@simon33 scramble to 35?
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11L '41 Gamerman01(x) v JWW(12) no tech, 14 VC's, Game 1
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OK got the uk, usa, china, russia plan for the asia theater down now….
so UK 9 purchase fgt, 5inf, art & arm spend 34 (save 4)
combat
#1 NGU (mt) v inf (sol) cwol
#2 nwe (inf) v 3bb, ca, 3 fgt (all that can reach) 7inf & arm (gbr) attacking from z5&7dice…
#2 nwe attack
Rolls: 3@4 5@3 7@1; Total Hits: 63@4: (2, 4, 6)5@3: (2, 3, 5, 6, 2)7@1: (6, 3, 3, 5, 6, 4, 1)v inf
Rolls: 1@2; Total Hits: 11@2: (2) -
nwe twlo inf
ncm:
nwe 2 fgt > z5
nwe fgt > z7
trj fgt > wafplacement fgt z7, 5inf, art & arm gbr
uk collects 33 + saved 4 = 37
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At a glance, it appears Normandy just happened.
Hitler is wringing his hands. Perhaps little brother Italy will respond during the day Wednesday…. I need to get to bed. -
At a glance, it appears Normandy just happened.
Hitler is wringing his hands. Perhaps little brother Italy will respond during the day Wednesday…. I need to get to bed.sweet dreams
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Owe you a move - will try to get 'er in tonight.
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Hehe - you sure had me confused until I looked at the map. You didn’t take New Guinea (which was defended), you took Borneo.
Made no difference this time, but to help prevent future misunderstandings:
Please specify exactly what is being dropped from what sea zone. I know you didn’t shuffle boats from zone to zone, you just kept everything in 5 and 7 in the same position as the beginning of the turn, but this could be problematic in a future turn (heck this time you were attacking one infantry with overwhelming force - it’s not like you got any advantage this turn).As we’ve already discussed (you criticized my G1 for a similar issue), the moving player should eliminate all ambiguities to avoid giving himself an unfair advantage (In a future turn it could be a big deal, and I want to avoid unnecessary misunderstandings or disagreements). Now you and I have only made innocent mistakes in this game, nothing intentionally inaccurate or ambiguous, of course, but let’s both continue trying to reduce ambiguities and inaccuracies.
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I9 with 11, buy 2 INF, ARM
Combat moves -
Egy - 2 INF (Ita) CA, BB (Z14) 2 FTR (Z16)
Bul - INF, ARM (Blk) INF (Pol)Egy
Rolls: 2@1 3@3 1@4; Total Hits: 02@1: (3, 5)3@3: (6, 5, 4)1@4: (5)
Rolls: 2@2 1@3; Total Hits: 02@2: (5, 5)1@3: (4)No more Med disasters, please…… -
Crap, my odds just went down tremendously
Egy2
Rolls: 2@1 2@3; Total Hits: 32@1: (1, 3)2@3: (2, 3)
Rolls: 2@2 1@3; Total Hits: 12@2: (4, 3)1@3: (2) -
Whew, there it is
Bul
Rolls: 2@1 1@3; Total Hits: 02@1: (6, 3)1@3: (4)
Rolls: 2@2; Total Hits: 02@2: (4, 3) -
More whiffage
Bul2
Rolls: 2@1 1@3; Total Hits: 12@1: (1, 5)1@3: (5)
Rolls: 2@2; Total Hits: 12@2: (5, 1) -
Bul3
Rolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (2)
Rolls: 1@2; Total Hits: 01@2: (5) -
Fra - 2 INF (Ita)
Z14 - CV (Z16) 2 FTR (Egy)Collect 12, 12 on hand
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china/usa 9
china gets 1 inf
usa purchase 2cv, bb, dd spend 56 (save 0)
china attack
#1 (nin) v 2inf & fgt (chi)USA attack
#1 NGU (inf) v 2inf, 2bb, 7fgt (z46)
#2 z52 (trn) v z46 fgt cwol
#3 z53 (trn) v wus fgt cwoldice……
china attack
Rolls: 1@3 2@1; Total Hits: 01@3: (5)2@1: (4, 2)v inf
Rolls: 1@2; Total Hits: 01@2: (5) -
2nd wave attack
Rolls: 1@3 2@1; Total Hits: 11@3: (6)2@1: (6, 1)v inf
Rolls: 1@2; Total Hits: 01@2: (5) -
nin cwol
usa attack
Rolls: 2@4 7@3 2@1; Total Hits: 72@4: (3, 2)7@3: (3, 2, 3, 3, 4, 6, 6)2@1: (1, 4)v inf
Rolls: 1@2; Total Hits: 11@2: (2) -
ngu cwlo inf
china ncm:
fgt > suiusa ncm:
z46 fleet > z48
z35 ss > z48
z52 & ngu fgt’s > z48
z53 & wus fgt’s > z56
gbr 2inf & arm, bst aa via z5 trns > z6>z5 > nwe
z8 fgt > nwe
z8 fleet > z1> z2
eca 2inf, art & arm > gbr
bmb > gbr
wca & eus infs > eca
wus 2 arm > eca
wus 3inf > wcachina placement inf > sui
usa placement dd, BB, 2 cv z56
usa collects 45
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Planning to move after noon…
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G10 with 30, buy 10 INF
Combat moves -
Ukr - INF (Lib)
BSt - 2 INF (Pol) BMB (Ger)
Alg - INF (Lib)
EPl - 2 INF, ART (Pol)
NWE - 9 INF, ART, ARM (Fra) ARM (Pol) 8 INF, 2 ARM (Ger)NWE
Rolls: 16@1 2@2 4@3; Total Hits: 416@1: (4, 4, 3, 5, 2, 6, 5, 5, 4, 1, 4, 4, 2, 2, 2, 4)2@2: (1, 3)4@3: (3, 6, 5, 2)
Rolls: 8@2 2@3 1@4; Total Hits: 58@2: (1, 4, 3, 5, 2, 1, 6, 4)2@3: (3, 4)1@4: (2) -
NWE2
Rolls: 11@1 2@2 4@3; Total Hits: 211@1: (5, 5, 2, 1, 4, 3, 4, 5, 2, 6, 2)2@2: (4, 4)4@3: (6, 4, 2, 5)
Rolls: 4@2 2@3 1@4; Total Hits: 44@2: (2, 4, 1, 5)2@3: (6, 1)1@4: (3) -
NWE3
Rolls: 7@1 2@2 4@3; Total Hits: 57@1: (2, 5, 6, 1, 4, 4, 5)2@2: (5, 5)4@3: (3, 1, 3, 1)
Rolls: 2@2 2@3 1@4; Total Hits: 32@2: (3, 2)2@3: (3, 1)1@4: (6)





