Oh I forgot the walk to Alexandria. I will add that on NCM.
11L Bold vs. DD game 3 '41
-
Sorry man, the dice be hate’n. But, the Caucasus battle came out right on the odds I think (i think it was 5 or 6 surviving attackers), but look at the Nips, they are hurting pretty good.
-
Yeah the Russian round is almost certainly fatal. Nips are hurting but probably not enough to matter.
-
russian sub stays in z6.
-
man, i was actually really liking my chances in this game until that R2 disaster. :|
-
i know you are probably just busy beating Gamer, which is fine. just wanted to make sure you hadn’t forgotten about this one.
-
Jap 2
Has $39
Purchases
4 dd
1 inf
1 art
Save $0Combat Moves
Persia
2 inf Sum
Cru bombards
ftr z37Manch
2 inf Sui
ftr z62
ftr z60Kwang
1 arm PhilBurma
1 art Phil, 1 inf Borneo
ftr z37
BB bombardFIC
3 inf, 1 art JapanKiangsu
2 inf Sui
1 inf Hup
ftr z60Nin
1 inf HupFuk
1 inf HupCombat
Persia
aa fire
Rolls: 1@1; Total Hits: 01@1: (2) -
Persia
Round 1
A:
Rolls: 2@1 2@3; Total Hits: 12@1: (5, 6)2@3: (2, 6)D:
Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (2) -
each side loses an inf
Round 2
A:
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (6)D:
Rolls: 1@3; Total Hits: 11@3: (1) -
ftr withdraws
Burma
A:
Rolls: 2@2 1@3 1@4; Total Hits: 42@2: (1, 2)1@3: (2)1@4: (2)D:
Rolls: 2@2; Total Hits: 02@2: (3, 6) -
Burma twol
Kia
A:
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 6)1@3: (1)D:
Rolls: 1@2; Total Hits: 01@2: (6) -
Kia taken with 2 inf + 1 ftr
Manch
A:
Rolls: 2@1 2@3; Total Hits: 12@1: (2, 6)2@3: (1, 5)D:
Rolls: 1@2; Total Hits: 01@2: (6) -
Manch twol
FIC
A:
Rolls: 2@1 2@2; Total Hits: 02@1: (2, 3)2@2: (4, 6)D:
Rolls: 1@2; Total Hits: 11@2: (1) -
Japs lose 1 inf
Round 2
A:
Rolls: 1@1 2@2; Total Hits: 11@1: (5)2@2: (6, 2)D:
Rolls: 1@2; Total Hits: 01@2: (3) -
FIC taken with 2 inf, 1 art
Nin, Fuk, Kwang taken by walk-in
NonCom
AC z37 > z34
ftr Persia > z34
tnp z49 > z61
AC z60 > z36
AC z62 > z61
dd 50 > z37
ftr Kia > z36
ftr Manch > z36
ftr Manch > z61
ftr Burma > z34Mobilization
4 dd z62
1 inf, 1 art JapanCollect $43
Has $43 -
man, those two transports surviving in z14 followed by my mistake of not building a UK bomber in case i lost the bomber in z14 has cost me dearly… sometimes it comes down to a single hit, and boy did it there.
UK with 45 buys ftr, acc, bat, save 1
CM
nwy (inf) - inf, arm, ftr (gbr)
lib (inf) - inf, arm (alg)
egy (3 inf, art, arm) - inf, art (sud), 3 inf (trj), arm (per)backed into a corner, have to make things happen fast.
combat:
nwy - inf, arm, ftr vs. inf
Rolls: 1@1 2@3; Total Hits: 21@1: (3)2@3: (3, 3)
Rolls: 1@2; Total Hits: 01@2: (4) -
nwy cwol
lib - inf, arm vs. inf
Rolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (1)
Rolls: 1@2; Total Hits: 11@2: (2) -
lib cwlo inf
egy - 4 inf, art, arm vs. 3 inf, art, arm
atk:
Rolls: 3@1 2@2 1@3; Total Hits: 03@1: (2, 2, 2)2@2: (5, 5)1@3: (6)
Rolls: 4@2 1@3; Total Hits: 14@2: (2, 4, 6, 6)1@3: (4) -
sick.
egy 2
Rolls: 2@1 2@2 1@3; Total Hits: 12@1: (2, 5)2@2: (5, 2)1@3: (5)
Rolls: 4@2 1@3; Total Hits: 24@2: (6, 3, 1, 5)1@3: (1) -
disaster, but they can do nothing but fight on…
egy 3
Rolls: 2@2 1@3; Total Hits: 22@2: (3, 1)1@3: (3)
Rolls: 3@2 1@3; Total Hits: 03@2: (4, 5, 5)1@3: (4) -
a ray of hope?
egy 4
Rolls: 2@2 1@3; Total Hits: 02@2: (4, 6)1@3: (4)
Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (3)





