Just trying to set up a new forum for a private game.
Sgt. Pavlov (Allies+9) vs. Ol' Blood&Guts(Axis), +NOs, +Tech
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also, sorry for not explaining very clearly….you couldn’t drop it in Arc without going through a hostile territory. All other non-hostile routes were too long for the bomber to make it
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Which I see would affect your moves with Russia too
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A part of me really wants to say no, cause I already based some of my move off of the outcome, but I can not in good conscious say no. So if you would like to yes
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I do understand, but we both would have stopped it in a board game and changed it then. You may shoot the stinking bmr down with my luck on here tonight
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probably not
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sz8 first hit
A-bmr
Rolls: 10@4; Total Hits: 710@4: (5, 6, 5, 4, 2, 4, 2, 1, 1, 3)
D-dd
Rolls: 10@2; Total Hits: 410@2: (1, 2, 5, 4, 6, 1, 6, 4, 1, 6) -
grawr
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Of course my moves other than Poland will stay the same, along with all of the outcomes.
Attack(1) Pol 2inf EPl, 3ftr Cau
Rolls: 2@1 3@3; Total Hits: 32@1: (1, 3)3@3: (2, 4, 1)Defend inf
Rolls: 1@2; Total Hits: 01@2: (5) -
welllpppp here is the tech-die again
Rolling 1d6:
(6) -
chart 1
Rolling 1d6:
(4) -
increased factory production I guess :P
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well that should be just about everything
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Ok smartypants…2 researchers for Jap
Roll
Rolling 2d6:
(2, 5)
Chart 2 if they are smart enuff
Rolling 1d6:
(3) -
Dummies…back to school
Jap5-Buy: IC, inf, 4 arm, 2 sub…save 1
CM
- inf art Mad/arm Sum => Egy arm
- 2arm Sum/4ftr Bur => Per 2inf art
- 3arm Bur => Ind inf
- arm Far/2arm Bry => Yak inf
- 2arm Man => Stc
- inf art Bry/3arm Jap/inf Far/cru sz62 osb => Ala inf
- 2inf Sik/2arm ftr Nin => Chi 2inf
Egy
A- inf art arm
Rolls: 2@2 1@3; Total Hits: 02@2: (5, 5)1@3: (5)
D-arm
Rolls: 1@3; Total Hits: 01@3: (6) -
Egy-2
A-inf art arm
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 5)1@3: (2)
D-arm
Rolls: 1@3; Total Hits: 01@3: (6) -
Egy twol
Per
aa guns
Rolls: 4@1; Total Hits: 04@1: (3, 6, 5, 5) -
Per
A-2arm 4ftr
Rolls: 6@3; Total Hits: 36@3: (5, 5, 3, 5, 2, 2)
D-2inf art
Rolls: 3@2; Total Hits: 13@2: (6, 2, 5) -
Per twlo arm
Ind
A-3arm
Rolls: 3@3; Total Hits: 23@3: (1, 6, 2)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Ind twlo arm
Yak
A-3arm
Rolls: 3@3; Total Hits: 13@3: (6, 4, 2)
D-inf
Rolls: 1@2; Total Hits: 01@2: (5)





