Jercules (Axis) vs. BigBadBruce (Allies)
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 If DD is present, anything can hit Subs. 
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 Since it may affects strategy, I’ll wait for you hit allocation before rolling defences. #1 z112 
 ATT : DD, 4Ftr, Cr, BB
  Rolls: 1@2 5@3 1@4; Total Hits: 41@2: (1)5@3: (6, 6, 6, 2, 2)1@4: (4) Rolls: 1@2 5@3 1@4; Total Hits: 41@2: (1)5@3: (6, 6, 6, 2, 2)1@4: (4)
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 The sub, the dd, the cruiser, and 1 fighter. 
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 #1 z112 
 DEF : Sub, DD, Cr, 3Ftr, Danted BB
  Rolls: 1@1 1@2 4@3 1@4; Total Hits: 21@1: (3)1@2: (5)4@3: (6, 6, 3, 1)1@4: (6) Rolls: 1@1 1@2 4@3 1@4; Total Hits: 21@1: (3)1@2: (5)4@3: (6, 6, 3, 1)1@4: (6)
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 #1 z112 
 ATT : 4Ftr, Cr, Danted BB
  Rolls: 5@3 1@4; Total Hits: 25@3: (5, 3, 6, 1, 5)1@4: (6) Rolls: 5@3 1@4; Total Hits: 25@3: (5, 3, 6, 1, 5)1@4: (6)
 DEF : 2Ftr, Danted BB
  Rolls: 3@4; Total Hits: 13@4: (3, 5, 5) Rolls: 3@4; Total Hits: 13@4: (3, 5, 5)
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 #1 z112 - Round 3 
 ATT : 4Ftr, Danted BB
  Rolls: 4@3 1@4; Total Hits: 04@3: (5, 6, 6, 4)1@4: (6) Rolls: 4@3 1@4; Total Hits: 04@3: (5, 6, 6, 4)1@4: (6)
 DEF : Danted BB
  Rolls: 1@4; Total Hits: 01@4: (6) Rolls: 1@4; Total Hits: 01@4: (6)
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 #1 z112 - Round 4 
 ATT : 4Ftr, Danted BB
  Rolls: 4@3 1@4; Total Hits: 14@3: (5, 6, 6, 5)1@4: (3) Rolls: 4@3 1@4; Total Hits: 14@3: (5, 6, 6, 5)1@4: (3)
 DEF : Danted BB
  Rolls: 1@4; Total Hits: 11@4: (1) Rolls: 1@4; Total Hits: 11@4: (1)
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 #1 z112 
 CWL : DD, Cr, Ftr and first hit on BB#2 z91 
 ATT : DD, Ftr
  Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (6) Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (6)
 DEF : 2Sub
  Rolls: 2@1; Total Hits: 02@1: (2, 2) Rolls: 2@1; Total Hits: 02@1: (2, 2)
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 #2 z91 - Round 2 
 ATT : DD, Ftr
  Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (6) Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (6)
 DEF : 2Sub
  Rolls: 2@1; Total Hits: 02@1: (5, 4) Rolls: 2@1; Total Hits: 02@1: (5, 4)
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 #2 z91 - Round 3 : Euhh… what about Aim THEN shoot guys? 
 ATT : DD, Ftr
  Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (1) Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (1)
 DEF : 2Sub
  Rolls: 2@1; Total Hits: 02@1: (5, 2) Rolls: 2@1; Total Hits: 02@1: (5, 2)
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 #2 z91 - Round 4 
 ATT : DD, Ftr
  Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (3) Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (3)
 DEF : Sub
  Rolls: 1@1; Total Hits: 01@1: (4) Rolls: 1@1; Total Hits: 01@1: (4)
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 #2 z91 
 CWOL#3 Ethiopa 
 ATT : 2Inf, MInf, Art, Tac, 2Cr bombard
  Rolls: 2@1 2@2 3@3; Total Hits: 22@1: (3, 5)2@2: (3, 4)3@3: (3, 2, 4) Rolls: 2@1 2@2 3@3; Total Hits: 22@1: (3, 5)2@2: (3, 4)3@3: (3, 2, 4)
 DEF : 2Inf, Art
  Rolls: 3@2; Total Hits: 13@2: (3, 6, 1) Rolls: 3@2; Total Hits: 13@2: (3, 6, 1)
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 #3 Ethiopa - Round 2 
 ATT : Inf, MInf, Art, Tac
  Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (3)2@2: (1, 3)1@3: (2) Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (3)2@2: (1, 3)1@3: (2)
 DEF : Art
  Rolls: 1@2; Total Hits: 11@2: (1) Rolls: 1@2; Total Hits: 11@2: (1)
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 The fighters roll at 4, not three. Sorry man, I think we better roll sz112 again. 
