11L 41 Akreider2 (axis) vs DutchmanD (allies+9) +NO -tech

  • 2007 AAR League

    It’s hard to stop that 3 bomber UK buy.  I’ve got to let the fleet die, buy a destroyer (not really that helpful), or hide in Z16.

    The downside is that it really helps Germany move stuff to the front (would have been better if I had bought armor, or a mix of inf and arm, instead of 2 bombers).

    Italy 1
    buy 1 inf, save 7

    Combat
    LIB 2 inf > ALG (2 inf)
    ITA fig > ALG

    ITA inf, art > CAU
    Z14 tra, cru, bat > Z16

    ALG
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (2, 6)1@3: (1)
    DiceRolls: 2@2; Total Hits: 02@2: (3, 6)

  • 2007 AAR League

    ALG 2
    DiceRolls: 2@1 1@3; Total Hits: 22@1: (1, 4)1@3: (2)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • 2007 AAR League

    CAU
    DiceRolls: 2@2 1@3 1@4; Total Hits: 22@2: (4, 6)1@3: (2)1@4: (4)
    DiceRolls: 5@2; Total Hits: 25@2: (2, 4, 3, 5, 2)

  • 2007 AAR League

    Some good luck for Italy.

    CAU - ITA loses inf/art, you lose 2 inf
    ALG - twol

    NCM
    ALG fig > LIB
    Z14 cru > Z16
    BLK 2 inf > BUL
    ITA arm > BUL
    BLK arm > EPL

    Placement
    ITA inf

    Income 15 + 7 saved =22

    durtchman_game2_01Ei.AAM

  • '10

    US 1

    Purchase
    2 AC
    1 tnp
    1 arm

    Combat Moves
    none

    NonCombat Moves
    dd, tnp z10 > z1
    ftr z44 > Aus
    ftr Hawaii > Aus
    AC, dd z44 > z55
    bom W US > Aus
    ftr W US, ftr E US > z10
    aa gun inf, art E US > E Ca
    inf C US > W US
    bom E US > Congo
    inf Alaska > W CA
    inf W US > W CA

    Mobilization
    2 AC, tnp z10
    arm E US

    Collect $48

    Has $48

    01Fus.AAM

  • 2007 AAR League

    Germany 2

    Spend 45
    7 arm, 3 inf, save 1

    Combat
    LIB arm > EGY (mt) > SUD (mt)
    BST art > KAR (mt)

    UKR 3 inf, art > CAU (3 inf, aa)
    EPL arm > EUK > CAU

    EPL arm > BEL (mt)

    LIB fig > Z12 (tra)

    GER 2 bom > MOS - sbr

    NWY bom > GBR - sbr

    Combat

    CAU
    DiceRolls: 2@1 2@2 1@3; Total Hits: 22@1: (2, 5)2@2: (1, 4)1@3: (2)
    DiceRolls: 3@2; Total Hits: 23@2: (1, 2, 5)

  • 2007 AAR League

    CAU 2
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (5, 6)1@3: (1)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • 2007 AAR League

    MOS sbr
    DiceRolls: 2@1; Total Hits: 02@1: (5, 4)
    DiceRolls: 1@6 1@6; Total Hits: 21@6: (1)1@6: (2)

    GBR sbr
    DiceRolls: 1@1; Total Hits: 01@1: (3)
    DiceRolls: 1@6; Total Hits: 11@6: (3)

  • 2007 AAR League

    CAU taken, loss 2 inf
    KAR, EUK, BEL, EGY, SUD - mt
    Z12 cleared
    GBR - 3 dam
    MOS - 3 dam

    NCM
    LIB arm > SUD
    Z12 fig > SUD
    MOS 2 bom > EPL
    UKR 3 arm > EPL
    GBR bom > FRA
    NWY fig > EPL
    Z14 tra > Z13 > Z14
    FRA 2 inf > LIB
    GER inf, art > POL
    BEL arm > EPL
    EPL 2 inf, art > UKR
    BLK fig > EPL

