I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much
Appears you also moved 2 inf from Nov to Mos.
Map is right - I only landed one fighter in Z5 and when I changed my mind and moved the 2nd one to France, I forgot to delete it as moving to Z5.
Germany starts with 4 fighters in 41, 5 in 42.
And no, I was not nervous. I think you are more nervous than I am. :roll:
Ok not nervous. Excited by the stunning German blitzkrieg!
I will adopt your file naming convention for this game, but I will not place redundant turn markers. If you want them placed, you’ll have to do them all yourself.
J1 with 17…
Lock and load!!
Buy INF, ARM, TP (save 2)
Combat moves -
Z35 - 2 FTR (Z61)
Z56 - 2 FTR (Z57)
Z53 - DD (Z51) 2 FTR (Z57)
Z50 - CA, BB (Z61)
Phi - INF, ARM (Jpn) INF, ART (Z61)
Sui - 3 INF (Man)
Hup - 3 INF (Kia)
Kwa - INF (Car) INF (Oki) FTR (Jpn)
Yun - 3 INF (FIC) FTR (For) FTR (Man)
Sum - 2 INF (Car)
Bor - 2 INF (Z61)
Amphibious assaults:
Z50
Rolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (6)
Rolls: 1@2; Total Hits: 01@2: (6)
Z50 round 2
Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (4)
Rolls: 1@2; Total Hits: 01@2: (5)
Phi
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (2)2@2: (6, 6)1@3: (4)
Rolls: 2@2; Total Hits: 12@2: (3, 1)
Phi2
Rolls: 2@2 1@3; Total Hits: 12@2: (3, 1)1@3: (6)
Rolls: 2@2; Total Hits: 02@2: (5, 4)
Phi3
Rolls: 2@2 1@3; Total Hits: 12@2: (1, 3)1@3: (4)
Rolls: 1@2; Total Hits: 01@2: (4)
Kwa
Rolls: 2@1 1@3; Total Hits: 12@1: (3, 5)1@3: (3)
Rolls: 1@2; Total Hits: 11@2: (2)
Z35
Rolls: 2@3; Total Hits: 02@3: (6, 4)
Rolls: 1@2; Total Hits: 01@2: (6)
Z35, r2
Rolls: 2@3; Total Hits: 12@3: (3, 4)
Rolls: 1@2; Total Hits: 11@2: (2)
Z53
Rolls: 1@2 2@3; Total Hits: 21@2: (4)2@3: (3, 3)
Rolls: 1@4; Total Hits: 11@4: (1)
Yun
Rolls: 3@1 2@3; Total Hits: 13@1: (3, 4, 4)2@3: (1, 4)
Rolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (4)
Yun2
Rolls: 2@1 2@3; Total Hits: 02@1: (3, 2)2@3: (4, 5)
Rolls: 1@4; Total Hits: 11@4: (4)
Yun3
Rolls: 1@1 2@3; Total Hits: 11@1: (6)2@3: (3, 6)
Rolls: 1@4; Total Hits: 11@4: (3)
I always lose the cheapest unit when attacking unless I say otherwise. Saves a lot of typing. So Yunnan was cleared with the loss of 3 infantry. If I had decided to lose a fighter, I would state that before moving on to the next battle.
Hup
Rolls: 3@1; Total Hits: 03@1: (4, 2, 6)
Rolls: 1@2; Total Hits: 11@2: (2)
Hup2
Rolls: 3@1; Total Hits: 03@1: (5, 3, 2)
Rolls: 1@2; Total Hits: 01@2: (4)
Hup3
Rolls: 3@1; Total Hits: 03@1: (5, 4, 4)
Rolls: 1@2; Total Hits: 11@2: (1)
Doing 3 rounds at once because of the lovely 10-15 second timer required between posts.
If I take a hit, then disregard the 3rd and last result of the subsequent roll(s).
2 infantry lost in Hupeh, 1 infantry retreats to Kia
Screw that method - it must be bad luck.
Sui
Rolls: 3@1; Total Hits: 03@1: (5, 2, 5)
Rolls: 1@2; Total Hits: 01@2: (4)
Sui2
Rolls: 3@1; Total Hits: 13@1: (5, 1, 4)
Rolls: 1@2; Total Hits: 11@2: (2)
Well, the Chinese really whipped me in all 3 battles. If they’re your toughest ally, you’re in trouble. :wink:
Z56
Rolls: 2@3; Total Hits: 12@3: (3, 4)
Rolls: 1@2; Total Hits: 11@2: (1)