TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
@Emperor:
Collect
London: 32+10 NO – 3 CRD = 39
India: 27+5 NO = 32
italy holds alexandria… should london be $34?
yes, my bad, correct it on your next map.
no sweat… italian colors don’t really stand out in stark contrast to brits. and the no’s are hard to track when you have to look at “all original” territories. but i’m just yaking to keep from having to play italy’s turn… blech. il duce is not happy…
italy 3
purchase
cv, sub… spend $22
combat
egypt (inf)
6 inf, 4 rtl, mech, arm alexandria
trans-jordan ( )
inf greece via trn sz98 > sz99 > sz98
syria ( )
inf greece via trn sz98 > sz99 > sz98
tanganyika ( )
2 inf, rtl congo
inf kenya
egypt
2 inf/mech @ 1, 4 inf/4 rtl @ 2, arm @ 3
Rolls: 3@1 8@2 1@3; Total Hits: 13@1: (2, 4, 3)8@2: (4, 5, 3, 6, 1, 5, 6, 3)1@3: (4)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (5)
well, at least we didn’t waste a bunch of ammo…
noncombat
bb, 2 ca, 2 dd, trn, sub sz98 > sz95
2 ftr southern italy > sz95
4 inf, arm northern italy > southern italy
deployment
cv, sub > sz95
collect
$20 - $1 + $5 = $24
germany 4
purchase
5 inf, 2 rtl, arm, 2 ftr, trn… spend $56
combat
archangel (inf)
inf novgorod
ftr, tbmb poland
belarus (inf)
mech, arm baltic states
ftr poland
east poland (inf)
inf romania
inf hungary
sbmb west germany
archangel
inf @ 1, ftr @ 3, tbmb @ 4
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (1)1@3: (3)1@4: (6)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (4)
belarus
mech @ 1, arm/ftr @ 3
Rolls: 1@1 2@3; Total Hits: 01@1: (3)2@3: (4, 6)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (6)
east poland
2 inf @ 1, sbmb @ 4
Rolls: 2@1 1@4; Total Hits: 02@1: (2, 4)1@4: (6)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (5)
fouled one off, then struck out. lot of whiffs there…
archangel taken w/out loss
belarus
mech @ 1, arm/ftr @ 3
Rolls: 1@1 2@3; Total Hits: 21@1: (1)2@3: (3, 4)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (3)
east poland
2 inf @ 1, sbmb @ 4
Rolls: 2@1 1@4; Total Hits: 22@1: (1, 4)1@4: (1)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (6)
my boys have a name for those kinds of defensive rolls: “dad dice” … i see a lot of those at our dining room table… :wink:
belarus and east poland taken w/out loss
noncombat
sbmb east poland > east germany
ftr, tbmb archangel > novgorod
ftr belarus > novgorod
3 inf vyborgn > novgorod
3 mech, 2 arm baltic states > novgorod
2 inf poland > baltic states
5 inf, rtl east germany > hungary
2 arm east germany > romania
sub sz113 > sz125
remaining fleet sz113 > sz112
fleet sz115 > sz112
2 ftr west germany > egypt
ftr, tbmb west germany > southern italy
3 inf, rtl, arm west germany > france
3 inf, 2 rtl, arm france > southern france
deployment
3 inf > novgorod
trn > sz112
2 ftr > west germany
2 inf, 2 rtl, arm > west germany
collect
$49 + $5 (norway/sweden) + $5 (novgorod) = $59
well, only about my third game with the axis. i feel good about how it’s going, but there’s this nawing in my gut, and a little voice that keeps saying, “you’re forgetting about something… the hammer’s gonna fall.” but you gotta learn sometime…
my boys have a name for those kinds of defensive rolls: “dad dice” … i see a lot of those at our dining room table… :wink:
LOL…have to remember that one
well, only about my third game with the axis. i feel good about how it’s going, but there’s this nawing in my gut, and a little voice that keeps saying, “you’re forgetting about something… the hammer’s gonna fall.” but you gotta learn sometime…
I know the feeling!
enjoyable game… i appreciate it.
R4
Purchase $33
7inf, 2tnk
CM:
Bel (1mech, 1tnk)
3inf, 1art Smo
1fgt Rus
Arch (1inf)
1mech, 1tnk Bry
1inf Bel
Dice…
Bel rd1
A: 3inf, 1art, 1fgt
Rolls: 2@1 2@2 1@3; Total Hits: 02@1: (5, 4)2@2: (3, 3)1@3: (4)
D: 1mech, 1tnk
Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (1)
Come on boys, kill the Hun!
Bel rd2
A: 2inf, 1art, 1fgt
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (6)2@2: (3, 1)1@3: (2)
D: 1mech, 1tnk
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (4)
Arch rd1
A: 1inf, 1mech, 1tnk
Rolls: 2@1 1@3; Total Hits: 12@1: (3, 1)1@3: (6)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (4)
Results:
Bel taken, 2inf lost.
Arch taken, no losses.
NCM: Per Map
Place Units:
3inf-Sukr
4inf, 2tnk-Rus
Collect $32
Bump
yeah, i know. i’m not ignoring you… i’ve plotted this move 3 or 4 times, and every time there is a major flaw. the most notable being that that thorn-in-my-side fleet off australia can seemingly move to the moon and back. the sea zones in the south pacific are an interesting mosaic, to say the least. it’s percolatin’ …
yeah, i know. i’m not ignoring you… i’ve plotted this move 3 or 4 times, and every time there is a major flaw. the most notable being that that thorn-in-my-side fleet off australia can seemingly move to the moon and back. the sea zones in the south pacific are an interesting mosaic, to say the least. it’s percolatin’ …
LOL…yes it is a most anoying thorn for Japan, keeps them honest. :evil: :evil:
well, if i must. i would say this is uncharted waters for me, but i’m not sure i’m even in a boat. :wink:
from the hip…
japan 4
purchase
3 inf, 2 dd, 2 sub, trn … spend $44
combat
kansu ( )
inf suiyuan
tsinghai ( )
inf shensi
sikang ( )
inf shensi
szechwan ( )
inf kweichow
kwangtung (inf)
2 inf, rtl, ftr, tbmb kwangsi
nanjing (inf)
2 inf, arm kaingsu
2 inf, rtl anhwe
fic ( )
inf kwangsi
sz20 (trn)
ftr sz6
formosa (inf)
inf, rtl japan via trn sz6 > sz20
sbmb kwangsi
philippines (2 inf)
inf, arm kwangsi via trn sz36 > sz35
2 inf palau is via tr sz34 > sz35
bb, cs sz36 > sz35
sz46 (dd)
sub sz34, 2 ftr, 2 tbmb sz33
sz43 (dd)
sub, ftr, tbmb sz33
ftr, tbmb sz34
sz37 (dd)
sub sz36
sbmb kwangsi
borneo ( )
inf kwangsi via trn sz36 > sz43
celebes ( )
inf kwangsi via trn sz36 > sz44