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 Nevermind, they rolled 6’s anyway, wouldn’t have made a difference. 
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 #3 Ethiopa 
 TWL : Inf, MInfNON COMBAT MOVES 
 z109 > z106 : Tr
 QUEB > ENGL : Inf, Arm via Tr z 106
 z112 > z109 : Ftr on AC to be
 z112 > ENGL : 2Ftr
 ONTA > QUEB : Inf, Art
 SCOT > ENGL : Inf
 EGYP > SUDA : Inf, Art
 ALEX > SUDA : Arm
 ALEX > SUDA : Inf
 z71 > z79 : DD
 S.AFR> RHOD : 2Inf
 W.IND> E.PER: Inf
 E.IND> CELE : 2Inf via Tr z39
 z37 > z39 : BB
 MALA > SHM : 3Inf
 BURM > SHM : 2Inf
 BURM > E.IND: Ftr
 E.IND> BURM : 3Inf, Art, AA
 E.IND> SHM : TacPLACE NEW UNITS 
 E.IND : Arm, Art TrCOLLECT 
 London : 29 + 5(NO#1) + 5saved = 39
 Calcutta: 20
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 ANZAC 1 - Build up in low profile… PURCASES (10) 
 Tr(7), save 3COMBAT MOVES 
 NoneNON COMBAT MOVES 
 EGYP > SUDA : Inf
 MALA > SUDA : Inf
 NSW > JAVA : 2Inf
 z47 > z54 : Sub
 z62 > z46 : DD
 z63 > z62 : Cr
 NZE > QUE : 2FtrPLACE NEW UNITS 
 E.IND : Arm, Art TrCOLLECT : 14 + 3saved = 17 
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 Italy - 10 IPCs PURCHASES 
 -1 trans.
 -save 3CM 
 -1 inf. (IS) takes Kenya
 -everything in Tobruk takes Alexandria
 -2 dd (95) and 1 fighter (SI) vs. dd (97)
 -1 sub and 1 cruiser (95), one f., one tac. (NI) vs. dd, cruiser (93)
 -2 trans w/ 4 inf. (SI), 1 BB, 1 cruiser vs. 1 fighter (Gibraltar)
 need scramble orders
 -2 inf., 2 art., 1 tank (NI) vs 1 inf., 1 art. (SF)
 -1 inf., 1 art. (Lbya) vs. 1 inf. (Tunis)SZ97 
  Rolls: 2@2 1@3; Total Hits: 12@2: (5, 4)1@3: (2) Rolls: 2@2 1@3; Total Hits: 12@2: (5, 4)1@3: (2)
  Rolls: 1@2; Total Hits: 11@2: (1) Rolls: 1@2; Total Hits: 11@2: (1)SZ93 
  Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (6)2@3: (1, 6)1@4: (3) Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (6)2@3: (1, 6)1@4: (3)
  Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (1) Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (1)SOUTH FRANCE 
  Rolls: 4@2 1@3; Total Hits: 34@2: (2, 4, 2, 4)1@3: (3) Rolls: 4@2 1@3; Total Hits: 34@2: (2, 4, 2, 4)1@3: (3)
  Rolls: 2@2; Total Hits: 12@2: (1, 4) Rolls: 2@2; Total Hits: 12@2: (1, 4)TUNIS 
  Rolls: 2@2; Total Hits: 12@2: (1, 3) Rolls: 2@2; Total Hits: 12@2: (1, 3)
  Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)
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 Awaiting your scramble orders for Gibraltar 
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 (BTW - can you fly over pure neutrals so long as they are pure neutrals? My feeling is no, but I’m not sure.) 


 
		 
		