    Income 59 + 1 saved = 60

    Placement
    GER 7 arm, 3 inf

    I don’t think I’ve ever taken both CAU and KAR on G2… 
    Added ITA inf to map (the map didn’t have it).

    durtchman_game2_02Ag.AAM

  • '10

    Russia 2

    Has $33

    Purchase
    3 damage
    1 ftr
    2 arm
    1 art
    2 inf

    Combat Moves

    Kar (1 art)
    2 inf Fin
    1 arm Moscow

    Norway (2 inf)
    1 art, 3 inf Fin

    Manch ( )
    1 inf Bury

    Belo taken by arm en route to Kar

    E Ukr
    arm from Moscow, back to Moscow

    Caucasus
    11 inf, 1 art Moscow
    1 arm Jordan

    Combat
    Caucasus
    A:
    DiceRolls: 10@1 2@2 1@3; Total Hits: 110@1: (6, 3, 5, 3, 3, 5, 1, 5, 4, 4)2@2: (5, 5)1@3: (5)

    D:
    DiceRolls: 2@2 1@3; Total Hits: 02@2: (3, 6)1@3: (5)

  • '10

    1 Germ inf dead

    Round 2
    A:
    DiceRolls: 10@1 2@2 1@3; Total Hits: 310@1: (3, 4, 4, 6, 2, 2, 5, 1, 3, 6)2@2: (2, 1)1@3: (5)

    D:
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (6)

  • '10

    caucasus taken with 11 inf, 1 art, 1 arm

    Nor
    A:
    DiceRolls: 2@1 2@2; Total Hits: 02@1: (5, 4)2@2: (6, 4)

    D:
    DiceRolls: 2@2; Total Hits: 12@2: (4, 2)

  • '10

    Russian inf dead

    Round 2
    A:
    DiceRolls: 1@1 2@2; Total Hits: 11@1: (2)2@2: (2, 3)

    D:
    DiceRolls: 2@2; Total Hits: 02@2: (5, 6)

  • '10

    1 Germ inf dead

    Round 2
    A:
    DiceRolls: 1@1 2@2; Total Hits: 11@1: (3)2@2: (2, 3)

    D:
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • '10

    Norway taken with 2 inf, 1 art

    Kar
    A:
    DiceRolls: 2@1 1@3; Total Hits: 22@1: (1, 1)1@3: (6)

    D:
    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • '10

    Kar liberated with 2 inf, 1 arm

    Belo, E Ukr, Manch taken by walk-in, blitz

    NonCombat Moves
    6 inf Bury > Stano
    1 inf Novo > Moscow
    1 inf Eve > Ural
    aa gun Fin > Kar
    sub to zone 12

    Mobilization
    2 arm, 2 inf, 1 art, 1 ftr Moscow

    Collect $36
    Has $36

    02Brus.AAM

  • '10

    I never did the Chinese…

    I’ll take Kiangsu and put 2 inf in Chi

    02Brus.AAM

  • 2007 AAR League

    Japan 2

    Spend 41
    IC - 15
    3 inf, 3 arm - 24
    save 2

    Combat
    SUI inf > NIN (mt)
    YUN inf > SIk (mt)
    FUK inf> HUP (mt)

    JPN 2 inf, arm > MAN
    OKI inf > MAN
    Z62 2 fig > MAN

    Z62 2 fig > KIA
    JPN 2 inf > KIA

    SUM 2 inf > IND (inf)
    FIC 3 fig > IND

    SUM 2 inf > BUR (mt)

    Z37 2 fig > Z48 (des)

    IND
    DiceRolls: 2@1 3@3; Total Hits: 12@1: (6, 4)3@3: (1, 6, 5)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • 2007 AAR League

    KIA
    DiceRolls: 2@1 2@3; Total Hits: 22@1: (2, 4)2@3: (3, 2)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 2007 AAR League

    MAN
    DiceRolls: 3@1 3@3; Total Hits: 13@1: (2, 6, 6)3@3: (5, 4, 2)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

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