@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
be some pilots courtmarshalled after that performance…
yunnan
2 inf @ 1, inf/rtl @ 2, 3 ftr @ 3, 2 tbmb/2 sbmb @ 4
Rolls: 2@1 2@2 3@3 4@4; Total Hits: 82@1: (1, 1)2@2: (1, 6)3@3: (5, 3, 3)4@4: (4, 5, 1, 3)
vs
2 inf @ 2
Rolls: 2@2; Total Hits: 02@2: (6, 5)
now they find the range… of course, it’s easy to hit dead bodies. they don’t move.
yunnan taken w/out loss. defenders don’t seem to do well in that territory so far…
noncombat
2 ftr, 2 tbmb yunnan > hunan
ftr, 2 sbmb yunnan > kwangsi
inf anhwe > hopei
4 inf, 2 rtl anhwe > hunan
6 inf, rtl, mech, aa jehol > chahar
2 inf, rtl kwangtung > anhwe
arm kwangtung > kwangsi
4 inf manchuria > kwangsi via 2 trn sz19 > sz36
bb, dd, sub, ca sz19 > sz36
cv sz6 > sz36
ftr, tbmb shantung > sz36
2 ftr shantung > sz33
tbmb shantung > kwangsi
2 ftr sz33 > caroline is
2 inf korea > manchuria
3 inf, rtl japan > korea via 2 trn sz6
ss, dd sz6 > sz33
deployment
2 inf, rtl > kwangtung
cv, dd, sub > sz6
collect
$32 + $10 (peace w/ us) = $42
The Winds of War continue to blow, at Roosevelt’s urging Congress authorizes the draft, America prepares for war.
US2
Purchase $52
1CV, 3DD, 2SS
CM: None
NCM: Per Map
Place Units:
1CV, 3DD, 2SS-SZ10
Collect $52
Desperate to hold off the Yellow Horde, Chiang Kai-Shek’s armies with support from the Flying Tigers (no body messes with “The Duke”) go on the offensive.
China 2
Purchase $15
5inf
CM:
Yun (3inf, 1art)
5inf, 1fgt Sze
Dice…
Yun rd1
A: 5inf, 1fgt*
Rolls: 5@1 1@3; Total Hits: 15@1: (4, 6, 6, 2, 5)1@3: (2)
D: 3inf, 1art
Rolls: 4@2; Total Hits: 34@2: (2, 5, 2, 2)
Come on Duke, don’t let me down!
Yun rd2
A: 2inf, 1fgt*
Rolls: 2@1 1@3; Total Hits: 12@1: (3, 5)1@3: (3)
D: 2inf, 1art
Rolls: 3@2; Total Hits: 03@2: (6, 4, 4)
Yun rd3
A: 2inf, 1fgt*
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 4)1@3: (6)
D: 1inf, 1art
Rolls: 2@2; Total Hits: 02@2: (6, 3)
Duke…Rally the forces!
Yun rd4
A: 2inf, 1fgt*
Rolls: 2@1 1@3; Total Hits: 22@1: (2, 1)1@3: (3)
D: 1inf, 1art
Rolls: 2@2; Total Hits: 12@2: (2, 3)
UK2
London:
Purchase $33
1mIC
1DD, 1TP
2inf
India:
Purchase $21
7inf
CM:
1inf Sum>Cel (mt) via 1tp sz41>sz44
SZ110 (1SS)
1DD sz52
2fgt UK
Dice…
SZ110 rd1
A: 1DD, 2fgt
Rolls: 1@2 2@3; Total Hits: 01@2: (4)2@3: (4, 6)
D: 1SS
Rolls: 1@1; Total Hits: 01@1: (3)
:? :?
SZ110 rd2
A: 1DD, 2fgt
Rolls: 1@2 2@3; Total Hits: 11@2: (1)2@3: (5, 5)
D: 1SS
Rolls: 1@1; Total Hits: 01@1: (4)
Results:
Cel taken (mt)
SZ110 cleared, no losses.
