Game History
Round: 4 Purchase Units - Ottomans Note to players Ottomans: <body><b>All powers can now produce tank units!<b></body> Condition TankProductionOttomans: Ottomans has their production frontier changed to: lateWarProduction Ottomans buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Ottomans 3 infantry moved from Arabia to Mesopotamia 1 artillery and 11 infantry moved from Ankara to Mesopotamia 2 infantry moved from Smyrna to Trans-Jordan 2 infantry moved from Trans-Jordan to Arabia 2 infantry moved from Constantinople to Smyrna 4 infantry moved from Constantinople to Ankara Combat - Ottomans Ottomans has abandoned SZ 18 to Italians Combat Move - Ottomans Trigger ChangeToTriesteMine: AustroHungarians captures territory SZ 18 Place Units - Ottomans 7 infantry placed in Constantinople Turn Complete - Ottomans Ottomans collect 20 PUs; end with 21 PUsBotider (Axis) vs EM (Allies) G40A2 +NO -Tech Gm2
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Bal rd4
A: 2mech, 1art, 2tnk, 1fgt
Rolls: 1@1 2@2 3@3; Total Hits: 21@1: (5)2@2: (6, 3)3@3: (2, 6, 2)
D: 2inf, 3art
Rolls: 5@2; Total Hits: 35@2: (6, 1, 1, 3, 1)
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Bal rd5
A: 2tnk, 1fgt
Rolls: 3@3; Total Hits: 33@3: (1, 3, 2)
D: 3art
Rolls: 3@2; Total Hits: 03@2: (5, 4, 5)
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Results:
Bal taken 14inf, 1art, 2mech lost.NCM: Per Map
Place Units:
1mech, 2tnk-Sukr
3inf-Nov
4inf-RusCollect $36
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@Emperor:
Stalin, infuriated by Hitler’s treachery, summons the General Staff to the Kremlin.
Comrade Generals, the filthy Hun have declared war, destroyed the Baltic Fleet and are even now at the outskirts of Leningrad. What do you have to say for yourselves? I thought as much.
Shots ring out…Stalin’s aid rushes into the room to find the Generalissimo standing over the dead bodies of the Soviet General Staff.
Comrade General Secretary, shall I take out the trash?
No, leave them and bring me Foreign Minister Molotov.that’s hysterical… :lol:
what was i to do? this is like, my 3rd game playing axis, and i have never seen anyone build a russian navy, so i really had no idea how to react. the dice were awfully kind, so it seemed to work out. but we’ll see in the long run. it’s still a looooooooong ways to moscow.
nice counter-attack… i thought i had you toward the end, but you finished with a flourish… nicely done. and it took guts… that was about 50-50 battle, and if goes sour, russia is dead.
now let’s see what the yellow horde has in store…
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japan 2
purchase
2 inf, rtl, cv, dd, sub… spend $40combat
hopei ( )
2 inf, rtl chaharkweichow ( )
inf anhweyunnan (4 inf)
3 inf, rtl hunan
3 ftr, 2 tbmb, 2 sbmb kwangsi -
yunnan
2 inf @ 1, inf/rtl @ 2, 3 ftr @ 3, 2 tbmb/2 sbmb @ 4
Rolls: 2@1 2@2 3@3 4@4; Total Hits: 22@1: (6, 4)2@2: (4, 2)3@3: (6, 6, 6)4@4: (5, 5, 4, 5)
vs
4 inf @ 2
Rolls: 4@2; Total Hits: 04@2: (3, 6, 3, 6)
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be some pilots courtmarshalled after that performance…
yunnan
2 inf @ 1, inf/rtl @ 2, 3 ftr @ 3, 2 tbmb/2 sbmb @ 4
Rolls: 2@1 2@2 3@3 4@4; Total Hits: 82@1: (1, 1)2@2: (1, 6)3@3: (5, 3, 3)4@4: (4, 5, 1, 3)
vs
2 inf @ 2
Rolls: 2@2; Total Hits: 02@2: (6, 5)
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now they find the range… of course, it’s easy to hit dead bodies. they don’t move.
yunnan taken w/out loss. defenders don’t seem to do well in that territory so far…noncombat
2 ftr, 2 tbmb yunnan > hunan
ftr, 2 sbmb yunnan > kwangsi
inf anhwe > hopei
4 inf, 2 rtl anhwe > hunan
6 inf, rtl, mech, aa jehol > chahar
2 inf, rtl kwangtung > anhwe
arm kwangtung > kwangsi
4 inf manchuria > kwangsi via 2 trn sz19 > sz36
bb, dd, sub, ca sz19 > sz36
cv sz6 > sz36
ftr, tbmb shantung > sz36
2 ftr shantung > sz33
tbmb shantung > kwangsi
2 ftr sz33 > caroline is
2 inf korea > manchuria
3 inf, rtl japan > korea via 2 trn sz6
ss, dd sz6 > sz33deployment
2 inf, rtl > kwangtung
cv, dd, sub > sz6collect
$32 + $10 (peace w/ us) = $42 -
The Winds of War continue to blow, at Roosevelt’s urging Congress authorizes the draft, America prepares for war.
