Bid:
1 Fighter Scotland, 1 Fighter Malta, 1 Transport SZ71, 1 Sub SZ106, 1 Sub SZ98, 1 Inf Anglo-Egyptian Sudan
setting up game
That’s what I wanted
Sui
Rolls: 4@1; Total Hits: 24@1: (1, 4, 4, 1)
Rolls: 1@2; Total Hits: 01@2: (5)
Sui2
Rolls: 4@1; Total Hits: 24@1: (1, 1, 6, 5)
Rolls: 1@2; Total Hits: 01@2: (6)
Sui3
Rolls: 4@1; Total Hits: 04@1: (4, 4, 2, 3)
Rolls: 1@2; Total Hits: 11@2: (2)
If you keep hitting me, just keep deducting from the last appearing rolls……
Z37 - CV (Z61) 2 FTR (Z35)
FIC - 2 FTR (Yun)
Kia - FTR (Bry)
Z62 - CV (Z57) 2 FTR (Z56)
Z60 - CV (Z57) 2 FTR (Z53)
Place TP, DD
Collect 34, 36 on hand
At least the destroyer of doom went quietly for once.
UK 1
Interesting position I’m in, and I can see a couple ideas how to play it out. I think I’m going to show three options to you, I’ll play out the first one though, the others are just discusion points.
Option A is try to make the German fleet build irrelavent by building air power. This (should) force the issue in the Atlantic, either build more ships G2 or abandon your build entirely at a fairly minimal cost of one CV, assuming you’ll save the fighters.
Buy w/43: Ft (x4), Inf spend 43 save 0
CM:
Inf UK + Arm E.Ca vs Alg Inf
Dice
Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (6)
DD, CA z12 + Ft (x2) Egy + Bm UK vs z14 CA (x2), BB, Tr
DD z9 vs z13 Tr
Option B is turtle up; the UK can’t do it all, so build ground forces and save half the money for a fleet build next turn. Downside is no offense at all in UK 2, their entire fleet will be pretty much sunk, and air power out of position. Germany gets a free pass G2. UK doesn’t have to worry about losing capitol
Option C is “play it safe”, secure a fleet in the south and build enough in the UK to prevent an all-or-nothing attack on the UK. The downside is no transport capacity, giving the German’s a free ride in G2.
Well, needless to say I didn’t actually mean Algeria, I ment Gib.
Inf UK + Arm E.Ca vs Alg Gib; LWOL Inf, Arm remain
DD, CA z12 + Ft (x2) Egy + Bm UK vs z14 CA (x2), BB, Tr
Dice:
Rolls: 1@2 3@3; Total Hits: 11@2: (4)3@3: (3, 6, 5)
Rolls: 1@4 2@3; Total Hits: 21@4: (2)2@3: (4, 2)
DD z9 vs z13 Tr; CWOL, DD remain
forgot my bomber
Rolls: 1@4; Total Hits: 01@4: (6)
Ft (x2) Egy + Bm UK vs z14 CA (x2), BBd, Tr
Dice:
Rolls: 2@3 1@4; Total Hits: 02@3: (4, 4)1@4: (6)
Rolls: 1@4 2@3; Total Hits: 21@4: (2)2@3: (5, 2)
tragic
I’ll go another round and try for a CA I guess.
Bm UK vs z14 CA (x2), BBd, Tr
Dice:
Rolls: 1@4; Total Hits: 01@4: (6)
Rolls: 1@4 2@3; Total Hits: 21@4: (3)2@3: (1, 6)
UK vs z14 CA (x2), BBd, Tr HWOL
That was even uglier than your z12 battle.
NCM
DD, Tr z41 m z45
Inf Bur m Ind
Inf (x3), Rt, AA Ind m Per
Inf (x2) S.Af m Rho
Build: Ft (x4), Inf UK
Collect: 39
Dude, this game we are really getting some crazy dice, aren’t we.
Zone 12 epic fail.
Phillipines epic fail.
Z14 truly epic fail. Unbelievable, man.
I had a .98% chance of losing nothing, according to my calc.
I look forward to reviewing your 2 alternate plans and discussing. It’s my turn in the tournament game, however, so I’ll be back later, probably tonight.
if you get some early luck against Gamer, there is an uncanny liklihood you will take even worse luck through the course of the rest of the game… :roll:
Of your 3 options, I think the fighter buy is the strongest, especially since I am down to two fighters. If I had 3 or 4 fighters, I could just build another carrier, but since I only have 2, I’m not sure what I’ll do. I wouldn’t tell you now anyway, since US has yet to go.
Option C is good too, and is usually the way I go, although I haven’t played the Allies in '41 for about a year or so.
I1 with 10, buy INF, SS (save 1)
Combat moves -
Z13 - BB
Egy - 2 CA (Z14) INF, ART, FTR (Ita) 2 INF (Lib)
Bul - 2 INF, ARM (Blk) ARM (Ita)
Feeling emboldened by that unbelievable luck, I suppose.
Egy
Rolls: 2@1 2@2 3@3; Total Hits: 42@1: (4, 2)2@2: (2, 2)3@3: (3, 5, 2)
Rolls: 3@2 1@3; Total Hits: 13@2: (2, 5, 3)1@3: (5)
Boldfresh looking like a prophet
Z13
Rolls: 8@4; Total Hits: 78@4: (3, 6, 4, 4, 2, 4, 2, 1)
Rolls: 8@2; Total Hits: 48@2: (3, 5, 2, 2, 4, 1, 1, 6)
Bul
Rolls: 2@1 2@3; Total Hits: 02@1: (5, 6)2@3: (6, 5)
Rolls: 1@2; Total Hits: 11@2: (2)
Bul2
Rolls: 1@1 2@3; Total Hits: 21@1: (1)2@3: (4, 3)
Rolls: 1@2; Total Hits: 11@2: (2)
Another Phillipines moment. 2 more extreme battles to add to the list. We’ve had several crazy results, and we’re not done with round 1 yet.
Lib - FTR (Egy)
Place INF, SS
Collect 17, 18 on hand
Naturally, the Italians put on the royal hurt after escaping the massive Z14 raid unscathed. Ouch.
But in Bulgaria they fought like, well, the Italians.
Bm w.US vs Z13 BB
dice, death
Rolls: 10@4; Total Hits: 610@4: (1, 6, 4, 5, 3, 3, 6, 2, 6, 1)
Rolls: 10@4; Total Hits: 810@4: (1, 3, 6, 6, 3, 1, 3, 4, 4, 3)