Activate Minors:
1inf Epr>Cpr
1inf Gib>Bra via 1tp sz92>sz86
NCM: Per Map
Place Units:
London:
1mIC-Egyp
1DD-SZ109
1TP-SZ106
2inf-UK
India:
7inf-Ind
Collect
London: 31+5=36
India: 24
Anzac2
Purchase $17
1mIC
1inf
Save $2
CM:
1inf Java>Dgu (mt)
NCM: Per Map
Place Units:
1mIC-Que
1inf-Nsw
Collect 14+2=26
you got guts, i’ll give you that. i would have stopped after one round of that near-disaster in yunnan. but the white hats pulled it out… nicely done.
italy 2
purchase
4 inf… spend $12, save $2
combat
alexandria (inf)
4 inf, 2 rtl, arm tobruk
2 inf, 2 rtl northern italy via 2 trn sz97 > sz98
2 inf southern italy via trn sz97 > sz98
sz98 (dd)
ss sz93
2 ca, bb, 2 dd sz97
congo (inf)
2 inf, rtl kenya
sz98
sub/2 dd @ 2, 2 ca @ 3, bb @ 4
Rolls: 3@2 2@3 1@4; Total Hits: 33@2: (2, 5, 6)2@3: (3, 5)1@4: (2)
vs
dd @ 2
Rolls: 1@2; Total Hits: 01@2: (4)
alexandria (provided the british dd doesn’t hold sz98…)
4 inf @ 1, 4 inf/4 rtl @ 2, arm @ 3
Rolls: 4@1 8@2 1@3; Total Hits: 54@1: (3, 5, 6, 6)8@2: (2, 4, 5, 2, 5, 2, 4, 1)1@3: (1)
vs
inf @ 2
Rolls: 1@2; Total Hits: 11@2: (2)
congo
inf @ 1, inf/rtl @ 2
Rolls: 1@1 2@2; Total Hits: 21@1: (6)2@2: (2, 2)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (6)
sz98 cleared w/out loss
alexandria taken w/ loss of inf
congo taken w/out loss
noncombat
arm western france > northern italy
mech tobruk > alexandria
deployment
4 inf > northern italy
collect
$16 - $1 + $5 (no warships in med) + $2 saved = $22
germany 3
purchase
9 inf, rtl, 3 arm… spend $49
combat
novgorod (4 inf)
2 inf karelia
inf, rtl east germany via trn sz115 > sz114 > sz115
2 inf, rtl, arm east germany via 2 trn sz113 > sz115
ftr, tbmb sz115
ca bombardment
baltic states (2 arm)
inf, arm, ftr, tbmb, sbmb poland
2 arm, 4 mech east germany
vyborg ( )
3 inf finland
novgorod
3 inf @ 1, 2 inf/2 rtl @ 2, arm/ftr/ca @ 3, tbmb @ 4
Rolls: 3@1 4@2 3@3 1@4; Total Hits: 33@1: (6, 4, 3)4@2: (2, 5, 2, 3)3@3: (6, 2, 6)1@4: (6)
vs
4 inf @ 2
Rolls: 4@2; Total Hits: 34@2: (2, 4, 2, 2)
baltic states
inf/4 mech @ 1, 3 arm/ftr @ 3, tbmb/sbmb @ 4
Rolls: 5@1 4@3 2@4; Total Hits: 35@1: (3, 4, 3, 1, 1)4@3: (5, 6, 4, 1)2@4: (6, 5)
vs
2 arm @ 3
Rolls: 2@3; Total Hits: 12@3: (2, 6)
pitch battle in novgorod… each lose 3 inf
baltic states taken w/ loss of inf
novgorod
2 inf/2 rtl @ 2, arm/ftr @ 3, tbmb @ 4
Rolls: 4@2 2@3 1@4; Total Hits: 24@2: (6, 4, 4, 5)2@3: (5, 1)1@4: (3)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (4)
taken w/out further loss
vyborg taken w/out opposition
noncombat
ftr, tbmb novgorod > sz113
cv, dbb, sub, sz115 > sz113
sub, dd sz125 > sz113
dd sz113 > sz115
ftr, tbmb baltic states > poland
sbmb baltic states > west germany
inf hungary > poland
inf east germany > poland
ftr, 3 tbmb poland > west germany
inf romania > hungary
inf, 2 rtl, arm southern france > france
inf southern france > northern italy
deployment
5 inf, rtl, 2 arm > east germany
2 inf, arm > west germany
2 inf > france
collect
$46 + $5 (novgorod) +$5 (sweden/norway) = $56