sz 114 only, using the latest of 2.7 version now.
11L '41 Gamerman01(x) v JWW(12) no tech, 14 VC's, Game 1
-
Aus
Rolls: 7@3; Total Hits: 47@3: (5, 5, 2, 2, 3, 1, 4)
Rolls: 7@2; Total Hits: 17@2: (3, 4, 6, 3, 1, 6, 3)
Man
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 4)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (3) -
Kia
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 3)1@3: (5)
Rolls: 1@2; Total Hits: 11@2: (2) -
Kia2
Rolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (6) -
Order is restored
Z35 - CV (Z37) 2 FTR (Ind)
Z62 - FTR (Kia) FTR (Man) FTR (Bry)Place IC (Sum)
Place FTR (Z62)
Place 4 INF, ART (Jpn)
Collect 55, 55 on hand -
UK 2 purchase BB. CV. fgt & dd spend 52 (save 0)
combat
#1 z5 (CA, trn) v 2 BB & cv (z6)
#2 POL (mt) v inf (gbr) cwol
#3 fin (inf) v inf, arm, fgt (z6)
#4 CAR (mt) v art (z45) cwoldice……
#1 z5 attack
Rolls: 2@4 1@1; Total Hits: 12@4: (2, 5)1@1: (4)v ca
Rolls: 1@3; Total Hits: 01@3: (6) -
z5 cwol
#3 fin attack
Rolls: 2@3 1@1; Total Hits: 02@3: (6, 6)1@1: (4)v inf
Rolls: 1@2; Total Hits: 01@2: (5) -
2nd wave attack
Rolls: 2@3 1@1; Total Hits: 22@3: (1, 3)1@1: (4)v inf
Rolls: 1@2; Total Hits: 01@2: (4) -
fin cwol
ncm:
z45 dd > z 48
z34 fleet > z 28
rho inf > saf
rho inf > cng
z7 dd > z12
z7 ca > z 6
gbr fgt > z6
fin fgt > z5placement cv, BB, dd, fgt z6
Uk collects 29 + 5 NO = 34
-
I2 with 18, buy 6 INF
Combat moves -
Per - INF (TrJ)
Sud - INF (Egy)
Bul - INF, ART (Ita) CA, BB (Z14) FTR (Lib)
Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (1, 4)2@3: (6, 2)1@4: (6)
Rolls: 2@2 1@3; Total Hits: 12@2: (4, 3)1@3: (1) -
Bul2
Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (3)
Rolls: 1@3; Total Hits: 11@3: (1) -
Bul cleared, not taken
NCM -
Fra - INF (Ita)
Ita - AA (Fra)
Sud - INF (Egy)
Egy - INF (TrJ)
Cze - FTR (Bul) 2 ARM (Fra)
Z16 - CA (Z14)Place 6 INF
Collect 20, 20 on hand -
Trying to get this right this time……
China 2 - gets an inf
USA 2 purchases cv, BB, fgt spends 44 (saves 5)china combat
#1 hup (mt) v inf (sik) cwol
#2 yun (inf) v 2inf, fgt (sik)dice…
-
#2 hup attack
Rolls: 1@3 2@1; Total Hits: 11@3: (1)2@1: (3, 5)v inf
Rolls: 1@2; Total Hits: 01@2: (6) -
2nd wave attack
Rolls: 1@3 2@1; Total Hits: 01@3: (6)2@1: (6, 3)v inf
Rolls: 1@2; Total Hits: 11@2: (2) -
sorry not sure why I wrote the same combat in the second time?!? I HIT the first. :roll:
HUP cwol
-
OK USA combat moves
#1 NWY (mt) v art (alg) cwol
#2 lib (mt) v inf (alg) cwol
#3 sbr Ger v 2 bmb (gbr)dice….
Ger aa
Rolls: 2@1; Total Hits: 02@1: (3, 2) -
GERMAN IC damage
Rolling 2:
(5, 6) -
German IC damaged for 11
OK NCM’s
China fgt > sik
placement inf > sikUSA
z56 fleet > z 51
z10 trn > z9
eus inf, arm > eca
z12 dd > z6
ger 2 bmb > fin
eca fgt > z56
wus inf > wcaplacement bb, cv & fgt z56
Usa collects 43 + 10 NO + saved 5 = 58
-
Note for future turns the proper procedure for conducting the US/China moves.
#1) Purchase units (USA and China together)
#2) Combat move (China or USA - player choice each round)
#3) Combat resolution
#4) Combat move (China or USA - whichever wasn’t moved first)
#5) Combat resolution
#6) Noncombat move (China and USA concurrently) Neither USA nor Chinese air may land on any Chinese territory that was hostile at the beginning of the turn.
#7) Place units (USA and China together)
#8) Collect USA incomeMost times it doesn’t matter if you do all of China’s stuff and then all of USA’s. But you could be giving yourself an unfair advantage in some situations if you don’t follow the rules.
Follow the rules.I think I followed these instructions to the “T”. Let me know if I goofed somewhere.
-
No, that’s perfect. Note that you do not have to list Chinese and US NCMs separately if you don’t want.





