I think a good idea for 1914 would be to require at least 1 infantry to be stationed in every territory by the end of a power’s turn (the infantry must be from the power controlling. If they don’t, they won’t get the IPCs from this territory. Not only does it potentially make the game more historically accurate (to symbolize the need to keep civilian populations under control during wartime), but it probably also makes the game more balanced, as the Allies will probably be more burdened with this (since they have substantially larger colonial possessions).
Ramming speed.
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Can’t believe none of you listed the RMS Queen Mary’s run in (so to speak) with the light cruiser HMS Curacoa…
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@Red:
The last boats that I would think of making a ramming attack in the WWII era would be capital ships, particularly undamaged capital ships. Big ships were stand off weapons (aircraft carriers and battleships.) Unless there is a long/mid range combat phase followed by a short range naval combat phase I don’t see how the attack roll would work conceptually.
An excellent point. Using big ships as rams rather than as long-range weapon platforms would be roughly in the same league (though slightly more credible) than bringing them alongside an enemy ship so that the crew – armed with pistols and cutlasses, if their captain is a traditionalist – could board it. The British captain who came closest to carrying on this tradition during WWII was (as I recall) Captain Vian of HMS Cossack (a destroyer), who led a boarding party over to the German supply ship Altmark and freed its POWs with the dashing remark (addressed towards the ship’s holds), “Any British down there? Well, come on up – the Navy’s here!”