Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsJercules (Axis) vs. BigBadBruce (Allies)
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#1 Gibraltar
ATT : 9Inf, 4Art, 4Arm, Ftr, Tac, BB
Rolls: 5@1 8@2 5@3 2@4; Total Hits: 65@1: (6, 4, 1, 2, 1)8@2: (4, 3, 3, 4, 6, 5, 4, 1)5@3: (1, 6, 4, 5, 4)2@4: (2, 1)
DEF : 10Inf, 2Art, Arm
Rolls: 12@2 1@3; Total Hits: 312@2: (5, 3, 6, 6, 2, 5, 6, 3, 1, 1, 5, 6)1@3: (5)#2 Alexandria
ATT : 2MInf, 2Arm
Rolls: 2@1 2@3; Total Hits: 12@1: (6, 2)2@3: (5, 3)
DEF : Inf
Rolls: 1@2; Total Hits: 01@2: (5) -
#1 Gibraltar - Round 2
ATT : 6Inf, 4Art, 4Arm, Ftr, Tac, BB
Rolls: 2@1 8@2 5@3 2@4; Total Hits: 82@1: (2, 4)8@2: (1, 2, 6, 3, 2, 4, 6, 2)5@3: (4, 2, 6, 4, 3)2@4: (3, 2)
DEF : 4Inf, 2Art, Arm
Rolls: 6@2 1@3; Total Hits: 46@2: (5, 2, 1, 5, 1, 6)1@3: (3)#2 Alexandria
TWOL -
#1 Gibraltar
TWL : 6Inf, ArtNON COMBAT MOVES
z86 > z91 : Tr (with 2 Anzac Inf)
z19 > z7 : Tr
z16 > z26 : DD
WUS > HAW : Inf, Arm, FtrPLACE NEW UNITS
EUS : 3Ftr, 4SBCOLLECT : 54 + 20(NO#1, 4, 5) = 74
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CHINA 7 - Looking for Japan’s units
PURCHASES (16)
2Inf(6), 2Art(8.) = 14, save 2COMBAT MOVES
#1 Hopei (Empty)
SHE : Inf#2 Kweichow (Empty)
SHE : 2InfNON COMBAT MOVES
SZE > YUN : Inf
KAN > BUR : FtrPLACE NEW UNITS
YUN : 2Inf, 2ArtCOLLECT : 17+6(NO)+2 = 25
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For China, Planes move to YUN as Non combat moves
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UK 7 - Inroute for Italy
PURCHASES
London (43) : 2SB(24), Minor IC(12), Inf(3), Art(4) = 43, save 0
Calcutta (9) : Repair 2, Arm(6), save 1COMBAT MOVES
#1 z92 (2DD, 3Sub)
z104 : DD, AC, Ftr
z110 : BB, Cr,
ENG : 3Ftr#2 Baltic States (Empty)
NOV : Arm, blitz and returns#3 Hunan (Empty)
YUN : Inf#4 Siam (Empty)
SHM : Inf -
UK 7 - Inroute for Italy
PURCHASES
London (43) : 2SB(24), Minor IC(12), Inf(3), Art(4) = 43, save 0
Calcutta (9) : Repair 2, Arm(6), save 1COMBAT MOVES
#1 z92
ATT : DD, 4Ftr, Cr, BB
Rolls: 1@2 5@3, 1@4; Total Hits: 51@2: (2)5@3,: (1, 2, 5, 6, 1)1@4: (2)Defenses will be rolled afted hit allocation (battle has important strategic issue)
I’ll do the same at z33 against Japan, I’ll send 4Subs. So you can annonce your hit allocation in advance if you want.
