@gamerman01:
Just some thoughts -
@Zhukov44:
I would support forbidding bomber bids. The reason is….a bid like that (bmb to Bry) doesn’t improve game quality–it makes the outcome of the game even more dependent on a dicey R1 attack.
The purpose of bids isn’t to improve game quality. It’s to get two players to agree that their game is fair. If you grant someone a 12 bid with the Allies, why should they not have the right to build a bomber on Bry and take a big chance if they want? If you don’t want them to be able to build a bomber, then you shouldn’t let them have a bid of 12, you need to bid 11.
If it succeeds it is very tough for Axis to recover, if it fails Allies have lost their bid.
That’s what they get for taking that kind of a risk.
Anyway, I can’t recall seeing a 12 bid on here. Seems like a high bid for a dice game.
Right. Another reason a rule banning bomber bids is unnecessary.
Thanks for the thoughts, Zhukov. Very interesting.
I agree with Zhukov and disagree with the notion that the quality of the game should not be a goal of the bid. As I said, other sites have the restriction for the “quality of gameplay” reason…
That being said, there are always two factions in Axis and Allies. The Strategists and the Gamers. Strategists tend to favor a stratgey based game that plays more like chess and less like Risk or Yatzee, i.e. they wish to remove the luck where possible as Strategists tend to feel that “luck swings” take away from the game and don’t make it better. Strategists rarely play tech games, for example. They luck involved with acquiring tech and then how instantly some tach can be utilized seems to “ruin” the match for a Strategist.
Gamers, on the other hand embrace the luck portion of the game, feeling that it is integral. The idea of a LowLuck game of Axis and Allies repulses them and they feel that playing with reduced chance via the dice bastardizes the game. The idea that the game should play more like a chess match is just silly to a Gamer and you often hear a Gamer exclaim that war is unpredictable and various outcomes make the game even more realistic.
So, which are you fellow player? Everyone is more in one camp than the other. Zhuk and I are Stategists, Gamerman is a Gamer (apply named). There is no wrong or right way to be, it’s just personal preference.