Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsG40 Botider (Axis) vs BigBadBruce (Allies) +NOs -Tech Gm1
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Hope to get G1 up sometime today… we’ll see.
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germany 1
purchase
ac, 2 trn… spend $30combat
france
4 inf, 2 rtl, 3 arm holland
3 inf, rtl, 4 minf, west germany
2 arm south germany
1 tbmb west poland
ftr hungaryyugoslavia
6 inf, 2 rtl south germany
arm hungary
inf, arm romaniasz106 (dd, trn)
sub sz117
sub sz103sz112 (2 ca)
sub sz124
bb, ca sz113
ftr norwaysz111 (bb, dd)
sub sz118
ftr holland
tbmb west germany
bmb east germanysz110 (bb, ca)
sub sz108
2 ftr, 2 tbmb west germany
tbmb east germanywill need scramble orders for sz111 and sz110 before proceeding with those battles…
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france
4 inf/4 minf @ 1, 3 inf/3 rtl @ 2, 5 arm/ftr @ 3, tbmb @ 4
Rolls: 8@1 6@2 6@3 1@4; Total Hits: 78@1: (6, 1, 1, 6, 5, 3, 2, 3)6@2: (5, 2, 4, 5, 2, 4)6@3: (1, 6, 3, 6, 4, 5)1@4: (4)
vs
7 inf/2 rtl @ 2, 2 arm @ 3, ftr @ 4
Rolls: 9@2 2@3 1@4; Total Hits: 79@2: (1, 1, 3, 6, 1, 3, 4, 2, 4)2@3: (2, 2)1@4: (4) -
both lose 7 inf…
france
minf @ 1, 3 minf/3 rtl @ 2, 5 arm/ftr @ 3, tbmb @ 4
Rolls: 1@1 6@2 6@3 1@4; Total Hits: 51@1: (4)6@2: (4, 5, 6, 2, 1, 6)6@3: (3, 5, 4, 1, 2, 5)1@4: (6)
vs
2 rtl @ 2, 2 arm @ 3, ftr @ 4
Rolls: 2@2 2@3 1@4; Total Hits: 02@2: (4, 4)2@3: (6, 6)1@4: (5) -
french run for cover… paris falls without further loss
yugoslavia
5 inf @ 1, 2 inf/2 rtl @ 2, 2 arm @ 3
Rolls: 5@1 4@2 2@3; Total Hits: 35@1: (3, 1, 5, 5, 2)4@2: (3, 2, 2, 3)2@3: (4, 6)
vs
5 inf @ 2
Rolls: 5@2; Total Hits: 05@2: (6, 5, 6, 6, 6) -
3 yugoslavs die…
yugoslavia
5 inf @ 1, 2 inf/2 rtl @ 2, 2 arm @ 3
Rolls: 5@1 4@2 2@3; Total Hits: 25@1: (4, 3, 6, 2, 4)4@2: (5, 5, 4, 3)2@3: (3, 2)
vs
2 inf @ 2
Rolls: 2@2; Total Hits: 02@2: (3, 3) -
yugoslavia taken w/out loss … after a hot start in paris, you are getting some dreadful dice…
sz106
2 sub @ 2
Rolls: 2@2; Total Hits: 02@2: (4, 3)
vs
dd @ 2
Rolls: 1@2; Total Hits: 01@2: (4) -
still searching for each other…
sz106
2 sub @ 2
Rolls: 2@2; Total Hits: 02@2: (3, 6)
vs
dd @ 2
Rolls: 1@2; Total Hits: 01@2: (4) -
radar not what it’s cracked up to be…
sz106
2 sub @ 2
Rolls: 2@2; Total Hits: 02@2: (4, 5)
vs
dd @ 2
Rolls: 1@2; Total Hits: 01@2: (5) -
geez,… the 100 years war at sea…
sz106
2 sub @ 2
Rolls: 2@2; Total Hits: 02@2: (3, 4)
vs
dd @ 2
Rolls: 1@2; Total Hits: 11@2: (2) -
8 straight misses…
sz106… to the death
sub @ 2
Rolls: 10@2; Total Hits: 510@2: (4, 1, 1, 4, 2, 6, 3, 3, 1, 1)
vs
dd @ 2
Rolls: 1@2; Total Hits: 01@2: (5) -
oops…
sub hits on second shot… you get another shot to try to save the trn…dd @ 2
Rolls: 1@2; Total Hits: 01@2: (4) -
missed,… only took 10 shots for a sub to hit, but your gracious dd allowed him to linger longer than he deserved… sz106 cleared w/ loss of sub
sz112
sub @ 2, ftr/ca @ 3, bb @ 4
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (4)2@3: (6, 1)1@4: (1)attackers first since a sub hit will sink one of the ca’s…
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well, they’re both dead, but who will they take with them…
sz112
2 ca @ 3
Rolls: 2@3; Total Hits: 22@3: (1, 2) -
nice shot… hit to bb, lose sub
await scramble orders on other battles… -
need scramble orders to complete g1…
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Yep, all available planes scramble, 3 in Eng, 1 in Scotland
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sz111
sub @ 2, Ftr @ 3, TBmb/SBmb @ 4
Rolls: 1@2 1@3 2@4; Total Hits: 31@2: (2)1@3: (1)2@4: (3, 5)
vs
dd @ 2, bb/ftr @ 4
Rolls: 1@2 2@4; Total Hits: 11@2: (5)2@4: (5, 1) -
brits lose dd, and ftr or bb… germans lose sub
sz111
ftr @ 3, tbmb/sbmb @ 4
Rolls: 1@3 2@4; Total Hits: 11@3: (6)2@4: (2, 5)
vs
bb or ftr @ 4
Rolls: 1@4; Total Hits: 11@4: (2) -
sz111 cleared w/ loss of sub, ftr … tbmb, sbmb survive
sz110
sub @ 2, 2 ftr/tbmb @ 3, 2 tbmb @ 4
Rolls: 1@2 3@3 2@4; Total Hits: 51@2: (4)3@3: (3, 3, 2)2@4: (2, 4)