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:-D Well, no issue with that result…
DEF : 2DD, 3Sub
Rolls: 2@2 3@1; Total Hits: 32@2: (3, 1)3@1: (4, 1, 1) -
Wow, incredible defense too… I didn’t expect to loose a Ftr :x
#1 z92
CWL : Ftr, Danted BB, Danted AC
Planes will land in GIBNON COMBAT MOVES
ENG > GIB : 2Inf, 2Art via 2Tr z110
z110> z105: Sub
KAR > NOV : Inf
E.PO> C.PE: Arm
S.AF> C.PE: Inf, Arm
BUR > SHM : 13 Inf, 2Art, AA
z80 > z39 : TrPLACE NEW UNITS
S.AF : 2SB
C.PER: Minor IC
ENGL : Inf, Art
IND : ArmCOLLECT :
London : 34 + 5(No sub) = 39
Calcutta : 11 + 1saved = 12 -
ANZAC 7 - Praying to cause most Havoc
PURCHASES (24)
Ftr(10) + 2Sub(12) = 22, save 2COMBAT MOVES
#1 z33 (2Danted BB, Danted AC, 2Cr)
z62 : 3Sub (sneak attack)
z35 : Sub (sneak attack)#2 French Indo China - Bombrun, no interceptors
QUE : SB, land in SHM -
#1 z33
z62 : 4Sub (sneak attack)
Rolls: 4@2; Total Hits: 24@2: (6, 1, 4, 1)Defense rolled afted hit allocation
(2Danted BB, Danted AC, 2Cr)#2 French Indo China - Bombrun
AA Gun
Rolls: 1@1; Total Hits: 01@1: (3)
SB
Rolling 1d6:
(1) -
I’ll take 1 hit on the carrier, 1 on a cruiser.
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#1 z33
Cr and AC sunk.DEF : Cr, 2Danted BB
Rolls: 1@3 2@4; Total Hits: 11@3: (6)2@4: (2, 6) -
Now seems pretty obvious that you would take Cr before a BB, so here it is :
#1 z33 - Round 2
ATT : 3Subs (sneak attack)
Rolls: 3@2; Total Hits: 13@2: (6, 3, 2)DEF : Cr + 2Danted BB (if not sunk before)
Rolls: 1@3 2@4; Total Hits: 31@3: (1)2@4: (3, 1) -
1 hit, so Cr was sunk before it could cause hit against sub. Therefore, I can give a try to sink a BB
#1 z33 - Round 3
ATT : Sub (sneak attack)
Rolls: 1@2; Total Hits: 01@2: (6)
DEF : 2 Danted BB
Rolls: 2@4; Total Hits: 12@4: (6, 1) -
NON COMBAT MOVES
MOR > z91 : 2Inf load in US Tr
z36 > z35 : Sub
z43 > z41 : Sub
IWO > AMU : Ftr
z62 > z60 : Tr
z62 > z56 : TrPLACE NEW UNITS
NSW : Ftr, 2Sub -
Italy 7 - 30 IPCs
PURCHASES
-3 fighters (30)COMBAT
-noneNC
-NI units to SI, SF units to NIPLACEMENTS
-3 f. in SICOLLECTS
17 + 4 (mideast bonuses) = 21 IPCs -
G8 - 93 IPCs
PURCHASES
-2 dd (16)
-2 trans. (14)
-5 tanks (30)
-3 mech. (12)
-1 f. (10)
-1 tac. (11)COMBAT
-3 inf. (Rom.), 1 f. (France) vs. Yugo
-1 inf. (Rom) takes Bulgaria
-1 tank blitzes through Vol to Urals
-1 tank blitzes through Bryansk to SU
-1 tank blitzes through Bryansk to NU
-1 tank blitzes through Tambov to RostovYUGO
Rolls: 3@1 1@3; Total Hits: 13@1: (3, 5, 5)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (4)
-1 tank blitzes through Sam to Novo -
NC
-1 inf. from Rom. to EP
-1 inf. from G to Poland
-1 f. from Smolensk to Caucasus
-Yugo f. lands in SI
-8 mechs from Smolensk to Moscow
-3 inf., 3 art. from France to NI
-4 bombers from Smolensk to WG
-1 inf. from H/B to France
-1 inf. from Normandy to France
-all remaining G units to WGPLACEMENTS
-all sea units in sz113, all other units in WGCOLLECTS
51 (tt) - 2 (convoy) + 15 = 64 IPCsRussia (France too)
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RUSSIA 8 - Holding on until Staline returns from exil in London
PURCHASES (0)
NoneCOMBAT MOVES
#1 Kiangsi (empty)
ANH : 3Inf#2 Vologda (empty)
ARC : Inf#3 Smolensk (empty)
BEL : Inf#4 Bryansk (empty)
BEL : Inf#5 E.Poland (Inf)
BEL : 4Inf, ArmATT
Rolls: 4@1 1@3; Total Hits: 24@1: (1, 5, 5, 2)1@3: (2)
DEF
Rolls: 1@2; Total Hits: 11@2: (1)





