No problem. I will ask you next month for W@W game.
S02 Gi_Joe (axis) vs Butcher (allies+10)
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Rd 3:
A:
Rolls: 2@2 1@3; Total Hits: 22@2: (2, 4)1@3: (3)
D:
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (5)
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Bst twlo 5 inf
Fin:
A:
Rolls: 2@2; Total Hits: 12@2: (6, 1)
D:
Rolls: 1@2; Total Hits: 01@2: (5)
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Fin twol
NCM:
Red October SZ4 to SZ2
1 inf Mos to Bel
2 inf Stc to Bry
2 inf Far to Bry
2 inf Nov to Chi
1 inf Eve to Nov
1 inf Yak to Eve
2 inf Kaz to Cau
1 art Mos to Cau
2 inf Arc to Kar
1 inf Mos to CauPlace Units: 1 inf 1 arm Kar, 3 inf 1 arm Cau, 1 inf 1 arm Mos
Collect Income: 29 + 5 NO + 0 saved = 34 IPC’s
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Japan round 1:
17 IPC
Buy:
2 trn
1 infcm:
ZS56: 2 ftr zs57 vs 1 dd, 1 trn
ZS53: 2 ftr zs57, 1 dd zs51 vs 1 bs
BRN: 1 inf car wt trn (walk in)
SUM: 2 inf car wt trn (walk in)
ZS35: 2 ftr zs61 vs 1 dd, 1 trn
ZS50: 1 bs zs61, 1 cru zs61 vs 1 dd, 1 trn
PHI: 1 arm jap, 1 inf jap wt trn, 2 inf zs61 vs 2 inf
SUI: 3 inf man, 2 inf kia vs 1 inf
KWA: 1 inf zs61, 1 rtl zs61 wt trn, 1 ftr jap vs 1 inf
YUN: 3 inf fic, 1 ftr for, 1 ftr man vs 1 inf, 1 ftr -
zs56
japan
:aaaroll 2@3:us
:aaaroll 1@2: -
oops and again, still not used to this :lol:
zs56
japan
Rolls: 2@3; Total Hits: 12@3: (2, 4)
us
Rolls: 1@2; Total Hits: 01@2: (3)
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zs56 CLWOL
zs53
japan
Rolls: 1@2 2@3; Total Hits: 21@2: (2)2@3: (5, 3)
us
Rolls: 1@4; Total Hits: 01@4: (5)
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zs53 CLWOL
zs35
japan
Rolls: 2@3; Total Hits: 12@3: (3, 5)
uk
Rolls: 1@2; Total Hits: 01@2: (6)
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zs35 CLWOL
zs50
japan
Rolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (2)
us
Rolls: 1@2; Total Hits: 01@2: (5)
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zs50 CLWOL
phi
japan
Rolls: 3@1 1@3; Total Hits: 23@1: (6, 1, 3)1@3: (3)
us
Rolls: 2@2; Total Hits: 12@2: (5, 2)
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phi TKW 2 inf, 1 arm
sui
japan
Rolls: 5@1; Total Hits: 15@1: (5, 2, 4, 6, 1)
chi
Rolls: 1@2; Total Hits: 11@2: (1)
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sui TKW 4 inf
kwa
japan
Rolls: 2@2 1@3; Total Hits: 12@2: (5, 3)1@3: (2)
uk
Rolls: 1@2; Total Hits: 01@2: (5)
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kwa TKWOL
yun
japan
Rolls: 3@1 2@3; Total Hits: 13@1: (5, 2, 4)2@3: (6, 3)
chi
Rolls: 1@2 1@4; Total Hits: 01@2: (6)1@4: (5)
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yun
japan
Rolls: 3@1 2@3; Total Hits: 23@1: (6, 5, 6)2@3: (2, 2)
chi
Rolls: 1@4; Total Hits: 11@4: (2)
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cm:
ZS56: 2 ftr zs57 vs 1 dd, 1 trn ==> CLWOL
ZS53: 2 ftr zs57, 1 dd zs51 vs 1 bs ==> CLWOL
BRN: 1 inf car wt trn (walk in)
SUM: 2 inf car wt trn (walk in)
ZS35: 2 ftr zs61 vs 1 dd, 1 trn ==> CLWOL
ZS50: 1 bs zs61, 1 cru zs61 vs 1 dd, 1 trn ==> CLWOL
PHI: 1 arm jap, 1 inf jap wt trn, 2 inf zs61 vs 2 inf ==> TKW 2 inf, 1 arm
SUI: 3 inf man, 2 inf kia vs 1 inf ==> TKW 4 inf
KWA: 1 inf zs61, 1 rtl zs61 wt trn, 1 ftr jap vs 1 inf ==> TKWOL
YUN: 3 inf fic, 1 ftr for, 1 ftr man vs 1 inf, 1 ftr ==> TKW 2 inf, 2 ftrnc:
2 ac zs57 - zs62
1 ac zs61 - zs37
2 ftr zs35 - zs37
2 ftr zs56 - zs62
2 ftr zs53 - zs62
2 ftr yun - fic
1 ftr kwa - ficplace:
2 trn zs62
1 inf jpn30+10(no)+0(saved)= 40 IPC
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U.K. 1
Build: 1 cv, 1 fig, 1 ca, 1 tp
CM:
Alg:
1 arm Eca, 1 inf Gbr via tp (ending in SZ12)
1 bmb GbrSZ5:
2 fig GbrDice:
SZ5:
A:
Rolls: 2@3; Total Hits: 12@3: (4, 3)
D:
Rolls: 1@3; Total Hits: 01@3: (6)
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SZ5 cwol
Alg:
A:
Rolls: 1@1 1@3 1@4; Total Hits: 01@1: (3)1@3: (4)1@4: (5)
D:
Rolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (4)
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Britain loses 1 inf
Rd 2:
A:
Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (4)
D:
Rolls: 1@2 1@4; Total Hits: 01@2: (5)1@4: (5)
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Germany loses 1 inf
Rd 3:
A:
Rolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (4)
D:
Rolls: 1@4; Total Hits: 11@4: (4)
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Alg cwlo 1 inf, 1 arm, remains in German control
NCM:
Everything Egy to Trj
2 fig SZ5 to Gbr
1 bmb Alg to Gbr
3 inf 1 art 1 AA gun Ind to Per
1 inf Bur to Ind
2 inf Trj to Per
1 dd SZ9 to SZ2
1 dd SZ41 to SZ48
1 tp SZ41 to SZ45
2 inf Saf to RhoPlace Units: 1 cv 1 fig 1 ca 1 tp SZ2
Collect Income: 34 + 5 NO + 0 saved = 39 IPC’s
Do you mind following the map naming convention that I use (aG01, bR01, etc…) since it puts the maps in order?