Due to the fact that whilst most of your rules are historically accurate, their execution I have some problems with. To fix that, I wrote an article on changes to The Captain’s rules:
All Axis / All Allies turn order help.
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Never thought I’d see the day but…
Anybody got some rules for an All Axis/All Allies turn order for Anniversary or general considerations for all games?
I’m more concerned with what you do in the case of combined attacks or any adjustments necessary so the game doesn’t suddenly become unbalanced. I don’t think I want the US to be able to buy only transports to shuck the UK’s only infantry buys around for example.
Links to any previous threads would be great. Just trying to get a jump on the thread searching and sifting. :-)
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AARHE





