@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Jercules (Axis) vs. BigBadBruce (Allies)
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 #1 z112 - Round 3 
 ATT : 4Ftr, Danted BB
  Rolls: 4@3 1@4; Total Hits: 04@3: (5, 6, 6, 4)1@4: (6) Rolls: 4@3 1@4; Total Hits: 04@3: (5, 6, 6, 4)1@4: (6)
 DEF : Danted BB
  Rolls: 1@4; Total Hits: 01@4: (6) Rolls: 1@4; Total Hits: 01@4: (6)
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 #1 z112 - Round 4 
 ATT : 4Ftr, Danted BB
  Rolls: 4@3 1@4; Total Hits: 14@3: (5, 6, 6, 5)1@4: (3) Rolls: 4@3 1@4; Total Hits: 14@3: (5, 6, 6, 5)1@4: (3)
 DEF : Danted BB
  Rolls: 1@4; Total Hits: 11@4: (1) Rolls: 1@4; Total Hits: 11@4: (1)
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 #1 z112 
 CWL : DD, Cr, Ftr and first hit on BB#2 z91 
 ATT : DD, Ftr
  Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (6) Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (6)
 DEF : 2Sub
  Rolls: 2@1; Total Hits: 02@1: (2, 2) Rolls: 2@1; Total Hits: 02@1: (2, 2)
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 #2 z91 - Round 2 
 ATT : DD, Ftr
  Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (6) Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (6)
 DEF : 2Sub
  Rolls: 2@1; Total Hits: 02@1: (5, 4) Rolls: 2@1; Total Hits: 02@1: (5, 4)
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 #2 z91 - Round 3 : Euhh… what about Aim THEN shoot guys? 
 ATT : DD, Ftr
  Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (1) Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (1)
 DEF : 2Sub
  Rolls: 2@1; Total Hits: 02@1: (5, 2) Rolls: 2@1; Total Hits: 02@1: (5, 2)
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 #2 z91 - Round 4 
 ATT : DD, Ftr
  Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (3) Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (3)
 DEF : Sub
  Rolls: 1@1; Total Hits: 01@1: (4) Rolls: 1@1; Total Hits: 01@1: (4)
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 #2 z91 
 CWOL#3 Ethiopa 
 ATT : 2Inf, MInf, Art, Tac, 2Cr bombard
  Rolls: 2@1 2@2 3@3; Total Hits: 22@1: (3, 5)2@2: (3, 4)3@3: (3, 2, 4) Rolls: 2@1 2@2 3@3; Total Hits: 22@1: (3, 5)2@2: (3, 4)3@3: (3, 2, 4)
 DEF : 2Inf, Art
  Rolls: 3@2; Total Hits: 13@2: (3, 6, 1) Rolls: 3@2; Total Hits: 13@2: (3, 6, 1)
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 #3 Ethiopa - Round 2 
 ATT : Inf, MInf, Art, Tac
  Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (3)2@2: (1, 3)1@3: (2) Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (3)2@2: (1, 3)1@3: (2)
 DEF : Art
  Rolls: 1@2; Total Hits: 11@2: (1) Rolls: 1@2; Total Hits: 11@2: (1)
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 The fighters roll at 4, not three. Sorry man, I think we better roll sz112 again. 
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 Nevermind, they rolled 6’s anyway, wouldn’t have made a difference. 
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 #3 Ethiopa 
 TWL : Inf, MInfNON COMBAT MOVES 
 z109 > z106 : Tr
 QUEB > ENGL : Inf, Arm via Tr z 106
 z112 > z109 : Ftr on AC to be
 z112 > ENGL : 2Ftr
 ONTA > QUEB : Inf, Art
 SCOT > ENGL : Inf
 EGYP > SUDA : Inf, Art
 ALEX > SUDA : Arm
 ALEX > SUDA : Inf
 z71 > z79 : DD
 S.AFR> RHOD : 2Inf
 W.IND> E.PER: Inf
 E.IND> CELE : 2Inf via Tr z39
 z37 > z39 : BB
 MALA > SHM : 3Inf
 BURM > SHM : 2Inf
 BURM > E.IND: Ftr
 E.IND> BURM : 3Inf, Art, AA
 E.IND> SHM : TacPLACE NEW UNITS 
 E.IND : Arm, Art TrCOLLECT 
 London : 29 + 5(NO#1) + 5saved = 39
 Calcutta: 20
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 ANZAC 1 - Build up in low profile… PURCASES (10) 
 Tr(7), save 3COMBAT MOVES 
 NoneNON COMBAT MOVES 
 EGYP > SUDA : Inf
 MALA > SUDA : Inf
 NSW > JAVA : 2Inf
 z47 > z54 : Sub
 z62 > z46 : DD
 z63 > z62 : Cr
 NZE > QUE : 2FtrPLACE NEW UNITS 
 E.IND : Arm, Art TrCOLLECT : 14 + 3saved = 17 
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 Italy - 10 IPCs PURCHASES 
 -1 trans.
