• I have posted a basic training thred which explains how to teach a new player how to play but I need some help to play test so setups to make it fair.

    Read the basic training forum and then change some units around and play.

    The german air needs to be reduced or the SU air increased the land is fine maybe an extra two or 3 su inf.

    This is the start

    SU
    air: 20 ipc (2 fig)
    Land: 70 Ipc (14 inf, 4 arm, 2 art)

    G
    air: 75 ipc (1 bmr, 6 fig)
    Land: 95 Ipc (19 inf, 6 arm, 2 art)

    This is the first playtest

    SU 1

    Build: 4 inf, 4 art, 2 arm save 2
    Battles

    Ukr
    3 inf, art, 3 arm, 2fig v 3 inf, art, arm, fig

    R1
    Su lose 3 inf, 1 art, 1 arm
    G loses 1 inf

    (bad dice)

    Retreat

    W russ
    6 inf, art, arm v 3 inf, art, arm

    SU loses 3 inf
    G loses all

    SU collect 44+2

    Some NCMs left Kar open and Kaz open

    Germany toke Cau after 3 rounds of battle and had 2 arm, 2 fig and bmr left

    This is situation after G1

    G collected 50

    Russia resigned because they would probably turtle R2 or 3 and Germany would become to strong
    Basic_training_Resign_playtest_1.AAM

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