I’m still not sure that this aspect of the tech discussion belongs here since it is more about a house rule but I mentioned how we have developed a progressive valued chart for the techs but I didn’t give the limitations of attaining the tech. A tech die is three (3) IPC’s every tern a player wants to roll for a tech. A neutral nation can roll one die only per rounf thatthey are neutral. That is three IPC’s per round. If a tech has a R&D value of 25, it may take a nation at least 5 rounds to develop that tech. That is at least 15 IPC’s in order to develop a tech. A nation that is war may invest in three dice (9IPC’s) per rounf in order to develop three different tech.'s at a time. They can not be applied to a single tech but must be spread over the three techs to be develpoed. It can get expensive but the thought process is this; a country will invest in R&D to develop a specific technology. It will not just through money at a problem and randomly hope to get a good result….governments maybe but not gamers. If and when we play with technology, I prefer this R&D chart. The Anniversary/Global chart and dice costs can definately thow the balance of the game off. Last game I played of global 1940, theAmerican player shelled out alot of IPC’s on tech. It put his production behind and the other allied player had to really hold on for the US to catch up but the US player was able to develop long range heavy bombers and cheaper ships. It was devostating to the the axis player (me) because he then went dark skies on the axis and it became a war of attrition that I could not repulse effectively. I have to take this moment to say I love Narvik. Direct and to the point. Tech is fun sometimes but there is alot to just playing the game.
A&A Global IPC (& More) Log Sheet 11x17
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the 11x17 IPC Log Sheet for the Global game… enjoy let me know if it works
When printing Layout should be set to Long Edge Binding
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yes this is even better.
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Awesome! One typo, though: or the Soviet Union, it says “Trun 4 Unless Provoked”, referring to when it can declare war on Germany and Italy. I bet that’s supposed to be turn 4.
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Only other thing I would change is the Country order to reflect the Alpha +2 setup. Unless it’s changed again and I hadn’t noticed.
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Only other thing I would change is the Country order to reflect the Alpha +2 setup. Unless it’s changed again and I hadn’t noticed.
Where can i get the info for the alpha 2 changes? what is the new country order
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Germany
Russia
Japan
America
China
United Kingdom
ANZAC
Italy
France -
That’s what I thought. The log sheet isn’t in that order.
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Germany- Russia- Japan- America- China- United Kingdom- ANZAC- Italy- France
I can make an alpha 2 sheet and switch the country positions.
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Thanks.
BTW, they look AWESOME printed out on 11x17 paper double sided.
Great Job.
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Thanks.
BTW, they look AWESOME printed out on 11x17 paper double sided.
Great Job.
Thank you… you can find the ALPHA 2 sheet here…
http://www.axisandallies.org/forums/index.php?topic=22266.0 -
Sweet. Just in time. Printed these off and they look good too.
Thanks again.
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Soviet still says trun 4 unless provoked not turn 4 unless provoked, and uk pacific starts with 17ipcs and uk europe starts with 29 ipcs.
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Soviet still says trun 4 unless provoked not turn 4 unless provoked, and uk pacific starts with 17ipcs and uk europe starts with 29 ipcs.
ok… is the IPC change specific to ALPHA 2? ill fix it monday and post it
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Yes for alpha 2
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you can find the updated ALPHA 2 log sheet here…
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Abosoultely fantastic! If there was 1 made for Alpha +3 it would be perfect, but this is still fantastic.
C