@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseJercules (Axis) vs. BigBadBruce (Allies)
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Russia 7 - The fall
PURCHASES
NoneCOMBAT MOVES
#1 Belarus (6Inf, 6Art, AA, Arm)
NOV : 17 Inf, 3Art
BRY : 6Inf, 3Art, AA#2 Anhwe (Arm)
JEH : 3Inf
CHA : Inf -
All the way in both battles.
COMBAT MOVES
Oups… also MInf and Arm in that group
#1 Belarus
NOV : 23 Inf, 6Art, MInf, Arm
Rolls: 18@1 12@2 1@3; Total Hits: 518@1: (3, 3, 3, 4, 1, 4, 4, 4, 5, 6, 6, 4, 2, 2, 1, 2, 4, 6)12@2: (4, 3, 5, 4, 6, 4, 6, 2, 2, 2, 3, 4)1@3: (4)
DEF : 6Inf, 6Art, Arm
Rolls: 12@2 1@3; Total Hits: 412@2: (5, 1, 1, 3, 1, 4, 6, 5, 3, 6, 4, 6)1@3: (1)
#2 Anhwe
ATT : 4Inf
Rolls: 4@1; Total Hits: 04@1: (5, 6, 3, 2)
DEF : Arm
Rolls: 1@3; Total Hits: 01@3: (6)
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#1 Belarus - Round 2
NOV : 19 Inf, 6Art, MInf, Arm
Rolls: 14@1 12@2 1@3; Total Hits: 914@1: (6, 4, 3, 1, 1, 1, 5, 1, 5, 2, 3, 4, 3, 1)12@2: (6, 3, 6, 1, 1, 4, 1, 3, 5, 4, 1, 6)1@3: (4)
DEF : Inf, 6Art, Arm
Rolls: 7@2 1@3; Total Hits: 17@2: (3, 4, 1, 3, 4, 5, 6)1@3: (4)
#2 Anhwe - Round 2
ATT : 4Inf
Rolls: 4@1; Total Hits: 14@1: (5, 1, 2, 6)
DEF : Arm
Rolls: 1@3; Total Hits: 01@3: (5)
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Wow, abusive 1’s… hope I would had that on first round tho. :lol:
#1 Belarus
TWL : 5Inf#2 Anhwe
TWOLNON COMBAT MOVES
NOV > Arc : Inf
BUL > CAU : 2Inf
VOL > CAU : MInf
TAM > VOL : Inf
MAN > AMU : 5InfPLACE NEW UNITS
NoneCOLLECT
None -
J7 - 38 IPCs
PURCHASES
-1 minor IC (12)
-1 dd ( 8)
-1 inf. (3)
-1 trans. (7)
-2 art. ( 8)COMBAT
-2 inf., 2 art. (Kazak) vs. Stalingrad
-2 inf., 2 art. (Kazak) vs. Cau
-1 dd (sz6) vs. sz20
-1 dd (sz37) vs. sz36
-2 bombers (KWA) vs. sz55
-2 BB, 2 cr., 1 full ac (sz6), 1 tac., 1 f., (KWA) vs. sz33
-2 tanks from HK, 3 tanks from KWA, 1 tac., 1 f., (KWA) vs. Ksu
-1 tac., 1 f. (sz37) vs. sz41STALINGRAD
Rolls: 4@2; Total Hits: 34@2: (1, 3, 2, 2)
Rolls: 1@2; Total Hits: 01@2: (3)
CAUCASUS
Rolls: 4@2; Total Hits: 14@2: (1, 4, 4, 5)
Rolls: 3@2; Total Hits: 13@2: (3, 3, 2)
SZ36
Rolls: 1@2; Total Hits: 01@2: (6)
Rolls: 1@1; Total Hits: 11@1: (1)
SZ20
Rolls: 1@2; Total Hits: 11@2: (1)
Rolls: 1@1; Total Hits: 11@1: (1)
SZ41
Rolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (4)
SZ55
Rolls: 2@4; Total Hits: 22@4: (4, 1)
Rolls: 1@2; Total Hits: 01@2: (3)
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2 subs hit in defense - perhaps your luck isn’t all bad.
CAUCASUS (cont’d)
Rolls: 3@2; Total Hits: 03@2: (4, 3, 5)
Rolls: 2@2; Total Hits: 02@2: (5, 5)
KSU
Rolls: 6@3 1@4; Total Hits: 36@3: (5, 3, 3, 3, 5, 5)1@4: (5)
Rolls: 5@2; Total Hits: 15@2: (4, 6, 6, 5, 1)
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CAUCASUS (cont’d)
Rolls: 3@2; Total Hits: 23@2: (2, 1, 6)
Rolls: 2@2; Total Hits: 02@2: (4, 4)
KSU (cont’d)
Rolls: 5@3 1@4; Total Hits: 35@3: (2, 3, 5, 5, 6)1@4: (4)
Rolls: 2@2; Total Hits: 02@2: (3, 4)
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SZ33
Rolls: 4@3 4@4; Total Hits: 54@3: (1, 5, 4, 4)4@4: (1, 1, 3, 1)
Rolls: 3@2 3@4; Total Hits: 13@2: (4, 6, 3)3@4: (6, 6, 3)
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Japan has 1 dented BB.
