map file Update 1.2 + Political rules
Political rules
America
America joins the war on turn 10 and is represented by the UK pieces. There are ten markers on America and every turn take away one once there zero markers left America is in the war. All American ipcs are spent in America including convoys. America cant buy well not at war.
Optional rule America can be played independently from Britain.
Ottoman Empire
The ottomans join the war on turn 3. Until there at war any body may go through the Dardelines. When the ottoman empires not at war with the allies no pieces from the central powers pieces may go in there territories.
British Empire
the British join the war on turn 3 UNLESS belgium is attacked if it is the British join right then. well not at war they may not purchuse men
Italy
Italy joins the war on turn 3. When Italy’s not at war no allied pieces may go in there territories.
Optional rule: when Italy declares war it may declare war on ether side.
Serbia
Serbia is considered a pro Russian neutral. Witch means if a Russian land unit goes there Serbia joins Russia.
Bulgaria
Bulgaria is considered a pro central power neutral. Witch means if a central power land unit goes there it joins that power.
Greece
Greece is considered a pro American neutral. Witch means if an American land unit goes there it becomes American.
Minor setup changes
Greece, Serbia, Bulgarria are considered pro side neutral so there not part of italy any more but they keep there Original setup. italy now makes 12 ipcs.

