TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
sz93
sub @ 2, 2 ftr @ 3, tbmb @ 4
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (4)2@3: (3, 5)1@4: (2)
vs
dd @ 2, ca @ 3
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (5)
sz93 cleared w/out loss
malta
2 inf @ 1, bb @ 4
Rolls: 2@1 1@4; Total Hits: 12@1: (4, 2)1@4: (4)
vs
ftr @ 4
Rolls: 1@4; Total Hits: 11@4: (4)
malta taken w/ loss of inf… aa destroyed
tobruk
3 inf @ 1, inf/rtl @ 2, arm/2 ca @ 3
Rolls: 3@1 2@2 3@3; Total Hits: 33@1: (4, 3, 3)2@2: (6, 6)3@3: (2, 2, 2)
vs
2 rtl/mech @ 2, arm @ 3
Rolls: 3@2 1@3; Total Hits: 03@2: (4, 5, 3)1@3: (6)
(gulp) … wow. gleefully unexpected…
tobruk
3 inf @ 1, inf/rtl @ 2, arm @ 3
Rolls: 3@1 2@2 1@3; Total Hits: 13@1: (5, 5, 6)2@2: (2, 3)1@3: (4)
vs
arm @ 3
Rolls: 1@3; Total Hits: 01@3: (6)
tobruk taken w/out loss. what was in the linguine at lunch??
southern france … let’s see if these guys are as tough as their compatriots in paris…
2 inf/2 rtl @ 2, arm @ 3
Rolls: 4@2 1@3; Total Hits: 04@2: (4, 6, 4, 3)1@3: (4)
vs
inf/rtl @ 2
Rolls: 2@2; Total Hits: 12@2: (4, 2)
:lol: … the axis can’t fight on the continent. at all.
southern france
inf/2 rtl @ 2, arm @ 3
Rolls: 3@2 1@3; Total Hits: 23@2: (4, 2, 3)1@3: (3)
vs
inf/rtl @ 2
Rolls: 2@2; Total Hits: 12@2: (3, 2)
southern france taken w/ loss of 2 inf
kenya
2 inf @ 1, inf/rtl @ 2
Rolls: 2@1 2@2; Total Hits: 02@1: (4, 6)2@2: (3, 4)
vs
inf @ 2
Rolls: 1@2; Total Hits: 11@2: (2)
trained in paris, apparently… :roll:
kenya
inf @ 1, inf/rtl @ 2
Rolls: 1@1 2@2; Total Hits: 11@1: (2)2@2: (4, 2)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (4)
kenya taken w/ loss of inf
noncombat
planes > southern italy
2 dd sz95 > sz97
aa northern italy > yugoslavia
deployment
2 inf, rtl > southern italy
collect
$14 + $5 (no enemy ships in med) = $19
france?
Fighter Armor to Holland
Attacker:
Rolls: 2@3; Total Hits: 12@3: (5, 3)
Defender:
Rolls: 1@3; Total Hits: 11@3: (3)
NCMs on map, nothing big.
Yes, you got lucky in Tobruk, but that’s okay too.
@Cmdr:
Yes, you got lucky in Tobruk, but that’s okay too.
i’d settle for some bland dice. wild swings in this game… either feast or famine. impossible to plot an overall strategy, even with strong forces…
germany 2
purchase
9 inf, mech, rtl, 2 arm, 3 trn
combat
sz110 (ca) … need scramble orders
sub sz112
2 ftr, 3 tbmb, sbmb west germany
scotland (inf)
2 inf west germany via trn sz112 > sz111
ftr, tbmb sz112
bb, ca sz112 > sz111
normandy ( )
arm france
scotland
2 inf @ 1, ftr/ca @ 3, tbmb/bb @ 4
Rolls: 2@1 2@3 2@4; Total Hits: 32@1: (5, 2)2@3: (2, 2)2@4: (5, 1)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (5)
scotland taken w/out loss
normandy taken w/out opposition
sz110 battle awaits scramble orders from england… (i’m pretty sure, but you need to confirm that those boys will ride this one out at the officer’s mess…
)
No intent to scramble for that Cruiser…I just didn’t want your surface fleet to hit my SZ 91 fleet!
GO for it.
yeah, that’s what i figured,…
sz110
sub @ 2, 2 ftr/tbmb @ 3, 2 tbmb/sbmb @ 4
Rolls: 1@2 3@3 3@4; Total Hits: 41@2: (4)3@3: (1, 2, 3)3@4: (5, 3, 6)
vs
ca @ 3
Rolls: 1@3; Total Hits: 01@3: (5)
cruiser sunk… sz110 cleared w/out loss
missed one combat move (it didn’t “copy” from txt… if you will allow)…
sz96 (trn)
ftr southern italy