@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
Here’s hoping for very bland dice…
germany 1
purchase
cv, dd, ss… spend $30
combat
sz106 (dd, trn)
ss sz108
ss sz117
sz91 (ca)
ss sz103
sz111 (bb, dd)
ss sz124
ss sz118
ftr norway
ftr, 2 tbmb w germany
sbmb germany
sz112 (2 ca)
bb, ca sz113
tbmb w poland
ftr hungary
normandy (2 inf, arm, ftr)
2 inf, rtl, arm, ftr holland
tbmb w germany
france (7 inf, 2 rtl, 2 arm, ftr)
2 inf, rtl, 2 arm holland
3 inf, rtl, 4 mech, 1 ftr w germany
2 arm s germany
tbmb germany
yugoslavia (5 inf)
6 inf, 2 rtl s germany
2 inf, arm hungary
arm w poland
inf, arm romania
need scramble orders for sz111
No scramble.
sz106
2 sub @ 2
Rolls: 2@2; Total Hits: 02@2: (5, 5)
vs
dd @ 2
Rolls: 1@2; Total Hits: 01@2: (6)
whiff…
sz106
2 sub @ 2
Rolls: 2@2; Total Hits: 12@2: (4, 1)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (4)
cleared w/out loss
sz91
ss @ 2
Rolls: 10@2; Total Hits: 210@2: (5, 6, 2, 4, 5, 2, 3, 5, 3, 4)
vs
ca @ 3
Rolls: 10@3; Total Hits: 310@3: (6, 4, 4, 1, 4, 2, 1, 6, 6, 6)
cleared w/out loss
sz111
2 ss @ 2, 2 ftr @ 3, 2 tbmb/sbmb @ 4
Rolls: 2@2 2@3 3@4; Total Hits: 52@2: (6, 1)2@3: (1, 1)3@4: (4, 3, 5)
vs
dd @ 2, bb @ 4
Rolls: 1@2 1@4; Total Hits: 01@2: (6)1@4: (5)
cleared w/out loss
sz112
ca/ftr @ 3, bb/tbmb @ 4
Rolls: 2@3 2@4; Total Hits: 32@3: (6, 2)2@4: (1, 1)
vs
2 ca @ 3
Rolls: 2@3; Total Hits: 12@3: (2, 4)
cleared… bb takes hit
normandy
inf @ 1, inf/rtl @ 2, arm/ftr @ 3, tbmb @ 4
Rolls: 1@1 2@2 2@3 1@4; Total Hits: 21@1: (4)2@2: (3, 1)2@3: (5, 4)1@4: (1)
vs
2 inf @ 2, arm @ 3, ftr @ 4
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (4, 4)1@3: (1)1@4: (3)
both lose 2 inf…
normandy
rtl @ 2, arm/ftr @ 3, tbmb @ 4
Rolls: 1@2 2@3 1@4; Total Hits: 11@2: (5)2@3: (6, 3)1@4: (6)
vs
arm @ 3, ftr @ 4
Rolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (2)
yeah, this is the exact place where things went south against jen, too… ftr, tbmb retreat…
france
7 inf/mech @ 1 2 inf/mech/rtl @ 2, 4 arm/ftr @ 3, tbmb @ 4
Rolls: 7@1 4@2 5@3 1@4; Total Hits: 67@1: (5, 5, 1, 5, 5, 6, 5)4@2: (3, 3, 1, 2)5@3: (4, 6, 1, 3, 4)1@4: (1)
vs
7 inf/2 rtl @ 2, 2 arm @ 3, ftr @ 4
Rolls: 9@2 2@3 1@4; Total Hits: 29@2: (4, 5, 1, 3, 3, 4, 5, 4, 5)2@3: (6, 6)1@4: (2)
your defenders look more like mine…
france
5 inf/mech @ 1, 2 inf/mech/rtl @ 2, 4 arm/ftr @ 3, tbmb @ 4
Rolls: 5@1 4@2 5@3 1@4; Total Hits: 55@1: (1, 3, 5, 4, 3)4@2: (5, 6, 1, 4)5@3: (6, 3, 1, 1, 5)1@4: (6)
vs
inf/2 rtl @ 2, 2 arm @ 3, ftr @ 4
Rolls: 3@2 2@3 1@4; Total Hits: 13@2: (6, 3, 3)2@3: (5, 3)1@4: (6)
they’re fighting like… frenchmen! :wink:
france
4 inf/mech @ 1, 2 inf/mech/rtl @ 2, 4 arm/ftr @ 3, tbmb @ 4
Rolls: 4@1 4@2 5@3 1@4; Total Hits: 74@1: (1, 4, 3, 2)4@2: (6, 2, 2, 6)5@3: (3, 2, 4, 2, 1)1@4: (6)
vs
ftr @ 4
Rolls: 1@4; Total Hits: 01@4: (6)
france taken w/ loss of 3 inf…
yugoslavia
7 inf @ 1, 2 inf/2 rtl @ 2, 3 arm @ 3
Rolls: 7@1 4@2 3@3; Total Hits: 47@1: (2, 2, 2, 6, 5, 5, 3)4@2: (4, 3, 1, 2)3@3: (2, 4, 1)
vs
5 inf @ 2
Rolls: 1@2; Total Hits: 01@2: (6)
sorry… 4 more inf on defense…
Rolls: 4@2; Total Hits: 24@2: (4, 1, 1, 6)
4 yugos killed, 2 germans killed…
yugoslavia
5 inf @ 1, 2 inf/2 rtl @ 2, 3 arm @ 3
Rolls: 5@1 4@2 3@3; Total Hits: 55@1: (4, 1, 4, 3, 3)4@2: (2, 1, 2, 5)3@3: (6, 3, 4)
vs
inf @ 2
Rolls: 1@2; Total Hits: 11@2: (2)
yugoslavia taken w/ loss of 3 inf
well, it’d be nice for us to have a game where the dice are fairly even, but you got robbed badly in france and in the sea battles in that encounter. 'course, it’s early,…
noncombat
ftr, tbmb sz111 > sz112
ftr, tbmb, sbmb sz111 > w germany
ftr, tbmb sz112 > w germany
ftr normandy > s italy
tbmb normandy > w germany
ftr, tbmb france > s italy
trn sz113 > sz112
2 inf denmark > w germany
inf norway > finland
10 inf, 3 rtl, aa germany > w poland > germany
inf romania > bulgaria
deployment
cv, ss, dd > sz112
collect
$39 + $5 (norway, sweden, et.al.) + $5 (peace w/ ussr) + $19 plundered = $68
The Opening round is always a slaughter, I dread it. Can’t wait till we get to round 2 :-P
R1
Purchase $37
1CV, 1DD, 1TP
2inf
NCM: Per Map
Place Units:
1CV, 1DD, 1TP-SZ115
2inf-Sukr
Collect $37
@Emperor:
The Opening round is always a slaughter, I dread it. Can’t wait till we get to round 2 :-P
well, one way or the other, it seems. i have no german army left against jen…