Game History
Round: 1 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from United States to Davis Strait Sea Zone 1 destroyer and 1 transport moved from U.S. Eastern Coast Sea Zone to Davis Strait Sea Zone Combat - Americans Battle in Davis Strait Sea Zone British loiter and taunt; Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport Germans defend with 2 submarines Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in Davis Strait Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 2 submarines in Davis Strait Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in Davis Strait Sea Zone 1 submarine owned by the Germans lost in Davis Strait Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is -12 Casualties for Americans: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 transport EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 destroyer and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Davis Strait Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Davis Strait Sea Zone: 2 submarines EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 bomber moved from Davis Strait Sea Zone to United Kingdom 1 fighter moved from Davis Strait Sea Zone to Iceland Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in U.S. Eastern Coast Sea Zone 1 fighter placed in United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUsJercules (Axis) vs. BigBadBruce (Allies)
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:-D Well, no issue with that result…
DEF : 2DD, 3Sub
Rolls: 2@2 3@1; Total Hits: 32@2: (3, 1)3@1: (4, 1, 1) -
Wow, incredible defense too… I didn’t expect to loose a Ftr :x
#1 z92
CWL : Ftr, Danted BB, Danted AC
Planes will land in GIBNON COMBAT MOVES
ENG > GIB : 2Inf, 2Art via 2Tr z110
z110> z105: Sub
KAR > NOV : Inf
E.PO> C.PE: Arm
S.AF> C.PE: Inf, Arm
BUR > SHM : 13 Inf, 2Art, AA
z80 > z39 : TrPLACE NEW UNITS
S.AF : 2SB
C.PER: Minor IC
ENGL : Inf, Art
IND : ArmCOLLECT :
London : 34 + 5(No sub) = 39
Calcutta : 11 + 1saved = 12 -
ANZAC 7 - Praying to cause most Havoc
PURCHASES (24)
Ftr(10) + 2Sub(12) = 22, save 2COMBAT MOVES
#1 z33 (2Danted BB, Danted AC, 2Cr)
z62 : 3Sub (sneak attack)
z35 : Sub (sneak attack)#2 French Indo China - Bombrun, no interceptors
QUE : SB, land in SHM -
#1 z33
z62 : 4Sub (sneak attack)
Rolls: 4@2; Total Hits: 24@2: (6, 1, 4, 1)Defense rolled afted hit allocation
(2Danted BB, Danted AC, 2Cr)#2 French Indo China - Bombrun
AA Gun
Rolls: 1@1; Total Hits: 01@1: (3)
SB
Rolling 1d6:
(1) -
I’ll take 1 hit on the carrier, 1 on a cruiser.
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#1 z33
Cr and AC sunk.DEF : Cr, 2Danted BB
Rolls: 1@3 2@4; Total Hits: 11@3: (6)2@4: (2, 6) -
Now seems pretty obvious that you would take Cr before a BB, so here it is :
#1 z33 - Round 2
ATT : 3Subs (sneak attack)
Rolls: 3@2; Total Hits: 13@2: (6, 3, 2)DEF : Cr + 2Danted BB (if not sunk before)
Rolls: 1@3 2@4; Total Hits: 31@3: (1)2@4: (3, 1) -
1 hit, so Cr was sunk before it could cause hit against sub. Therefore, I can give a try to sink a BB
#1 z33 - Round 3
ATT : Sub (sneak attack)
Rolls: 1@2; Total Hits: 01@2: (6)
DEF : 2 Danted BB
Rolls: 2@4; Total Hits: 12@4: (6, 1) -
NON COMBAT MOVES
MOR > z91 : 2Inf load in US Tr
z36 > z35 : Sub
z43 > z41 : Sub
IWO > AMU : Ftr
z62 > z60 : Tr
z62 > z56 : TrPLACE NEW UNITS
NSW : Ftr, 2Sub -
Italy 7 - 30 IPCs
PURCHASES
-3 fighters (30)COMBAT
-noneNC
-NI units to SI, SF units to NIPLACEMENTS
-3 f. in SICOLLECTS
17 + 4 (mideast bonuses) = 21 IPCs -