Allies have 2 dented ac, 1 dented BB, 1 sunk destroyer, 1 sunk ac.
SZ33 (cont’d)
Rolls: 4@3 4@4; Total Hits: 84@3: (2, 2, 2, 1)4@4: (1, 4, 4, 2)
Rolls: 1@2 3@4; Total Hits: 31@2: (3)3@4: (3, 3, 3)
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Everything is dented, and one fighter is lost for Japan.
NC
-sz33 air land in Car.
-2 trans. from sz6 take 1 art. to Car.
-ac from sz37 to sz20 (Ksu air lands on it)
-sz41 air land in KWA
-sz55 bombers land in the Car.PLACEMENTS
-1 minor IC in FIC
-1 inf. (Malaya)
-2 art. (Malaya)COLLECTS
43 - 6 (convoy) = 37 IPCs
-1 trans., 1 dd (sz20) -
Wow, how can I be more cursed in that naval battle?!?
I think you didn’t do it right for Caucasus. Please could you double check, I think I have 3 units defending.
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Oups… nevermind. Fool me, I didn’t scroll down enough. I didn’t see first round all battles was rolled on first post.
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USA 7 - One last hope… Italian weak link.
PURCHASES (79)
3Ftr(30) + 4SB(48) = 78COMBAT MOVES
#1 Gibraltar (10Inf, 2Art, Arm) : 27
WUS : 4Arm via 5Tr z101
MOR : 5Inf, Art via 5Tr z101
z104: 4Inf, 3Art, Ftr, Tac
z101: BB bombard from z91#2 Alexandria (Inf)
TOB : 2MInf, 2Arm -
#1 Gibraltar
ATT : 9Inf, 4Art, 4Arm, Ftr, Tac, BB
Rolls: 5@1 8@2 5@3 2@4; Total Hits: 65@1: (6, 4, 1, 2, 1)8@2: (4, 3, 3, 4, 6, 5, 4, 1)5@3: (1, 6, 4, 5, 4)2@4: (2, 1)
DEF : 10Inf, 2Art, Arm
Rolls: 12@2 1@3; Total Hits: 312@2: (5, 3, 6, 6, 2, 5, 6, 3, 1, 1, 5, 6)1@3: (5)
#2 Alexandria
ATT : 2MInf, 2Arm
Rolls: 2@1 2@3; Total Hits: 12@1: (6, 2)2@3: (5, 3)
DEF : Inf
Rolls: 1@2; Total Hits: 01@2: (5)
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#1 Gibraltar - Round 2
ATT : 6Inf, 4Art, 4Arm, Ftr, Tac, BB
Rolls: 2@1 8@2 5@3 2@4; Total Hits: 82@1: (2, 4)8@2: (1, 2, 6, 3, 2, 4, 6, 2)5@3: (4, 2, 6, 4, 3)2@4: (3, 2)
DEF : 4Inf, 2Art, Arm
Rolls: 6@2 1@3; Total Hits: 46@2: (5, 2, 1, 5, 1, 6)1@3: (3)
#2 Alexandria
TWOL -
#1 Gibraltar
TWL : 6Inf, ArtNON COMBAT MOVES
z86 > z91 : Tr (with 2 Anzac Inf)
z19 > z7 : Tr
z16 > z26 : DD
WUS > HAW : Inf, Arm, FtrPLACE NEW UNITS
EUS : 3Ftr, 4SBCOLLECT : 54 + 20(NO#1, 4, 5) = 74
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CHINA 7 - Looking for Japan’s units
PURCHASES (16)
2Inf(6), 2Art(8.) = 14, save 2COMBAT MOVES
#1 Hopei (Empty)
SHE : Inf#2 Kweichow (Empty)
SHE : 2InfNON COMBAT MOVES
SZE > YUN : Inf
KAN > BUR : FtrPLACE NEW UNITS
YUN : 2Inf, 2ArtCOLLECT : 17+6(NO)+2 = 25
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For China, Planes move to YUN as Non combat moves
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UK 7 - Inroute for Italy
PURCHASES
London (43) : 2SB(24), Minor IC(12), Inf(3), Art(4) = 43, save 0
Calcutta (9) : Repair 2, Arm(6), save 1COMBAT MOVES
#1 z92 (2DD, 3Sub)
z104 : DD, AC, Ftr
z110 : BB, Cr,
ENG : 3Ftr#2 Baltic States (Empty)
NOV : Arm, blitz and returns#3 Hunan (Empty)
YUN : Inf#4 Siam (Empty)
SHM : Inf -
UK 7 - Inroute for Italy
PURCHASES
London (43) : 2SB(24), Minor IC(12), Inf(3), Art(4) = 43, save 0
Calcutta (9) : Repair 2, Arm(6), save 1COMBAT MOVES
#1 z92
ATT : DD, 4Ftr, Cr, BB
Rolls: 1@2 5@3, 1@4; Total Hits: 51@2: (2)5@3,: (1, 2, 5, 6, 1)1@4: (2)
Defenses will be rolled afted hit allocation (battle has important strategic issue)
I’ll do the same at z33 against Japan, I’ll send 4Subs. So you can annonce your hit allocation in advance if you want.