@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseJercules (Axis) vs. BigBadBruce (Allies)
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Italy 13 - 18 IPCs
PURCHASES
-1 sub (6)
-3 inf. (12)COMBAT
-2 subs, 1 dd vs. sz98SZ98
Rolls: 3@2; Total Hits: 13@2: (6, 1, 5)
Rolls: 2@2 3@4; Total Hits: 32@2: (3, 2)3@4: (6, 3, 1)
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I see I should’ve specified what those 3 4’s were. Since I did not, we’ll say one hit was the BB, and so I lose a sub.
Rolls: 1@2; Total Hits: 11@2: (1)
Rolls: 2@2 1@4; Total Hits: 02@2: (6, 6)1@4: (5)
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Alright, as much as I’d like to keep on going, I suppose you must make a decision. Take the hit on the carrier, or the dd?
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Ah, nevermind, the game is over after this allied turn anyhow. I will allocate the hit to your ac, since the planes cannot sink the sub anyway.
Rolls: 1@2; Total Hits: 11@2: (1)
Rolls: 2@2 1@4; Total Hits: 32@2: (1, 1)1@4: (2)
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So down goes the sub, and down goes a UK dd.
NC
-nothingPLACEMENTS
-sz95 and SFCOLLECTS
11 -
Germany 14 - 68 IPCs
PURCHASES
-16 (Berlin damage)
-1 dd (8)
-13 inf. (39)
-1 aa (5)COMBAT
-1 full carrier vs. sz98
-1 tank, 4 inf., 1 art., 3 bombers vs. Cairo
-3 tanks, 1 inf., 1 art., 3 bombers vs. Samara
-1 tank (Yugo) vs. WGSZ98
Rolls: 2@3; Total Hits: 22@3: (2, 3)
Rolls: 1@2 1@4; Total Hits: 21@2: (1)1@4: (3)
WG
Rolls: 10@3; Total Hits: 810@3: (1, 3, 1, 2, 1, 2, 3, 6, 3, 5)
Rolls: 10@2; Total Hits: 210@2: (2, 4, 5, 3, 6, 5, 6, 6, 2, 4)
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Cairo
Rolls: 3@1 2@2 1@3 3@4; Total Hits: 43@1: (6, 2, 3)2@2: (3, 6)1@3: (2)3@4: (3, 1, 4)
Rolls: 1@1 3@2 1@3 4@4; Total Hits: 41@1: (1)3@2: (5, 5, 5)1@3: (1)4@4: (2, 5, 6, 4)
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Rolls: 1@2 1@3 3@4; Total Hits: 21@2: (6)1@3: (6)3@4: (5, 2, 3)
Rolls: 1@3 4@4; Total Hits: 31@3: (2)4@4: (5, 2, 1, 5)
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Rolls: 1@3 1@4; Total Hits: 11@3: (3)1@4: (5)
Rolls: 3@4; Total Hits: 23@4: (3, 5, 2)
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Congratulations, you’ve officially won. Good game, interesting to have a chance at an endgame in Europe for a change.
I hope you see I had decent reason to push it this far, and was not merely wasting your time.
I’m tempted to ask for an immediate rematch, but in reality I doubt I have the time. I have one other game going with Cmdr. Jennifer, who makes an interesting claim: the game is broken, and so long as the US goes 100% in the Pacific and London and Moscow 100% turtle, the allies cannot lose.
She now has my undivided attention, so we shall see. Take care.
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I see I should’ve specified what those 3 4’s were. Since I did not, we’ll say one hit was the BB, and so I lose a sub.
Actually it doesn’t matter. Since I have a DD, planes can hit subs.
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Congratulations, you’ve officially won. Good game, interesting to have a chance at an endgame in Europe for a change.
I hope you see I had decent reason to push it this far, and was not merely wasting your time.
I’m tempted to ask for an immediate rematch, but in reality I doubt I have the time. I have one other game going with Cmdr. Jennifer, who makes an interesting claim: the game is broken, and so long as the US goes 100% in the Pacific and London and Moscow 100% turtle, the allies cannot lose.
She now has my undivided attention, so we shall see. Take care.
Thank you.
I totally agree that you came very close to a win, I was stress to loose Egypt (and the game) up to 2 turns ago. But since last turn, I was pretty confident… but turnover was possible. So, don’t worry, I appreciate resilient gamers and this game wasn’t done until this turn.I disagree with Cmdr. Jennifer claim.
In any case I wish you a good game to both of you. Anytime you want a rematch, contact me, I most certainly look forward a rematch.Oh! I would llike to play axis and give Jennifer aonther chance to prove her point in a 1vs1 match. 8-)