• Sponsor '17 '13 '11 '10

    To maximize the detail, they must have separate turrets, but I do not like the loose pieces. When I used to play micro armour, I always glued my turrets.
    If I decide to go to high detail, they have to be cast in multiple pieces, but I am having the factory glue them together.


  • I’m not really fond of too much detail - personally, the level of detail in OOB tanks is perfect for me.

    Thoughts on this, anyone else?

  • '14

    I want deatail, as long as they come in one piece! If the factory glues them together thay will probably do a pretty good job. I’m just ready for some new pieces!!


  • While on one hand I’m OK with oob level of detail, I want my pieces to look like they “belong” together.  For me, then, having a similar level of detail with FMG pieces is important in order for the HBG-FMG combined line-up have the right “coherence” to it.  I don’t mind the two-piece turrets if they fit snug and aren’t falling off all the time, but on the other hand I’m not necessarily into paying a whole lot extra for a revolving turret, if it’s more costly to make it that way.


  • WOTC detail is fine by me, all I’m looking for is a range of pieces in A&A scale so that those of us who want to can buy a ton of good looking pieces to play A&A with.


  • Exactly my opinion. I just want more “WOTC” pieces


  • im on the same page as reloader

  • Customizer

    Having such great detail at such a small scale is pretty cool, but moveable turrets on such small tanks might be going too far.  When Jeremy announced that their new tank turrets would be moveable, I  first thought that was really fantastic.  Especially since it seemed to be such a big deal with the Autoblinda armored car and the original sculp photo with the turret pointing backward.  However, I am wondering if such small pieces should have moving parts like that.  It kind of seems like something extra to break.

    Superfine detail on these isn’t totally necessary.  After all, they are just game pieces.  I think the variety of units will be more important.

  • Sponsor '17 '13 '11 '10

    The first mold will have a sculpt of these pieces. The numbers have not been worked out. These will be done in (4) color for Axis Minors plus Black, Italian brown, and FMG Grey, so a total of 7 different color sets. (please remeber, this is a minor set, but I will be offering them in German & Italian colors. I will do a supplement German set with other pieces like Me-262, Jagdpanther, Arado-234 Bomber, 21 cm heavy Artillery, Flak tower, etc

    Infantry w/ Field cap and Rifle
    Infantry w/ M36 Helmet and Panzerfaust
    232 (6 wheel) Armored Car
    105mm Artillery
    38t Light Tank
    PzIIIN Med. tank
    PzIVH Med Tank w/ side skirts (late War or heavier than PZ III)
    StugIIIG (No side skirts)
    Opel Maultier truck w/ Halftracks


  • Coach, great list - could you maybe change the 38t for a Panzer II? I want to use this set for a possible Spanish Civil War expansion and that would fit perfectly, plus it would work for any 1939 scenarios or Imperious Leaders build x(2-5) light tanks -> allows you to then build x(5-10) med tanks -> allows you to then build heavy tanks/super tanks.

    We have a Panther OOB, the Panzer III and IV could classify as med tanks (or, for the IV, a heavy tank).

  • Sponsor '17 '13 '11 '10

    38 my is a light tank and used by the minors more than a panzer II .
    I will do a panzer II in the next set.

  • Customizer

    Looks like a really cool set to me.  Have you decided how many of each unit will be in each set?  How about cost?

    The Axis minors/German supplement set will be the first one you do, right?  Will the US Marines set follow that one?  What ideas do you have for further sets?

    Do you have any plans for expanding on naval units for any countries?  I have a few ideas if you are interested in doing that:
    PT / Torpedo boats – cheap to build, perhaps cost 3 or 4, attack 1 or 2,  defend 1 or 0.
    Escort Carriers – cheaper than full carriers and can only hold 1 fighter or tac.  Same att/def as carriers but cost 10-12.
    Pocket Battleships – something in between battleships and cruisers.  Perhaps attack at 4 but only defend at 2 since those ships were historically lighter armored.  Cost 15 or 16.

    That’s all I can think of right now.  Just a few ideas.

  • Sponsor '17 '13 '11 '10

    I am still going back and forth on numbers, I have to wait for final costs from the factory before I can pin down a price.
    Marines will be my next set followed by the US.
    I have to stay with FMG to supplement his sets, but the plan is to sneak in some minor sets in between his.
    I do plan on doing some ship variations starting with the US.
    I need to see what FMG has finalized on their choices before I decide but a escort carrier is a must to do.


  • Oh man I’m drooling already.  This sounds like a great idea coach.  Any idea on a time frame?  Also, for the marine set how about instead of just doing 1 piece to represent marines, sneak in a little mini pacific oriented us set?  A marine piece (or two), an amphibious sherman, a landing craft, and a corsair would be awesome.  What do you think?  Escort carriers are a great idea as well, you gotta make those.  What about making advanced naval units like super subs, heavy battleships, or super carriers?  PB Catalinas or another type of float plane is another good idea.  I have to say, this really is the best time to be an axis and allies and fan.


  • does the infantry with the M36 helm have to have a  Panzerfaust?

  • Sponsor '17 '13 '11 '10

    @Lunarwolf:

    does the infantry with the M36 helm have to have a  Panzerfaust?

    Yes already in sculpting


  • dang… any chance you might make other infantry for the minor in the distant future?

  • Sponsor '17 '13 '11 '10

    @Lunarwolf:

    dang… any chance you might make other infantry for the minor in the distant future?

    2 not enough?


  • 2 is great, but i rather have my minors represented with helmed infantry than field caps. and it seems like you made the Panzerfaust unit to be a special unit

  • Sponsor '17 '13 '11 '10

    @Lunarwolf:

    2 is great, but i rather have my minors represented with helmed infantry than field caps. and it seems like you made the Panzerfaust unit to be a special unit

    Please be aware of the thought process I go through in selecting these sculpts.
    I decided to give each minor two infantry pieces since FMG is doing two to three in each set.
    I also wanted mine different than his since I am supplementing his sets as well as making minor sets for the Axis that require infantry.
    The field cap with a rifle has not been made before as well as the infantry with a Pazerfaust.
    This gives the Axis minors two pieces for house rules, light and heavy or whatever, and German pieces 2 different pieces from OOB as well as FMG.
    I am trying not to duplicate pieces and give everyone the ability to have a wide range of playability.
    Thanks,
    Coach

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