolls: 1@4; Total Hits: 11@4: (1)
She def
Rolls: 1@4; Total Hits: 01@4: (5)
Kwe lwol