TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
that figures… can’t hit a 3 or a 4… costs me 6 dollars and transport. good grief…
noncombat
dd sz92 > sz94
3 trn, cv, 2 ftr, sub sz98 > sz95
deployment
3 inf > italy
4 inf, 2 rtl > northern italy
collect
$28
not just a lot of choices here… a very small opening for any possible victory. germans must do the heavy lifting…
germany 9
purchase
10 inf, 4 rtl, mech, 2 arm… spend $62
combat
sz110 (sub, 5 dd, ca, cv, 2 ftr, 5 trn)
sub sz125
ca, dd, bb, 2 ftr sz112
4 ftr, 2 tbmb, 3 sbmb west germany
scotland (inf)
9 inf, 3 rtl, 6 arm west germany via 9 trn sz112 > sz111
need scramble orders for the 3 ftrs in england…
technicality… but an important one…
the sub from sz125 comes thru sz111 to the battle
the boats from sz112 come directly to the battle
… thus both sz111 and sz112 are viable sz’s for retreat (not that i’m being a pessimist here, but i am conscience of how my dice have been falling lately…)
Scramble the fighters
battle on… defenders will be sub, 5 dd, ca, cv, 5 ftr…
sz110
attackers…
sub/dd @ 2, ca/6 ftr @ 3, bb/2 tbmb/3 sbmb @ 4
Rolls: 2@2 7@3 6@4; Total Hits: 82@2: (5, 6)7@3: (2, 6, 1, 3, 5, 4, 3)6@4: (4, 3, 6, 2, 4, 5)
call your casualties…
1CV (2hits)
1SS (1hit\3)
5DD (5hits\8)
1CV [2hits]
1SS [1hit\3]
5DD [5hits\8]
kinda what i figured…
sz110
defenders…
sub @ 1, 5 dd/cv @ 2, ca @ 3, 5 ftr @ 4
Rolls: 1@1 6@2 1@3 5@4; Total Hits: 61@1: (3)6@2: (6, 5, 4, 5, 6, 1)1@3: (6)5@4: (1, 4, 4, 3, 3)
nice shootin’ with the ftrs…
1. dbb
2. sub
3. dd
4. ca
5. ftr
6. ftr
sz110
4 ftr @ 3, bb/2 tbmb/3 sbmb @ 4
Rolls: 4@3 6@4; Total Hits: 54@3: (6, 5, 4, 1)6@4: (5, 1, 4, 3, 2, 5)
vs
ca @ 3, 5 ftr @ 4
Rolls: 1@3 5@4; Total Hits: 31@3: (5)5@4: (2, 2, 6, 1, 5)
ca, 4 ftrs lost by the allies…
2 ftr, tbmb lost by the axis…
sz110
2 ftr @ 3, bb/tbmb/3 sbmb @ 4
Rolls: 2@3 5@4; Total Hits: 62@3: (3, 2)5@4: (1, 3, 3, 5, 1)
vs
ftr @ 4
Rolls: 1@4; Total Hits: 01@4: (5)
sz110 cleared w/ loss of sub, dd, ca, 4 ftr, tbmb… 2 ftr, tbmb, 3 sbmb, dbb remain
scotland
6 inf @ 1, 3 inf/3 rtl @ 2, 6 arm @ 3
Rolls: 6@1 6@2 6@3; Total Hits: 46@1: (2, 5, 5, 2, 5, 2)6@2: (1, 3, 6, 5, 3, 6)6@3: (5, 3, 3, 2, 5, 5)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (4)
scotland taken w/out loss
noncombat
2 planes sz110 > sz111
cv sz112 > sz111
remaining planes > west germany
6 inf, 2 rtl, 3 mech france > west germany
11 inf, 6 rtl, 3 mech, 8 arm, aa baltic states > poland
deployment
3 inf, 4 rtl > west germany
7 inf, mech, 2 arm > east germany
collect
$57
it was looking pretty good until that debacle in archangel… now the gerries are on the run. yamamoto has to get his act together. and fast…
R9
Purchase $39
1mIC
5inf, 2tnk
CM:
1inf Nov>Vyb (mt)
2inf Nov>Kar (mt)
Bal (1inf)
3inf, 1fgt Bel
Epl (1inf)
10inf, 1art, 5tnk Bel
Dice…
Bal rd1
A: 3inf, 1fgt
Rolls: 3@1 1@3; Total Hits: 03@1: (3, 3, 3)1@3: (4)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (5)
:x :x
Bal rd2
A: 3inf, 1fgt
Rolls: 3@1 1@3; Total Hits: 13@1: (2, 5, 4)1@3: (3)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (5)
EPL rd1
A: 10inf, 1art, 5tnk
Rolls: 9@1 2@2 5@3; Total Hits: 69@1: (4, 2, 4, 4, 1, 2, 6, 5, 4)2@2: (1, 5)5@3: (2, 3, 1, 4, 3)
D: 1inf
Rolls: 1@2; Total Hits: 11@2: (2)
Results:
Vyb, Kar taken (mt)
Bal taken, no losses.
