sent a chat so we don’t clutter up this thread
S02 - Gamerman01 (axis) vs. DutchmanD (allies +13)
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J2 with 41, buy 4 INF, ARM, TP, 2 DD (save 1)
Combat moves -
Man - ART (Phi) INF (Jpn) 3 FTR (Z62)
Kia - 2 INF (Bor) 3 FTR (FIC) FTR (Z37)
Fuk - INF (Kwa)
Nin - INF (Sui)
Hup - INF (Sui)
Haw - INF, ARM (Phi)
Wake - INF (Jpn) INF (Iwo) CA, BB (Z50)
Far - INF, ARM (Jpn)Haw
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (5)
Rolls: 1@2; Total Hits: 11@2: (1) -
Haw2
Rolls: 1@3; Total Hits: 11@3: (3)
Rolls: 1@2; Total Hits: 01@2: (3) -
Was having bad flashes of a previous game with DD where I couldn’t take islands with 90% odds. Not this time, I guess. Big <whew>Wake
Rolls: 2@1 1@3 1@4; Total Hits: 02@1: (6, 6)1@3: (4)1@4: (5)
Rolls: 1@2; Total Hits: 11@2: (2)</whew> -
See what I mean? For crying out loud.
Rolls: 10@1; Total Hits: 110@1: (6, 4, 4, 5, 6, 5, 3, 6, 1, 2)
Rolls: 10@2; Total Hits: 310@2: (3, 5, 1, 1, 3, 2, 4, 4, 4, 5) -
Man
Rolls: 2@2 3@3; Total Hits: 42@2: (2, 4)3@3: (1, 1, 1)
Rolls: 2@2; Total Hits: 12@2: (3, 1) -
Kia
Rolls: 2@1 4@3; Total Hits: 22@1: (2, 5)4@3: (1, 4, 5, 1)
Rolls: 2@2; Total Hits: 02@2: (5, 6) -
Sui - FTR (Kia) FTR (Man)
Z61 - CV (Z37) 2 FTR (Kia)
Z52 - CV (Z62) 2 FTR (Man)
Z62 - FTR (Kia)Place 4 INF, ARM, TP, 2 DD
Collect 49, 50 on handYou would have won on Wake with those rolls even if I had brought a tank in. Another huge fantastic lucky break for you. :-)
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UK 2
Has $35
Purchases
1 art
3 inf
1 dd
1 AC
Save $0Combat Moves
Nor ( )
1 art Englandz5 (1 tnp)
1 ftr z6Algeria (1 inf)
1 inf, 1 arm Algeria
BB bombardsCombat
Algeria
A:
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (1)1@3: (6)1@4: (5)D:
Rolls: 1@2; Total Hits: 11@2: (2) -
Algeria taken with 1 arm
z5 cleared
Norway taken by walk-inNonCom
ftr, 4 inf, 1 art, aa gun India > Persia
AC z6 > z12
ftr z5 > z6
tnp z44 > z55
1 inf W US > Mexico
2 inf Rhod > Congo
dd z30 > z29Mobilization
1 AC, 1 dd z6
3 inf, 1 art EnglandCollect $35
Has $35 -
NonCom Adjust
tnp ends z21, not z55 -
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Map correction z21/z20
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20 is illegal. It started in 45, not 44.
TP starts game at 41. It’s impossible to get to Z20 by the end of UK2.How much time do I need to let pass after you post a final-looking noncom and post a map? A 1/2 hour? An hour? Did you not care that I had my German move planned and then you came along with more changes? Do you like that when players do that to you? Would you please get your act together?
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Map correction z21/z20
OK, you don’t have it in 20, you do have it in 21. Maybe this comment meant the PREVIOUS map had it in 20 by mistake.
The only change between your THIRD map and the first one appears to be the all-important turn marker for UK. I don’t see any changes.
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I2 with 21, buy 2 FTR (save 1)
Combat moves -
Ukr - INF (Bul) INF, ART (Ita) ARM (Blk) 2 CA (Z15) FTR (Lib)
Sud - ARM (TrJ)Ukr AA
Rolls: 1@1; Total Hits: 01@1: (2) -
Ukr
Rolls: 1@1 2@2 4@3; Total Hits: 31@1: (3)2@2: (5, 3)4@3: (2, 1, 3, 5)
Rolls: 3@2 1@3; Total Hits: 23@2: (6, 6, 2)1@3: (2) -
Ukr2
Rolls: 1@2 2@3; Total Hits: 01@2: (4)2@3: (5, 6)
Rolls: 1@3; Total Hits: 11@3: (1) -
Ukr3
Rolls: 2@3; Total Hits: 12@3: (4, 1)
Rolls: 1@3; Total Hits: 11@3: (2) -
NCM -
Egy - INF (Ita) INF (TrJ)
Z15 - BB (Z14)
EPl - FTR (Ukr)Place 2 FTR
Collect 17, 18 on hand -
geez diced again in UKR!!?
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