Game History
Round: 4 Purchase Units - Ottomans Note to players Ottomans: <body><b>All powers can now produce tank units!<b></body> Condition TankProductionOttomans: Ottomans has their production frontier changed to: lateWarProduction Ottomans buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Ottomans 3 infantry moved from Arabia to Mesopotamia 1 artillery and 11 infantry moved from Ankara to Mesopotamia 2 infantry moved from Smyrna to Trans-Jordan 2 infantry moved from Trans-Jordan to Arabia 2 infantry moved from Constantinople to Smyrna 4 infantry moved from Constantinople to Ankara Combat - Ottomans Ottomans has abandoned SZ 18 to Italians Combat Move - Ottomans Trigger ChangeToTriesteMine: AustroHungarians captures territory SZ 18 Place Units - Ottomans 7 infantry placed in Constantinople Turn Complete - Ottomans Ottomans collect 20 PUs; end with 21 PUsBotider (Axis) vs EM (Allies) G40A2 +NO -Tech Gm2
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sz45 cleared w/ damage to bb
kwangsi taken w/out further lossnoncombat
ftr, tbmb philippines > sz45
ftr, tbmb sz20 > hunan
ftr, tbmb sz19 > kiangsu
tbmb sz18 > sz20
ftr sz18 > japan
sbmb sz18 > kiangsu
sbmb sz17 > japan
ftr sz16 > japan
ftr sz43 > sz20
ftr, tbmb kwangsi > hunan
4 inf korea > kwangtung via 2 trn sz6 > sz20
cv, ca sz35 > sz20deployment
3 inf, arm > japan
dd, trn > sz6
2 inf, arm > kiangsicollect
$40mercy,… a lot of scrap metal at the bottom of the pacific. that was bloody…
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US8
Purchase $80
2TP, 2DD, 2SS
2fgt
6infCM:
1tnk blitz Mor>Alg (mt)>Tun (mt)SZ110 (1DD)
1CV, 1CA, 3DD, 2fgt sz91
1fgt Gib
1fgt sz101SZ16 (1SS, 1DD)
1DD, 1SS, 2fgt sz26Dice…
SZ110 rd1
A: 1CV, 3DD, 1CA, 4fgt
Rolls: 3@2 5@3; Total Hits: 33@2: (1, 5, 5)5@3: (4, 6, 1, 2, 4)
D: 1DD
Rolls: 1@2; Total Hits: 11@2: (1)
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SZ16 rd1
A: 1DD, 1SS, 2fgt
Rolls: 2@2 2@3; Total Hits: 22@2: (2, 3)2@3: (5, 1)
D: 1SS, 1DD
Rolls: 1@1 1@2; Total Hits: 01@1: (5)1@2: (5)
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Results:
Alg, Tun taken (mt)
SZ110 cleared, 1DD lost.
SZ16 cleared, no losses.NCM: Per Map
Place Units:
2inf-W. US
1DD, 1SS-SZ10
2TP, 1DD, 1SS-SZ101
2fgt-E. US
4inf-C. USCollect 52+25=77
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The rest to come later
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Change to US NCM. New Map
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China 8
Purchase $12
4infCM:
1inf She>Sui (mt)
1inf Kwe>Hop (mt)
1inf Kwe>Anh (mt)Kwa (2inf)
3inf, 1fgt YunDice…
Kwa rd1
A: 3inf, 1fgt
Rolls: 3@1 1@3; Total Hits: 23@1: (3, 5, 1)1@3: (1)
D: 2inf
Rolls: 2@2; Total Hits: 02@2: (3, 3)
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Results:
Sui, Hop, Anh taken (mt)
Kwa taken, no losses.NCM:
1fgt Kwa>YunPlace Units:
1inf-Kwe
3inf-YunCollect 9+6=15
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UK8
Western
Purchase $32
2DD, 1SS, 1fgtEastern:
Purchase $16
4artCM:
1inf Sik>Tsi (mt)TJ (1inf)
3inf, 2fgt, 2tac IrqDice…
TJ rd1
A: 3inf, 2fgt, 2tac
Rolls: 3@1 2@3 2@4; Total Hits: 33@1: (6, 3, 3)2@3: (1, 2)2@4: (5, 2)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (3)
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Results:
Tsi taken (mt)
TJ taken, no losses.Activate Minors:
1mech Cpr>NprNCM: Per Map
Place Units:
4art-India
2DD, 1SS-SZ110
1fgt-UKCollect
Western: 33 – 3 = $30
Eastern: 17 -
Anz 8
Purchase $28
1fgt, 2inf, 2tnkCM:
1art Sum>Cel (mt) via 1tp sz41>sz44NCM: Per Map
Place Units:
2inf-Nsw
2tnk, 1fgt-QueCollect 21+10=31
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italy 8
purchase
7 inf, 2 rtl… spend $29combat
algeria (mech)
2 inf northern italy via trn sz95 > sz94
2 ca sz95 > sz94tunis (arm)
2 inf northern italy via trn sz95 > sz94
ca, bb sz98 > sz94morocco ( )
inf northern italy via trn sz95 > sz92 -
algeria
2 inf @ 1, 2 ca @ 3
Rolls: 2@1 2@3; Total Hits: 12@1: (1, 5)2@3: (6, 5)
vs
mech @ 2
Rolls: 1@2; Total Hits: 11@2: (1)
tunis
2 inf @ 1, ca @ 3, bb @ 4
Rolls: 2@1 1@3 1@4; Total Hits: 02@1: (2, 6)1@3: (5)1@4: (5)
vs
arm @ 3
Rolls: 1@3; Total Hits: 11@3: (2)
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:roll: … the way my dice have been going for the last few days…
tunis…
inf @ 1
Rolls: 10@1; Total Hits: 210@1: (6, 3, 3, 6, 1, 1, 3, 4, 3, 5)
vs
arm @ 3
Rolls: 10@3; Total Hits: 210@3: (5, 2, 6, 2, 6, 5, 4, 4, 6, 4)
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that figures… can’t hit a 3 or a 4… costs me 6 dollars and transport. good grief…
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noncombat
dd sz92 > sz94
3 trn, cv, 2 ftr, sub sz98 > sz95deployment
3 inf > italy
4 inf, 2 rtl > northern italycollect
$28 -
not just a lot of choices here… a very small opening for any possible victory. germans must do the heavy lifting…
germany 9
purchase
10 inf, 4 rtl, mech, 2 arm… spend $62combat
sz110 (sub, 5 dd, ca, cv, 2 ftr, 5 trn)
sub sz125
ca, dd, bb, 2 ftr sz112
4 ftr, 2 tbmb, 3 sbmb west germanyscotland (inf)
9 inf, 3 rtl, 6 arm west germany via 9 trn sz112 > sz111need scramble orders for the 3 ftrs in england…
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technicality… but an important one…
the sub from sz125 comes thru sz111 to the battle
the boats from sz112 come directly to the battle
… thus both sz111 and sz112 are viable sz’s for retreat (not that i’m being a pessimist here, but i am conscience of how my dice have been falling lately…) -
Scramble the fighters
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battle on… defenders will be sub, 5 dd, ca, cv, 5 ftr…
sz110
attackers…
sub/dd @ 2, ca/6 ftr @ 3, bb/2 tbmb/3 sbmb @ 4
Rolls: 2@2 7@3 6@4; Total Hits: 82@2: (5, 6)7@3: (2, 6, 1, 3, 5, 4, 3)6@4: (4, 3, 6, 2, 4, 5)
call your casualties…