Does anyone happen to have any red xeno game pieces that they would like to sell?
World War 1
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I’m hoping someone can help me out…
I remember a while ago some talk of a WW1 variant (maybe from IL?) map and rules. Does anyone have a link or info?
Thanks! -
This might be what you’re referring to:
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Yes play that!
very balanced and fun game.
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Thanks for the help guys!
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When I click on the map link it says that the file has been deleted… Do you have an updated file?
Thanks. -
I will take a look and fix it.
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Thank you for looking into that IL.
Why don’t you start a sticky thread where alternate maps can be posted, or a link to the map. That way we don’t have to search high and low over the site to find them… just a thought.
Thanks! -
can someone give me a link to the map?
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that’s the problem we are having. when you click on the link it says the file has been deleted.
IL is checking on the problem. -
It would be cool if there was a set up for the E40 board, seems like it is divided enough that it could be possible to adapt a set up for it.
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It sucks that you guys are having a problem with the link. Can someone contact me when its fixed, id love to take a look at it?





_The Conflict is a global-strategy based game designed around the economic and military conditions of Europe in 1914. Players play in one of two alliances, The Central Powers or The Allied Powers, to defeat their opponents. Players choose among seven nations (Austria-Hungary, Germany, Great Britain, France, Italy, Ottoman Empire, and Russia). After selecting a nation, players take turns completing their objectives during each round.
The Conflict has been extensively tested and designed by gamers for gamers. Players will take their turn each round to strengthen their tactical advantages and defend the borders of their nation. Each turn is broken down into Phases. Players must complete each previous phase in order to proceed onward with the rest of their turn. If a player decides to enter into combat with another player, they must, along with their opponent, roll a set number of D12 dice to determine the outcome of each individual battle. The Conflict uniquely deducts a combat penalty from the player with the weakest military strength in a territory. This combat penalty is taken off all of their dice rolls during the individual combat. The combat penalty allows for the strongest opponent to have a real-world advantage over their enemy, if they have a larger military presence in the area. Players can develop multiple (land, naval, and air) strategies to succeed. They can utilize 11 military units with unique capabilities to complete specific goals, upgrade technology, play one of three victory scenarios, as well as try a variety of player preferences.