 -save 3CM 
 -1 inf. (IS) takes Kenya
 -everything in Tobruk takes Alexandria
 -2 dd (95) and 1 fighter (SI) vs. dd (97)
 -1 sub and 1 cruiser (95), one f., one tac. (NI) vs. dd, cruiser (93)
 -2 trans w/ 4 inf. (SI), 1 BB, 1 cruiser vs. 1 fighter (Gibraltar)
 need scramble orders
 -2 inf., 2 art., 1 tank (NI) vs 1 inf., 1 art. (SF)
 -1 inf., 1 art. (Lbya) vs. 1 inf. (Tunis)SZ97 
  Rolls: 2@2 1@3; Total Hits: 12@2: (5, 4)1@3: (2) Rolls: 2@2 1@3; Total Hits: 12@2: (5, 4)1@3: (2)
  Rolls: 1@2; Total Hits: 11@2: (1) Rolls: 1@2; Total Hits: 11@2: (1)SZ93 
  Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (6)2@3: (1, 6)1@4: (3) Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (6)2@3: (1, 6)1@4: (3)
  Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (1) Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (1)SOUTH FRANCE 
  Rolls: 4@2 1@3; Total Hits: 34@2: (2, 4, 2, 4)1@3: (3) Rolls: 4@2 1@3; Total Hits: 34@2: (2, 4, 2, 4)1@3: (3)
  Rolls: 2@2; Total Hits: 12@2: (1, 4) Rolls: 2@2; Total Hits: 12@2: (1, 4)TUNIS 
  Rolls: 2@2; Total Hits: 12@2: (1, 3) Rolls: 2@2; Total Hits: 12@2: (1, 3)
  Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)
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 Awaiting your scramble orders for Gibraltar 
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 (BTW - can you fly over pure neutrals so long as they are pure neutrals? My feeling is no, but I’m not sure.) 
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 (BTW - can you fly over pure neutrals so long as they are pure neutrals? My feeling is no, but I’m not sure.) Nope. I’m sure you can’t fly over true neutrals. In fact, I feel you can’t fly over any neutrals for that matter. 
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 -2 dd (95) and 1 fighter (SI) vs. dd (97) I guess you mean z98… unless Italy has rebel in their z97! 
 FOOL ME! I completly forgot to move that DD during Non combat moves, it wasn’t my wish to leave it there. :xYour figter can’t join battle. Don’t know if you meant it to stay in z92 or at Gibraltar itself (please could you specify if this scenario occurs again), but in both case I don’t see where it can land. Anyway, yes, fighter will scramble… trying to hit something more valuable than a footman. 
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 Yeah, SZ98, sorry. The fighter is from SI. By my count, it can attack SZ98 and land in either Tobruk or Lbya. Anywhoo, on to the main event. GIBRALTAR 
  Rolls: 1@3 1@4; Total Hits: 11@3: (2)1@4: (6) Rolls: 1@3 1@4; Total Hits: 11@3: (2)1@4: (6)
  Rolls: 1@4; Total Hits: 11@4: (2) Rolls: 1@4; Total Hits: 11@4: (2)
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 So Italy takes Gibraltar with a rolled BB. NC 
 -93 aircraft land in SI
 -98 fighter lands in Tobruk
 -Albania 2 inf. and tank activate BulgariaPLACES 
 -1 trans. in 95COLLECTS 
 10 + 3 (saved) + 6 (territories) + 5 (no allied ships in Med.) = 24 IPCsFrance is up. 
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 Yeah, SZ98, sorry. The fighter is from SI. By my count, it can attack SZ98 and land in either Tobruk or Lbya. I should have split my two subject more clearly… for the Fighter I was talking about Gilbraltar, where you say : 2 trans w/ 4 inf. (SI), 1 BB, 1 cruiser vs. 1 fighter (Gibraltar) But then… just reliaze now that’s MY fighter in that line… sorry :oops: 


 
		 
		





