I am trying to introduce A&A to more people, and thus using 1941, but it needs some modifications. The first moves are so scripted because there are so few pieces to start with, and you can’t buy any more expensive units because of how little money you make. These changes make the setup more interesting and historical, while also keeping it simple to keep this the introductory version of A&A. No modification of game components is required, although owning other A&A games is recommended for more pieces. Feedback is appreciated.
Samurai Swords
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Has any one tried the turn structure of Samurai Swords’ simultaneous play? I guess instead of bidding for turn order (who’s to say you can’t though) you would keep the turn order of OOB or Alpha+2 for the combat portion. I often wondered what the outcome would be like, any thoughts?
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IN Samurai Swords you bid to play first, second, etc…its not really simultaneous. Also it could allow some nations to have a run of double turns, which can be devastating to Russia since Germany could just outbid the board and play last in one round, then save and play first the next turn and take Moscow.
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That thought occurred to me as well, so no bidding
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If no bidding them you get into situations where players attack where you are weak and the defender just picks and reacts in every situation to his advantage. You would have to write everything down and that makes it no fun.
if you want to play faster then do: “all Axis, all Allies” turn sequence.