US2
Purchase $52
1CV, 3DD, 2SSCM: None
NCM: Per Map
Place Units:
1CV, 3DD, 2SS-SZ10Collect $52
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Desperate to hold off the Yellow Horde, Chiang Kai-Shek’s armies with support from the Flying Tigers (no body messes with “The Duke”) go on the offensive.
China 2
Purchase $15
5infCM:
Yun (3inf, 1art)
5inf, 1fgt SzeDice…
Yun rd1
A: 5inf, 1fgt*
Rolls: 5@1 1@3; Total Hits: 15@1: (4, 6, 6, 2, 5)1@3: (2)
D: 3inf, 1art
Rolls: 4@2; Total Hits: 34@2: (2, 5, 2, 2)
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Come on Duke, don’t let me down!
Yun rd2
A: 2inf, 1fgt*
Rolls: 2@1 1@3; Total Hits: 12@1: (3, 5)1@3: (3)
D: 2inf, 1art
Rolls: 3@2; Total Hits: 03@2: (6, 4, 4)
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Yun rd3
A: 2inf, 1fgt*
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 4)1@3: (6)
D: 1inf, 1art
Rolls: 2@2; Total Hits: 02@2: (6, 3)
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Duke…Rally the forces!
Yun rd4
A: 2inf, 1fgt*
Rolls: 2@1 1@3; Total Hits: 22@1: (2, 1)1@3: (3)
D: 1inf, 1art
Rolls: 2@2; Total Hits: 12@2: (2, 3)
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UK2
London:
Purchase $33
1mIC
1DD, 1TP
2infIndia:
Purchase $21
7infCM:
1inf Sum>Cel (mt) via 1tp sz41>sz44SZ110 (1SS)
1DD sz52
2fgt UKDice…
SZ110 rd1
A: 1DD, 2fgt
Rolls: 1@2 2@3; Total Hits: 01@2: (4)2@3: (4, 6)
D: 1SS
Rolls: 1@1; Total Hits: 01@1: (3)
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:? :?
SZ110 rd2
A: 1DD, 2fgt
Rolls: 1@2 2@3; Total Hits: 11@2: (1)2@3: (5, 5)
D: 1SS
Rolls: 1@1; Total Hits: 01@1: (4)
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Results:
Cel taken (mt)
SZ110 cleared, no losses.Activate Minors:
1inf Epr>Cpr
1inf Gib>Bra via 1tp sz92>sz86NCM: Per Map
Place Units:
London:
1mIC-Egyp
1DD-SZ109
1TP-SZ106
2inf-UKIndia:
7inf-IndCollect
London: 31+5=36
India: 24 -
Anzac2
Purchase $17
1mIC
1inf
Save $2CM:
1inf Java>Dgu (mt)NCM: Per Map
Place Units:
1mIC-Que
1inf-NswCollect 14+2=26
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you got guts, i’ll give you that. i would have stopped after one round of that near-disaster in yunnan. but the white hats pulled it out… nicely done.
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italy 2
purchase
4 inf… spend $12, save $2combat
alexandria (inf)
4 inf, 2 rtl, arm tobruk
2 inf, 2 rtl northern italy via 2 trn sz97 > sz98
2 inf southern italy via trn sz97 > sz98sz98 (dd)
ss sz93
2 ca, bb, 2 dd sz97congo (inf)
2 inf, rtl kenya -
sz98
sub/2 dd @ 2, 2 ca @ 3, bb @ 4
Rolls: 3@2 2@3 1@4; Total Hits: 33@2: (2, 5, 6)2@3: (3, 5)1@4: (2)
vs
dd @ 2
Rolls: 1@2; Total Hits: 01@2: (4)
alexandria (provided the british dd doesn’t hold sz98…)
4 inf @ 1, 4 inf/4 rtl @ 2, arm @ 3
Rolls: 4@1 8@2 1@3; Total Hits: 54@1: (3, 5, 6, 6)8@2: (2, 4, 5, 2, 5, 2, 4, 1)1@3: (1)
vs
inf @ 2
Rolls: 1@2; Total Hits: 11@2: (2)
congo
inf @ 1, inf/rtl @ 2
Rolls: 1@1 2@2; Total Hits: 21@1: (6)2@2: (2, 2)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (6)