As an alternative to the venerable Capture the Capitol rules, has anyone used Capture the Leader instead?
Essentially, everyone has a National Leader piece, placed in the capitol to begin. You can move the leader around as per infantry, or carry him by armour, plane or ship if you wish. He is captured only when all friendly (to him) pieces in his tt are eliminated. He is not executed, but can be recaptured or liberated by an ally (ref: Mussolini).
Ignoring standard capitol rules;
When a leader is not in a home land tt of his nation (not an ally) his nation cannot collect income.
When a leader is not in a home tt which has a Factory his nation may not build units.
This would allow for example:
UK to relocate “Churchill” to Canada after London falls to continue collecting money and building units.
USSR to relocate “Stalin” to a trans-Urals tt after fall of Moscow.
Germany to liberate “Mussolini” from Allied occupied southern Italy to get Italy back in the game.
A country’s “bank” money is only captured when the leader is taken.
So, the leaders for Global 1940 would be:
Churchill
Rooseveldt
Stalin
Chiang
Menzies? (Depends on how you interpret Anzac)
Petain?
Hitler
Mussolini
Tojo?
(problem: the Japanese PM in June 1940 was pro-Allied!)
http://en.wikipedia.org/wiki/Mitsumasa_Yonai
In any case, the piece would represent the acting government rather than the idividual, though in some cases they were the same thing…
Perhaps a captured leader can be used to instigate a puppet government, without which you cannot fully utilise captured income/factories from that nation.