G8 - 93 IPCs
PURCHASES
-2 dd (16)
-2 trans. (14)
-5 tanks (30)
-3 mech. (12)
-1 f. (10)
-1 tac. (11)COMBAT
-3 inf. (Rom.), 1 f. (France) vs. Yugo
-1 inf. (Rom) takes Bulgaria
-1 tank blitzes through Vol to Urals
-1 tank blitzes through Bryansk to SU
-1 tank blitzes through Bryansk to NU
-1 tank blitzes through Tambov to RostovYUGO
Rolls: 3@1 1@3; Total Hits: 13@1: (3, 5, 5)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (4)
-1 tank blitzes through Sam to Novo -
NC
-1 inf. from Rom. to EP
-1 inf. from G to Poland
-1 f. from Smolensk to Caucasus
-Yugo f. lands in SI
-8 mechs from Smolensk to Moscow
-3 inf., 3 art. from France to NI
-4 bombers from Smolensk to WG
-1 inf. from H/B to France
-1 inf. from Normandy to France
-all remaining G units to WGPLACEMENTS
-all sea units in sz113, all other units in WGCOLLECTS
51 (tt) - 2 (convoy) + 15 = 64 IPCsRussia (France too)
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RUSSIA 8 - Holding on until Staline returns from exil in London
PURCHASES (0)
NoneCOMBAT MOVES
#1 Kiangsi (empty)
ANH : 3Inf#2 Vologda (empty)
ARC : Inf#3 Smolensk (empty)
BEL : Inf#4 Bryansk (empty)
BEL : Inf#5 E.Poland (Inf)
BEL : 4Inf, ArmATT
Rolls: 4@1 1@3; Total Hits: 24@1: (1, 5, 5, 2)1@3: (2)
DEF
Rolls: 1@2; Total Hits: 11@2: (1) -
#5 TWL : Inf
NON COMBAT MOVES
z91 > z93 : Sub
BEL > NOV : 12Inf, 6Art Arm
BEL > NEN : MInf
z113> z114: Sub
BEL > E.PO: AAPLACE NEW UNITS
NoneCOLLECT
None -
Lol, exile from London, huh???
I’m going to allow you a special peek at A TOP SECRET SS DOCUMENTS

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Now that I’ve had my moment of foolishness, I must compliment you on being one of the better ‘allies’ players I have come across. It’s astonishing how few realize the necessity of using India and the majority of US IPCs against Japan, which can win the game with only 6 VC’s–2 of which they start with, another 2 of which come very easily (Manila and Hong Kong). I have never been in such bad shape in the Pacific by J8.
Had you not been so cute with Russia, and your luck so atrocious, with the state of things in the Pacific and the U.S. poised to take Rome, I would be in very dire straits. As it stands, this may become my first ever ‘Europe’ axis victory (and just like you, I’m undefeated as the axis 1vs1).
Please take none of that as a presumption that this affair is over. I’m prepared for many more turns of fun…
J8 - 37 IPCs
PURCHASES
-1 trans. (7)
-2 mech (8)
-1 tank (6)
-2 dd (16)COMBAT
-4 tanks (KSU), 1 f. (KWA), 1 tac. (sz20) vs. KSI
-1 tac. (KWA) sinks sz39
-2 BB vs. 1 dd and possible fighter (scramble decision required)KSI
Rolls: 5@3 1@4; Total Hits: 45@3: (2, 1, 2, 5, 1)1@4: (6)
Rolls: 3@2; Total Hits: 03@2: (4, 6, 5) -
Lucky lucky.
scramble decision required for sz26
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Actually, you know what, I’m just gonna go ahead and assume no scramble. 99% of the time, no one has issue. Of course, if you do, please do not hesitate…
Rolls: 2@4; Total Hits: 02@4: (5, 5)
Rolls: 1@2; Total Hits: 01@2: (5) -
Rolls: 2@4; Total Hits: 12@4: (6, 1)
Rolls: 1@2; Total Hits: 01@2: (5) -
NC
-KSI planes land in KWA
-2 tac., 1 f., 2 bomber from Car. to KWA
-2 inf. from FIC to KWA
-1 ac with 1 f., 1 dd, 1 trans. (which grabs an inf. and art. from Malaya) to sz38, catchs sz39 tac.
-2 trans. from sz33 to sz6; take 1 art., 1 inf. to JapanPLACEMENTS
-1 trans., 2 dd in sz6
-all land in KwangtungCOLLECTS
39 - 4 (convoy) = 35 IPCs