Epl taken, 1inf lost.
NCM: Per Map
Place Units:
1mIC-Nukr
1inf, 2tnk-Sukr
3inf-Nov
1inf-Russia
Collect 37+5=42
lot of work for tokyo…
japan 9
purchase
3 inf, rtl, 2 sub, dd, trn… spend $40
*dbb repaired in sz35 (naval station on philippines)
combat
sz42 (dd)
dd sz45
bb sz35
java (inf)
inf, arm kwangtung via trn sz20 > sz42
ftr sz45
sz37 (dd)
bb sz35
ftr, tbmb sz20
mayala ( )
inf philippines via trn sz35 > sz37
sz44 (trn)
sub sz20
celebes (rtl)
2 inf kwnagtung via trn sz35 > sz20 > sz44
tbmb sz45
sz16 (sub, dd)
sub sz19
dd sz6
ftr, bmb japan
sz17 (dd)
sub sz18
bmb kiangsu
ftr japan
borneo (inf)
2 inf kwantung via trn sz20
ca sz35 > sz43
ca sz20 > sz43
anwhe (inf)
3 inf, arm, ftr, tbmb kiangsu
kwangsi (3 inf)
2 inf japan via trn sz6 > sz36
2 ftr, 2 tbmb hunan
fic ( )
inf japan via trn sz6 > sz36
sea battles first since a lot of the amphib assaults depend on them…
sz42
dd @ 2, bb @ 4
Rolls: 1@2 1@4; Total Hits: 11@2: (2)1@4: (5)
vs
dd @ 2
Rolls: 1@2; Total Hits: 11@2: (2)
sz37
ftr @ 3, tbmb/bb @ 4
Rolls: 1@3 2@4; Total Hits: 31@3: (1)2@4: (3, 3)
vs
dd @ 2
Rolls: 1@2; Total Hits: 01@2: (5)
sz44 cleared…
sz16
sub/dd @ 2, ftr @ 3, bmb @ 4
Rolls: 2@2 1@3 1@4; Total Hits: 42@2: (1, 2)1@3: (3)1@4: (4)
vs
sub @ 1, dd @ 2
Rolls: 1@1 1@2; Total Hits: 01@1: (2)1@2: (4)
sz17
sub @ 2, ftr @ 3, bmb @ 4
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (4)1@3: (2)1@4: (3)
vs
dd @ 2
Rolls: 1@2; Total Hits: 11@2: (1)
sz42 cleared… hit to bb
sz37 cleared w/out loss
sz44 cleared
sz16 cleared w/out loss
sz17 cleared w/ loss of sub
java
inf @ 1, arm/ftr @ 3
aaa 1@1 2@3:
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (4)
malaya taken w/out opposition
celebes
2 inf @ 1, tbmb @ 3
Rolls: 2@1 1@3; Total Hits: 12@1: (3, 1)1@3: (6)
vs
rtl @ 2
Rolls: 1@2; Total Hits: 11@2: (2)
borneo
2 inf @ 1, 2 ca @ 3
Rolls: 2@1 2@3; Total Hits: 02@1: (4, 5)2@3: (5, 5)
vs
inf @ 2
Rolls: 1@2; Total Hits: 11@2: (1)